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Fix LensMode Enum Names (#1954)
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3 changed files with 6 additions and 6 deletions
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@ -89,7 +89,7 @@ void func_8087DB24(BgHakaMegane* this, PlayState* play) {
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this->dyna.actor.objectSlot = this->requiredObjectSlot;
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this->dyna.actor.draw = BgHakaMegane_Draw;
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Actor_SetObjectDependency(play, &this->dyna.actor);
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if (play->roomCtx.curRoom.lensMode != LENS_MODE_HIDE_ACTORS) {
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if (play->roomCtx.curRoom.lensMode != LENS_MODE_SHOW_ACTORS) {
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CollisionHeader* colHeader;
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CollisionHeader* collision;
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