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Use texture symbol in dlist

This commit is contained in:
Sirius902 2020-11-14 14:01:54 -08:00
parent d4fc865c7f
commit e5fffd74f8

View file

@ -233,7 +233,7 @@ Gfx D_80877CF8[] = {
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPLoadTextureBlock(0x80877478, G_IM_FMT_I, G_IM_SIZ_8b, 32, 64, 0, G_TX_NOMIRROR | G_TX_WRAP,
gsDPLoadTextureBlock(D_80877478, G_IM_FMT_I, G_IM_SIZ_8b, 32, 64, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_CLAMP, 5, 6, 15, 1),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_I, G_IM_SIZ_8b, 4, 0x0000, 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, 6, 14, G_TX_NOMIRROR | G_TX_WRAP,