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Add names to all typedef'd structs, unions, and enums (#2028)
* Add names to all typedef'd structs, unions, and enums * wtf vs code * Use a better regex
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426 changed files with 1417 additions and 1417 deletions
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@ -21,14 +21,14 @@
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#define TALON_STATE_FLAG_RAISING_HANDS (1 << 8)
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#define TALON_STATE_FLAG_RESTORE_BGM_ON_DESTROY (1 << 9)
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typedef enum {
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typedef enum TalonEyeIndex {
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/* 0 */ TALON_EYE_INDEX_OPEN,
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/* 1 */ TALON_EYE_INDEX_HALF,
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/* 2 */ TALON_EYE_INDEX_CLOSED,
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/* 3 */ TALON_EYE_INDEX_MAX
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} TalonEyeIndex;
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typedef enum {
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typedef enum TalonCanBuyMilkResult {
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/* 0 */ TALON_CANBUYMILK_NOT_ENOUGH_RUPEES,
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/* 1 */ TALON_CANBUYMILK_NO_EMPTY_BOTTLE,
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/* 2 */ TALON_CANBUYMILK_SUCCESS
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@ -12,13 +12,13 @@ typedef void (*EnTaActionFunc)(struct EnTa*, PlayState*);
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typedef void (*EnTaBlinkFunc)(struct EnTa*);
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typedef void (*EnTaAnimFunc)(struct EnTa*);
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typedef enum {
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typedef enum EnTaType {
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/* 0xFFFF */ ENTA_CHILD_ERA = -1,
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/* 0x0001 */ ENTA_IN_KAKARIKO = 1,
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/* 0x0002 */ ENTA_RETURNED_FROM_KAKARIKO
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} EnTaType;
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typedef enum {
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typedef enum EnTaLimb {
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/* 0x00 */ ENTA_LIMB_NONE,
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/* 0x01 */ ENTA_LIMB_ROOT,
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/* 0x02 */ ENTA_LIMB_LEFT_THIGH,
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