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Add names to all typedef'd structs, unions, and enums (#2028)

* Add names to all typedef'd structs, unions, and enums

* wtf vs code

* Use a better regex
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cadmic 2024-08-12 00:07:48 -07:00 committed by GitHub
parent 672728455d
commit e6bc4bd8cb
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426 changed files with 1417 additions and 1417 deletions

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@ -15,14 +15,14 @@ void MagicFire_Draw(Actor* thisx, PlayState* play);
void MagicFire_UpdateBeforeCast(Actor* thisx, PlayState* play);
typedef enum {
typedef enum MagicFireAction {
/* 0x00 */ DF_ACTION_INITIALIZE,
/* 0x01 */ DF_ACTION_EXPAND_SLOWLY,
/* 0x02 */ DF_ACTION_STOP_EXPANDING,
/* 0x03 */ DF_ACTION_EXPAND_QUICKLY
} MagicFireAction;
typedef enum {
typedef enum MagicFireScreenTint {
/* 0x00 */ DF_SCREEN_TINT_NONE,
/* 0x01 */ DF_SCREEN_TINT_FADE_IN,
/* 0x02 */ DF_SCREEN_TINT_MAINTAIN,