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Generic actor params getters (#1359)

* Initial PARAMS_GET macros

* NOSHIFT macro

* Use number of bits rather than raw mask values

* Add descriptions for each generic macro

* Reformat

* Adjust comment

* format

* edit en_door macro names

* edit redead macro name

* edit bdan switch macro name, and remove unneeded comments in go2

* mizushutter macro names

* remove PARAMS_GET_S, rework ishi switch flag handling

* actually remove PARAMS_GET_S

* remove PARAMS_GET2_S

* PARAMS_GET_U and PARAMS_GET_S

* format

* fix merge

* format

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
Tharo 2024-08-14 20:29:43 +01:00 committed by GitHub
parent 137e0d2a10
commit eaf955ad22
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GPG key ID: B5690EEEBB952194
200 changed files with 1113 additions and 1045 deletions

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@ -51,7 +51,8 @@ void BgInGate_Init(Actor* thisx, PlayState* play) {
}
Actor_SetScale(&this->dyna.actor, 0.1f);
if (((this->dyna.actor.params & 1) != 0) && (GET_EVENTINF_HORSES_STATE() == EVENTINF_HORSES_STATE_6)) {
if ((PARAMS_GET_U(this->dyna.actor.params, 0, 1) != 0) &&
(GET_EVENTINF_HORSES_STATE() == EVENTINF_HORSES_STATE_6)) {
play->csCtx.curFrame = 0;
BgInGate_SetupAction(this, func_80892890);
} else {
@ -72,7 +73,7 @@ void func_80892890(BgInGate* this, PlayState* play) {
if (play->csCtx.curFrame >= 50) {
phi0 = 0x4000;
if ((this->dyna.actor.params & 2) == 0) {
if (!PARAMS_GET_NOSHIFT(this->dyna.actor.params, 1, 1)) {
phi0 = -0x4000;
}
this->dyna.actor.shape.rot.y = this->dyna.actor.world.rot.y + phi0;
@ -86,7 +87,7 @@ void func_80892890(BgInGate* this, PlayState* play) {
}
csFrames = (Math_SinS(csFrames) * 16384.0f);
phi1 = csFrames;
if ((this->dyna.actor.params & 2) == 0) {
if (!PARAMS_GET_NOSHIFT(this->dyna.actor.params, 1, 1)) {
phi1 = -phi1;
}
this->dyna.actor.shape.rot.y = this->dyna.actor.world.rot.y + phi1;