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complete seqplayer.c

This commit is contained in:
fig02 2025-04-24 14:11:04 -04:00
parent eba9c32f24
commit e8e66441f1

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@ -1,5 +1,6 @@
/**
* @file audio_seqplayer.c
* original name: track.c
*
* Manages audio sequence players, interprets and executes sequence instructions used to write .seq files
*
@ -163,6 +164,8 @@ u8 sSeqInstructionArgsTable[] = {
* Read and return the argument from the sequence script for a control flow instruction.
* Control flow instructions (>= ASEQ_OP_CONTROL_FLOW_FIRST) can only have 0 or 1 args.
* @return the argument value for a control flow instruction, or 0 if there is no argument
*
* original name: Convert_Com
*/
u16 AudioSeq_GetScriptControlFlowArgument(SeqScriptState* state, u8 cmd) {
u8 highBits = sSeqInstructionArgsTable[cmd - 0xB0];
@ -184,6 +187,8 @@ u16 AudioSeq_GetScriptControlFlowArgument(SeqScriptState* state, u8 cmd) {
/**
* Read and execute the control flow sequence instructions
* @return number of frames until next instruction. -1 signals termination
*
* original name: Common_Com
*/
s32 AudioSeq_HandleScriptFlowControl(SequencePlayer* seqPlayer, SeqScriptState* state, s32 cmd, s32 cmdArg) {
switch (cmd) {
@ -255,6 +260,9 @@ s32 AudioSeq_HandleScriptFlowControl(SequencePlayer* seqPlayer, SeqScriptState*
return 0;
}
/**
* original name: Nas_InitSubTrack
*/
void AudioSeq_InitSequenceChannel(SequenceChannel* channel) {
s32 i;
@ -310,6 +318,9 @@ void AudioSeq_InitSequenceChannel(SequenceChannel* channel) {
Audio_InitNoteLists(&channel->notePool);
}
/**
* original name: Nas_EntryNoteTrack
*/
s32 AudioSeq_SeqChannelSetLayer(SequenceChannel* channel, s32 layerIndex) {
SequenceLayer* layer;
s32 pad;
@ -357,6 +368,9 @@ s32 AudioSeq_SeqChannelSetLayer(SequenceChannel* channel, s32 layerIndex) {
return 0;
}
/**
* original name: Nas_ReleaseNoteTrack
*/
void AudioSeq_SeqLayerDisable(SequenceLayer* layer) {
if (layer != NULL) {
if (layer->channel != &gAudioCtx.sequenceChannelNone && layer->channel->seqPlayer->finished == 1) {
@ -369,6 +383,9 @@ void AudioSeq_SeqLayerDisable(SequenceLayer* layer) {
}
}
/**
* original name: Nas_CloseNoteTrack
*/
void AudioSeq_SeqLayerFree(SequenceChannel* channel, s32 layerIndex) {
SequenceLayer* layer = channel->layers[layerIndex];
@ -379,6 +396,9 @@ void AudioSeq_SeqLayerFree(SequenceChannel* channel, s32 layerIndex) {
}
}
/**
* original name: Nas_ReleaseSubTrack
*/
void AudioSeq_SequenceChannelDisable(SequenceChannel* channel) {
s32 i;
@ -391,6 +411,9 @@ void AudioSeq_SequenceChannelDisable(SequenceChannel* channel) {
channel->finished = true;
}
/**
* original name: Nas_AllocSub
*/
void AudioSeq_SequencePlayerSetupChannels(SequencePlayer* seqPlayer, u16 channelBits) {
SequenceChannel* channel;
s32 i;
@ -406,6 +429,9 @@ void AudioSeq_SequencePlayerSetupChannels(SequencePlayer* seqPlayer, u16 channel
}
}
/**
* original name: Nas_DeAllocSub
*/
void AudioSeq_SequencePlayerDisableChannels(SequencePlayer* seqPlayer, u16 channelBitsUnused) {
SequenceChannel* channel;
s32 i;
