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Add names to all typedef'd structs, unions, and enums (#2028)
* Add names to all typedef'd structs, unions, and enums * wtf vs code * Use a better regex
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426 changed files with 1417 additions and 1417 deletions
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@ -15,14 +15,14 @@ void MagicFire_Draw(Actor* thisx, PlayState* play);
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void MagicFire_UpdateBeforeCast(Actor* thisx, PlayState* play);
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typedef enum {
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typedef enum MagicFireAction {
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/* 0x00 */ DF_ACTION_INITIALIZE,
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/* 0x01 */ DF_ACTION_EXPAND_SLOWLY,
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/* 0x02 */ DF_ACTION_STOP_EXPANDING,
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/* 0x03 */ DF_ACTION_EXPAND_QUICKLY
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} MagicFireAction;
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typedef enum {
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typedef enum MagicFireScreenTint {
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/* 0x00 */ DF_SCREEN_TINT_NONE,
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/* 0x01 */ DF_SCREEN_TINT_FADE_IN,
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/* 0x02 */ DF_SCREEN_TINT_MAINTAIN,
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