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Remove THIS macro (#1047)

* remove THIS

* fix

* forgot dorf
This commit is contained in:
fig02 2021-12-04 11:33:00 -05:00 committed by GitHub
parent 68899c2e33
commit e635e34265
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GPG key ID: 4AEE18F83AFDEB23
433 changed files with 1996 additions and 2859 deletions

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@ -8,8 +8,6 @@
#define FLAGS 0x00000030
#define THIS ((EnSda*)thisx)
void EnSda_Init(Actor* thisx, GlobalContext* globalCtx);
void EnSda_Destroy(Actor* thisx, GlobalContext* globalCtx);
void EnSda_Update(Actor* thisx, GlobalContext* globalCtx);
@ -98,7 +96,7 @@ void EnSda_Destroy(Actor* thisx, GlobalContext* globalCtx) {
void EnSda_Update(Actor* thisx, GlobalContext* globalCtx) {
s32 pad;
EnSda* this = THIS;
EnSda* this = (EnSda*)thisx;
Player* player;
osSyncPrintf("SDA MOVE\n");
@ -115,7 +113,7 @@ void EnSda_Update(Actor* thisx, GlobalContext* globalCtx) {
}
void EnSda_Draw(Actor* thisx, GlobalContext* globalCtx) {
EnSda* this = THIS;
EnSda* this = (EnSda*)thisx;
Player* player;
u8* shadowTexture = Graph_Alloc(globalCtx->state.gfxCtx, 0x1000);