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change flag name (#2194)
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79 changed files with 111 additions and 111 deletions
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@ -7,7 +7,7 @@
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#include "z_en_mu.h"
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#include "assets/objects/object_mu/object_mu.h"
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#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_NEUTRAL)
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#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_FRIENDLY)
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void EnMu_Init(Actor* thisx, PlayState* play);
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void EnMu_Destroy(Actor* thisx, PlayState* play);
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