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Memstuff (#1164)
* Un-fake a couple of matches in memory manip functions * Document fmodf * Un-fake a couple of matches in memory manip functions * Document fmodf * Rename functions and files * Document memmove, memsets, memcpys * Format * Sort out some missing sizeofs * Name fmodf * Rename local variables * size_t * Use COBRA_SHADOW_TEX_SIZE * Review * Tweak the Doxyfile to remove @brief requirement * Roman's review * Fix a bug comment * Change fmodf
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23 changed files with 282 additions and 208 deletions
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@ -114,7 +114,7 @@ void osUnmapTLBAll(void);
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s32 osEPiStartDma(OSPiHandle* handle, OSIoMesg* mb, s32 direction);
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const char* strchr(const char* str, s32 ch);
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u32 strlen(const char* str);
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void* memcpy(void* dst, const void* src, u32 size);
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void* memcpy(void* dst, const void* src, size_t size);
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void osInvalICache(void* vaddr, s32 nbytes);
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void osCreateMesgQueue(OSMesgQueue* mq, OSMesg* msg, s32 count);
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void osInvalDCache(void* vaddr, s32 nbytes);
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@ -828,7 +828,7 @@ void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx);
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void Cutscene_HandleEntranceTriggers(GlobalContext* globalCtx);
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void Cutscene_HandleConditionalTriggers(GlobalContext* globalCtx);
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void Cutscene_SetSegment(GlobalContext* globalCtx, void* segment);
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void* MemCopy(void* dest, void* src, s32 size);
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void* MemCpy(void* dest, const void* src, s32 len);
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void GetItem_Draw(GlobalContext* globalCtx, s16 drawId);
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void SoundSource_InitAll(GlobalContext* globalCtx);
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void SoundSource_UpdateAll(GlobalContext* globalCtx);
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@ -907,7 +907,7 @@ s32 Environment_IsForcedSequenceDisabled(void);
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void Environment_PlayStormNatureAmbience(GlobalContext* globalCtx);
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void Environment_StopStormNatureAmbience(GlobalContext* globalCtx);
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void Environment_WarpSongLeave(GlobalContext* globalCtx);
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void Lib_MemSet(u8* dest, size_t size, u8 val);
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void Lib_MemSet(u8* dest, size_t len, u8 val);
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f32 Math_CosS(s16 angle);
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f32 Math_SinS(s16 angle);
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s32 Math_ScaledStepToS(s16* pValue, s16 target, s16 step);
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@ -2278,8 +2278,8 @@ void guMtxF2L(MtxF* m1, Mtx* m2);
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u32* osViGetCurrentFramebuffer(void);
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s32 __osSpSetPc(void* pc);
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f32 absf(f32);
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void* func_80106860(void* ptr, s32 val, size_t size);
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void* func_801068B0(void* dst, void* src, size_t size);
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void* __osMemset(void* dest, s32 val, size_t len);
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void* __osMemmove(void* dest, const void* src, size_t len);
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void Message_UpdateOcarinaGame(GlobalContext* globalCtx);
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u8 Message_ShouldAdvance(GlobalContext* globalCtx);
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void Message_CloseTextbox(GlobalContext*);
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