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https://github.com/zeldaret/oot.git
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parent
68899c2e33
commit
e635e34265
433 changed files with 1996 additions and 2859 deletions
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@ -5,8 +5,6 @@
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#define FLAGS 0x00000015
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#define THIS ((EnDodongo*)thisx)
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typedef enum {
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DODONGO_SWEEP_TAIL,
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DODONGO_SWALLOW_BOMB,
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@ -307,7 +305,7 @@ static InitChainEntry sInitChain[] = {
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};
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void EnDodongo_Init(Actor* thisx, GlobalContext* globalCtx) {
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EnDodongo* this = THIS;
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EnDodongo* this = (EnDodongo*)thisx;
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EffectBlureInit1 blureInit;
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this->actor.targetMode = 3;
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@ -348,7 +346,7 @@ void EnDodongo_Init(Actor* thisx, GlobalContext* globalCtx) {
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void EnDodongo_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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s32 pad;
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EnDodongo* this = THIS;
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EnDodongo* this = (EnDodongo*)thisx;
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Effect_Delete(globalCtx, this->blureIdx);
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Collider_DestroyTris(globalCtx, &this->colliderHard);
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@ -765,7 +763,7 @@ void EnDodongo_UpdateQuad(EnDodongo* this, GlobalContext* globalCtx) {
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void EnDodongo_Update(Actor* thisx, GlobalContext* globalCtx) {
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s32 pad;
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EnDodongo* this = THIS;
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EnDodongo* this = (EnDodongo*)thisx;
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EnDodongo_CollisionCheck(this, globalCtx);
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if (this->actor.colChkInfo.damageEffect != 0xE) {
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@ -798,7 +796,7 @@ void EnDodongo_Update(Actor* thisx, GlobalContext* globalCtx) {
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s32 EnDodongo_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot,
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void* thisx) {
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EnDodongo* this = THIS;
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EnDodongo* this = (EnDodongo*)thisx;
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if ((limbIndex == 15) || (limbIndex == 16)) {
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Matrix_Scale(this->bodyScale.x, this->bodyScale.y, this->bodyScale.z, MTXMODE_APPLY);
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@ -820,7 +818,7 @@ void EnDodongo_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList
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Vec3f hardTris2Vtx[3];
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Vec3f tailTip;
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Vec3f tailBase;
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EnDodongo* this = THIS;
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EnDodongo* this = (EnDodongo*)thisx;
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Vec3f hardTris0VtxOffset[] = {
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{ -300.0f, -2500.0f, 0.0f },
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{ -300.0f, 1200.0f, -2700.0f },
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@ -916,7 +914,7 @@ void EnDodongo_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList
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void EnDodongo_Draw(Actor* thisx, GlobalContext* globalCtx2) {
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GlobalContext* globalCtx = globalCtx2;
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EnDodongo* this = THIS;
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EnDodongo* this = (EnDodongo*)thisx;
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s32 index;
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func_80093D18(globalCtx->state.gfxCtx);
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