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Add names to all typedef'd structs, unions, and enums (#2028)
* Add names to all typedef'd structs, unions, and enums * wtf vs code * Use a better regex
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426 changed files with 1417 additions and 1417 deletions
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@ -1484,7 +1484,7 @@ s32 BgCheck_IsSpotScene(PlayState* play) {
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return false;
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}
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typedef struct {
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typedef struct BgCheckSceneMemEntry {
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s16 sceneId;
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u32 memSize;
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} BgCheckSceneMemEntry;
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@ -1523,7 +1523,7 @@ void BgCheck_SetSubdivisionDimension(f32 min, s32 subdivAmount, f32* max, f32* s
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*max = *subdivLength * subdivAmount + min;
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}
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typedef struct {
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typedef struct BgCheckSceneSubdivisionEntry {
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s16 sceneId;
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Vec3s subdivAmount;
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s32 nodeListMax; // if -1, dynamically compute max nodes
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