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Fix LensMode Enum Names (#1954)

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inspectredc 2024-06-09 19:43:15 +01:00 committed by GitHub
parent 05c87518e7
commit e88084fe65
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3 changed files with 6 additions and 6 deletions

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@ -225,8 +225,8 @@ typedef struct {
} GameOverContext; // size = 0x2
typedef enum {
/* 0 */ LENS_MODE_HIDE_ACTORS, // lens actors are visible by default, and hidden by using lens (for example, fake walls)
/* 1 */ LENS_MODE_SHOW_ACTORS // lens actors are invisible by default, and shown by using lens (for example, invisible enemies)
/* 0 */ LENS_MODE_SHOW_ACTORS, // lens actors are invisible by default, and shown by using lens (for example, invisible enemies)
/* 1 */ LENS_MODE_HIDE_ACTORS // lens actors are visible by default, and hidden by using lens (for example, fake walls)
} LensMode;
typedef enum {