@ -418,6 +444,9 @@ void AudioSeq_SequencePlayerDisableChannels(SequencePlayer* seqPlayer, u16 chann
}
}
/**
* original name: Nas_OpenSub
*/
void AudioSeq_SequenceChannelEnable(SequencePlayer* seqPlayer, u8 channelIndex, void* script) {
SequenceChannel* channel = seqPlayer->channels[channelIndex];
s32 i;
@ -435,11 +464,17 @@ void AudioSeq_SequenceChannelEnable(SequencePlayer* seqPlayer, u8 channelIndex,
}
}
/**
* original name: Nas_ReleaseGroup_Force
*/
void AudioSeq_SequencePlayerDisableAsFinished(SequencePlayer* seqPlayer) {
seqPlayer->finished = true;
AudioSeq_SequencePlayerDisable(seqPlayer);
}
/**
* original name: Nas_ReleaseGroup
*/
void AudioSeq_SequencePlayerDisable(SequencePlayer* seqPlayer) {
s32 finished = 0;
@ -478,6 +513,9 @@ void AudioSeq_SequencePlayerDisable(SequencePlayer* seqPlayer) {
}
}
/**
* original name: Nas_AddList
*/
void AudioSeq_AudioListPushBack(AudioListItem* list, AudioListItem* item) {
if (item->prev == NULL) {
list->prev->next = item;
@ -489,6 +527,9 @@ void AudioSeq_AudioListPushBack(AudioListItem* list, AudioListItem* item) {
}
}
/**
* original name: Nas_GetList
*/
void* AudioSeq_AudioListPopBack(AudioListItem* list) {
AudioListItem* item = list->prev;
@ -504,6 +545,9 @@ void* AudioSeq_AudioListPopBack(AudioListItem* list) {
return item->u.value;
}
/**
* original name: Nas_InitNoteList
*/
void AudioSeq_InitLayerFreelist(void) {
s32 i;
@ -519,10 +563,16 @@ void AudioSeq_InitLayerFreelist(void) {
}
}
/**
* original name: Nas_ReadByteData
*/
u8 AudioSeq_ScriptReadU8(SeqScriptState* state) {
return *(state->pc++);
}
/**
* original name: Nas_ReadWordData
*/
s16 AudioSeq_ScriptReadS16(SeqScriptState* state) {
s16 ret = *(state->pc++) << 8;
@ -530,6 +580,9 @@ s16 AudioSeq_ScriptReadS16(SeqScriptState* state) {
return ret;
}
/**
* original name: Nas_ReadLengthData
*/
u16 AudioSeq_ScriptReadCompressedU16(SeqScriptState* state) {
u16 ret = *(state->pc++);
@ -540,6 +593,9 @@ u16 AudioSeq_ScriptReadCompressedU16(SeqScriptState* state) {
return ret;
}
/**
* original name: Nas_NoteSeq
*/
void AudioSeq_SeqLayerProcessScript(SequenceLayer* layer) {
s32 cmd;
@ -581,6 +637,9 @@ void AudioSeq_SeqLayerProcessScript(SequenceLayer* layer) {
}
}
/**
* original name: __Stop_Note
*/
void AudioSeq_SeqLayerProcessScriptStep1(SequenceLayer* layer) {
if (!layer->continuousNotes) {
Audio_SeqLayerNoteDecay(layer);
@ -595,6 +654,9 @@ void AudioSeq_SeqLayerProcessScriptStep1(SequenceLayer* layer) {
layer->notePropertiesNeedInit = true;
}
/**
* original name: __SetChannel
*/
s32 AudioSeq_SeqLayerProcessScriptStep5(SequenceLayer* layer, s32 sameTunedSample) {
Note* note;
@ -633,6 +695,9 @@ s32 AudioSeq_SeqLayerProcessScriptStep5(SequenceLayer* layer, s32 sameTunedSampl
return 0;
}
/**
* original name: __Command_Seq
*/
s32 AudioSeq_SeqLayerProcessScriptStep2(SequenceLayer* layer) {
SequenceChannel* channel = layer->channel;
SeqScriptState* state = &layer->scriptState;
@ -789,6 +854,9 @@ s32 AudioSeq_SeqLayerProcessScriptStep2(SequenceLayer* layer) {
}
}
/**
* original name: __SetVoice
*/
s32 AudioSeq_SeqLayerProcessScriptStep4(SequenceLayer* layer, s32 cmd) {
s32 sameTunedSample = true;
