1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-03 06:24:30 +00:00

Decompile ovl_Door_Warp1 (#949)

* Initial progress on Door_Warp1

* Fix merge

* More work on Door_Warp1

* Decompile most of Door_Warp1

* 2 more functions OK

* All decompiled, 3 nonmatching

* Tiny improvements, fix several warnings

* Remove commented GLOBAL_ASM lines

* Fix

* Fix merge

* Two more matches

* Some docs

* More docs

* Use generated reloc under NON_MATCHING

* Fix accesses in ru1

* Add break and add limbs and dlists for the skeleton to the object xml

* Comment values for enums

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* boolean returns for flag checking functions

Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>

* Named more loop variables i and named DoorWarp1_FloatPlayer

* Last function matched thanks to Roman

* Some further suggestions

* Fix

Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
This commit is contained in:
Tharo 2021-09-12 16:10:10 +01:00 committed by GitHub
parent e31e35658d
commit eccfd2efbf
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
62 changed files with 1139 additions and 4711 deletions

View file

@ -186,6 +186,15 @@ typedef enum {
/* 0xFF */ BTN_DISABLED = 0xFF
} ButtonStatus;
typedef enum {
/* 0x00 */ CHAMBER_CS_FOREST,
/* 0x01 */ CHAMBER_CS_FIRE,
/* 0x02 */ CHAMBER_CS_WATER,
/* 0x03 */ CHAMBER_CS_SPIRIT,
/* 0x04 */ CHAMBER_CS_SHADOW,
/* 0x05 */ CHAMBER_CS_LIGHT
} ChamberCutsceneNum;
typedef enum {
/* 0x00 */ HS_HBA, // horseback archery
/* 0x01 */ HS_POE_POINTS,