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Name the coordinate transformation matrices (#1042)
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78 changed files with 165 additions and 157 deletions
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@ -125,7 +125,7 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
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sp90.x = polygonDlist->pos.x;
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sp90.y = polygonDlist->pos.y;
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sp90.z = polygonDlist->pos.z;
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SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->mf_11D60, &sp90, &sp84, &sp80);
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SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->viewProjectionMtxF, &sp90, &sp84, &sp80);
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if (-(f32)polygonDlist->unk_06 < sp84.z) {
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temp_f2 = sp84.z - polygonDlist->unk_06;
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if (temp_f2 < globalCtx->lightCtx.fogFar) {
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