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Add names to all typedef'd structs, unions, and enums (#2028)
* Add names to all typedef'd structs, unions, and enums * wtf vs code * Use a better regex
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426 changed files with 1417 additions and 1417 deletions
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@ -197,7 +197,7 @@ static ColliderQuadInit sSwordColliderInit = {
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{ { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } } },
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};
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typedef enum {
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typedef enum StalfosDamageEffect {
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/* 0x0 */ STALFOS_DMGEFF_NORMAL,
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/* 0x1 */ STALFOS_DMGEFF_STUN,
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/* 0x6 */ STALFOS_DMGEFF_FIREMAGIC = 6,
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@ -8,7 +8,7 @@ struct EnTest;
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typedef void (*EnTestActionFunc)(struct EnTest*, PlayState*);
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typedef enum {
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typedef enum StalfosLimb {
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/* 0x00 */ STALFOS_LIMB_NONE,
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/* 0x01 */ STALFOS_LIMB_ROOT,
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/* 0x02 */ STALFOS_LIMB_UPPERBODY_ROOT,
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@ -102,7 +102,7 @@ typedef struct EnTest {
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/* 0x8DC */ ColliderCylinder shieldCollider;
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} EnTest; // size = 0x928
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typedef enum {
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typedef enum StalfosType {
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/* 0 */ STALFOS_TYPE_INVISIBLE,
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/* 1 */ STALFOS_TYPE_1,
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/* 2 */ STALFOS_TYPE_2,
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