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https://github.com/zeldaret/oot.git
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parent
68899c2e33
commit
e635e34265
433 changed files with 1996 additions and 2859 deletions
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@ -10,8 +10,6 @@
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#define FLAGS 0x00000009
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#define THIS ((EnTa*)thisx)
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void EnTa_Init(Actor* thisx, GlobalContext* globalCtx);
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void EnTa_Destroy(Actor* thisx, GlobalContext* globalCtx);
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void EnTa_Update(Actor* thisx, GlobalContext* globalCtx);
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@ -100,7 +98,7 @@ void func_80B13AAC(EnTa* this, GlobalContext* globalCtx) {
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}
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void EnTa_Init(Actor* thisx, GlobalContext* globalCtx2) {
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EnTa* this = THIS;
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EnTa* this = (EnTa*)thisx;
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GlobalContext* globalCtx = globalCtx2;
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ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 36.0f);
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@ -233,7 +231,7 @@ void func_80B14248(EnTa* this) {
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}
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void EnTa_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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EnTa* this = THIS;
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EnTa* this = (EnTa*)thisx;
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Collider_DestroyCylinder(globalCtx, &this->collider);
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@ -1134,7 +1132,7 @@ void func_80B16938(EnTa* this) {
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}
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void EnTa_Update(Actor* thisx, GlobalContext* globalCtx) {
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EnTa* this = THIS;
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EnTa* this = (EnTa*)thisx;
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s32 pad;
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Collider_UpdateCylinder(&this->actor, &this->collider);
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@ -1165,7 +1163,7 @@ void EnTa_Update(Actor* thisx, GlobalContext* globalCtx) {
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}
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s32 EnTa_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, void* thisx) {
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EnTa* this = THIS;
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EnTa* this = (EnTa*)thisx;
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switch (limbIndex) {
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case 8:
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@ -1196,7 +1194,7 @@ void EnTa_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec
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1000.0f,
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0.0f,
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};
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EnTa* this = THIS;
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EnTa* this = (EnTa*)thisx;
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if (limbIndex == 15) {
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Matrix_MultVec3f(&D_80B16E7C, &this->actor.focus.pos);
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@ -1209,7 +1207,7 @@ void EnTa_Draw(Actor* thisx, GlobalContext* globalCtx) {
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gTalonEyeHalfTex,
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gTalonEyeClosedTex,
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};
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EnTa* this = THIS;
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EnTa* this = (EnTa*)thisx;
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s32 pad;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_ta.c", 2381);
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