s32 instOrWave;
@ -997,6 +1065,9 @@ s32 AudioSeq_SeqLayerProcessScriptStep4(SequenceLayer* layer, s32 cmd) {
return sameTunedSample;
}
/**
* original name: __SetNote
*/
s32 AudioSeq_SeqLayerProcessScriptStep3(SequenceLayer* layer, s32 cmd) {
SeqScriptState* state = &layer->scriptState;
u16 delay;
@ -1110,6 +1181,9 @@ s32 AudioSeq_SeqLayerProcessScriptStep3(SequenceLayer* layer, s32 cmd) {
return cmd;
}
/**
* original name: Nas_PriorityChanger
*/
void AudioSeq_SetChannelPriorities(SequenceChannel* channel, u8 priority) {
if ((priority & 0xF) != 0) {
channel->notePriority = priority & 0xF;
@ -1121,6 +1195,9 @@ void AudioSeq_SetChannelPriorities(SequenceChannel* channel, u8 priority) {
}
}
/**
* original name: Nas_ProgramChanger
*/
u8 AudioSeq_GetInstrument(SequenceChannel* channel, u8 instId, Instrument** instOut, AdsrSettings* adsr) {
Instrument* inst = Audio_GetInstrumentInner(channel->fontId, instId);
@ -1140,6 +1217,9 @@ u8 AudioSeq_GetInstrument(SequenceChannel* channel, u8 instId, Instrument** inst
return instId;
}
/**
* original name: Nas_SubVoiceSet
*/
void AudioSeq_SetInstrument(SequenceChannel* channel, u8 instId) {
if (instId >= 0x80) {
// Synthetic Waves
@ -1165,10 +1245,16 @@ void AudioSeq_SetInstrument(SequenceChannel* channel, u8 instId) {
channel->hasInstrument = true;
}
/**
* original name: Nas_SubVolumeSet
*/
void AudioSeq_SequenceChannelSetVolume(SequenceChannel* channel, u8 volume) {
channel->volume = (s32)volume / 127.0f;
}
/**
* original name: Nas_SubSeq
*/
void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
s32 i;
u8* data;
@ -1728,6 +1814,9 @@ exit_loop:
}
}
/**
* original name: Nas_GroupSeq
*/
void AudioSeq_SequencePlayerProcessSequence(SequencePlayer* seqPlayer) {
u8 cmd;
u8 cmdLowBits;
@ -2055,6 +2144,9 @@ void AudioSeq_SequencePlayerProcessSequence(SequencePlayer* seqPlayer) {
}
}
/**
* original name: Nas_MySeqMain
*/
void AudioSeq_ProcessSequences(s32 arg0) {
SequencePlayer* seqPlayer;
u32 i;
@ -2072,6 +2164,9 @@ void AudioSeq_ProcessSequences(s32 arg0) {
Audio_ProcessNotes();
}
/**
* original name: Nas_SeqSkip
*/
void AudioSeq_SkipForwardSequence(SequencePlayer* seqPlayer) {
while (seqPlayer->skipTicks > 0) {
AudioSeq_SequencePlayerProcessSequence(seqPlayer);
@ -2080,6 +2175,9 @@ void AudioSeq_SkipForwardSequence(SequencePlayer* seqPlayer) {
}
}
/**
* original name: Nas_InitMySeq
*/
void AudioSeq_ResetSequencePlayer(SequencePlayer* seqPlayer) {
s32 i;
@ -2107,6 +2205,9 @@ void AudioSeq_ResetSequencePlayer(SequencePlayer* seqPlayer) {
}
}
/**
* original name: Nas_AssignSubTrack
*/
void AudioSeq_InitSequencePlayerChannels(s32 playerIdx) {
SequenceChannel* channel;
SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[playerIdx];
@ -2129,6 +2230,9 @@ void AudioSeq_InitSequencePlayerChannels(s32 playerIdx) {
}
}
/**
* original name: __InitGroup
*/
void AudioSeq_InitSequencePlayer(SequencePlayer* seqPlayer) {
s32 i;
s32 j;
@ -2154,6 +2258,9 @@ void AudioSeq_InitSequencePlayer(SequencePlayer* seqPlayer) {
AudioSeq_ResetSequencePlayer(seqPlayer);
}
/**
* original name: Nas_InitPlayer
*/
void AudioSeq_InitSequencePlayers(void) {
s32 i;