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Name the coordinate transformation matrices (#1042)
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78 changed files with 165 additions and 157 deletions
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@ -367,7 +367,7 @@ void EnBom_Draw(Actor* thisx, GlobalContext* globalCtx) {
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if (thisx->params == BOMB_BODY) {
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func_80093D18(globalCtx->state.gfxCtx);
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func_800D1FD4(&globalCtx->mf_11DA0);
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func_800D1FD4(&globalCtx->billboardMtxF);
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func_8002EBCC(thisx, globalCtx, 0);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_bom.c", 928),
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