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Document Magic (#1199)

* Magic docs WIP

* More docs, first round finished

* Better docs

* More renaming

* Simpler name

* Another small adjustment

* rm if(1)

* Better names again after in-game testing

* Change comments

* change comment

* Big rename based on all the suggestions

* Small touch-up

* More PR Suggestions

* RESTORE_IDLE -> RESET

* More docs

* Capitalization

* PR suggestions

* Make declaration consistent

* Health_ChangeBy (amount)

* PR Suggestions

* Missed one

* More PR Suggestions

* Change comment

* Add another clarity comment

* Discord discussions on `magicFillTarget`

* Comments

* grammar

* More comment clarity

* Another bad comment

* PR suggestions, improved comments

* One more comment

* one more thing

* bar -> meter
This commit is contained in:
engineer124 2022-05-24 02:52:01 +10:00 committed by GitHub
parent 2e6279bc8e
commit e68f321777
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35 changed files with 327 additions and 249 deletions

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@ -53,8 +53,8 @@
<Texture Name="gAmmoDigit8Tex" OutName="ammo_digit_8" Format="ia8" Width="8" Height="8" Offset="0x37C0"/>
<Texture Name="gAmmoDigit9Tex" OutName="ammo_digit_9" Format="ia8" Width="8" Height="8" Offset="0x3800"/>
<Texture Name="gUnusedAmmoDigitHalfTex" OutName="unused_ammo_digit_half" Format="ia8" Width="16" Height="8" Offset="0x3840"/>
<Texture Name="gMagicBarEndTex" OutName="magic_bar_end" Format="ia8" Width="8" Height="16" Offset="0x38C0"/>
<Texture Name="gMagicBarMidTex" OutName="magic_bar_mid" Format="ia8" Width="24" Height="16" Offset="0x3940"/>
<Texture Name="gMagicBarFillTex" OutName="magic_bar_fill" Format="ia8" Width="8" Height="8" Offset="0x3AC0"/>
<Texture Name="gMagicMeterEndTex" OutName="magic_meter_end" Format="ia8" Width="8" Height="16" Offset="0x38C0"/>
<Texture Name="gMagicMeterMidTex" OutName="magic_meter_mid" Format="ia8" Width="24" Height="16" Offset="0x3940"/>
<Texture Name="gMagicMeterFillTex" OutName="magic_meter_fill" Format="ia8" Width="8" Height="8" Offset="0x3AC0"/>
</File>
</Root>