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Introduce OOT_VERSION and OOT_REGION defines for build info and ROM header (#2003)

* Use version defines for build info and ROM header

* Use existing REGION_ defines for OOT_REGION instead
This commit is contained in:
cadmic 2024-07-27 21:46:55 -07:00 committed by GitHub
parent 5515aa1705
commit ec5068c58d
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7 changed files with 72 additions and 21 deletions

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@ -1,4 +1,5 @@
#include "rom_header.h"
#include "region.h"
/* 0x00 */ ENDIAN_IDENTIFIER
/* 0x01 */ PI_DOMAIN_1_CFG(64, 18, 7, 3)
@ -9,7 +10,17 @@
/* 0x18 */ PADDING(8)
/* 0x20 */ ROM_NAME("THE LEGEND OF ZELDA")
/* 0x34 */ PADDING(7)
#if OOT_NTSC
/* 0x3B */ MEDIUM(CARTRIDGE_EXPANDABLE)
#else
/* 0x3B */ MEDIUM(CARTRIDGE)
#endif
/* 0x3C */ GAME_ID("ZL")
#if OOT_REGION == REGION_US
/* 0x3E */ REGION(US)
#elif OOT_REGION == REGION_JP
/* 0x3E */ REGION(JP)
#elif OOT_REGION == REGION_EU
/* 0x3E */ REGION(PAL)
#endif
/* 0x3F */ GAME_REVISION(15)