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[headers 7] Add sys_matrix.h (#2150)
* add sys_matrix.h, based on MM's * move matrix debug macros to sys_matrix.h * bss
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6 changed files with 88 additions and 50 deletions
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@ -66,6 +66,7 @@
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#include "sys_math.h"
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#include "sys_math3d.h"
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#include "fp_math.h"
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#include "sys_matrix.h"
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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@ -390,11 +391,6 @@ typedef struct DebugDispObject {
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/* 0x28 */ struct DebugDispObject* next;
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} DebugDispObject; // size = 0x2C
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typedef enum MatrixMode {
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/* 0 */ MTXMODE_NEW, // generates a new matrix
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/* 1 */ MTXMODE_APPLY // applies transformation to the current matrix
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} MatrixMode;
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typedef struct StackEntry {
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/* 0x00 */ struct StackEntry* next;
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/* 0x04 */ struct StackEntry* prev;
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