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Some functions.h and variables.h work (#2491)
* sort fuctions and variables * bss
This commit is contained in:
parent
05faab33f1
commit
ecf65e797e
22 changed files with 69 additions and 45 deletions
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@ -4,43 +4,37 @@
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#include "z64.h"
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#include "macros.h"
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void bootproc(void);
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void Main_ThreadEntry(void* arg);
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void Idle_ThreadEntry(void* arg);
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void ViConfig_UpdateVi(u32 black);
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void ViConfig_UpdateBlack(void);
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#if !PLATFORM_IQUE
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void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size);
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#else
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void gzip_decompress(uintptr_t romStart, u8* dst, size_t size);
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#endif
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#if DEBUG_FEATURES
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void isPrintfInit(void);
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#endif
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void rmonPrintf(const char* fmt, ...);
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#if DEBUG_FEATURES
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void* is_proutSyncPrintf(void* arg, const char* str, size_t count);
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NORETURN void func_80002384(const char* exp, const char* file, int line);
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#endif
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OSPiHandle* osDriveRomInit(void);
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void Mio0_Decompress(u8* src, u8* dst);
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void FlagSet_Update(PlayState* play);
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void SaveContext_Init(void);
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void* MemCpy(void* dest, const void* src, s32 len);
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void MapMark_Init(PlayState* play);
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void MapMark_ClearPointers(PlayState* play);
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void MapMark_Draw(PlayState* play);
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void Sched_FlushTaskQueue(void);
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void PlayerCall_InitFuncPtrs(void);
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void TransitionTile_Destroy(TransitionTile* this);
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TransitionTile* TransitionTile_Init(TransitionTile* this, s32 cols, s32 rows);
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void TransitionTile_Draw(TransitionTile* this, Gfx** gfxP);
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void TransitionTile_Update(TransitionTile* this);
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void TransitionTriforce_Start(void* thisx);
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void* TransitionTriforce_Init(void* thisx);
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void TransitionTriforce_Destroy(void* thisx);
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@ -49,6 +43,7 @@ void TransitionTriforce_SetColor(void* thisx, u32 color);
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void TransitionTriforce_SetType(void* thisx, s32 type);
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void TransitionTriforce_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionTriforce_IsDone(void* thisx);
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void TransitionWipe_Start(void* thisx);
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void* TransitionWipe_Init(void* thisx);
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void TransitionWipe_Destroy(void* thisx);
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@ -57,6 +52,7 @@ void TransitionWipe_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionWipe_IsDone(void* thisx);
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void TransitionWipe_SetType(void* thisx, s32 type);
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void TransitionWipe_SetColor(void* thisx, u32 color);
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void TransitionCircle_Start(void* thisx);
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void* TransitionCircle_Init(void* thisx);
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void TransitionCircle_Destroy(void* thisx);
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@ -66,6 +62,7 @@ s32 TransitionCircle_IsDone(void* thisx);
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void TransitionCircle_SetType(void* thisx, s32 type);
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void TransitionCircle_SetColor(void* thisx, u32 color);
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void TransitionCircle_SetUnkColor(void* thisx, u32 color);
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void TransitionFade_Start(void* thisx);
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void* TransitionFade_Init(void* thisx);
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void TransitionFade_Destroy(void* thisx);
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@ -75,22 +72,6 @@ s32 TransitionFade_IsDone(void* thisx);
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void TransitionFade_SetColor(void* thisx, u32 color);
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void TransitionFade_SetType(void* thisx, s32 type);
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void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
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void PreRender_Init(PreRender* this);
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void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);
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void PreRender_Destroy(PreRender* this);
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void func_800C170C(PreRender* this, Gfx** gfxP, void* buf, void* bufSave, u32 r, u32 g, u32 b, u32 a);
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void func_800C1AE8(PreRender* this, Gfx** gfxP, void* fbuf, void* fbufSave);
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void PreRender_SaveZBuffer(PreRender* this, Gfx** gfxP);
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void PreRender_SaveFramebuffer(PreRender* this, Gfx** gfxP);
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void PreRender_DrawCoverage(PreRender* this, Gfx** gfxP);
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void PreRender_RestoreZBuffer(PreRender* this, Gfx** gfxP);
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void func_800C213C(PreRender* this, Gfx** gfxP);
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void PreRender_RestoreFramebuffer(PreRender* this, Gfx** gfxP);
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void PreRender_CopyImageRegion(PreRender* this, Gfx** gfxP);
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void PreRender_ApplyFilters(PreRender* this);
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void Graph_ThreadEntry(void*);
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void SysCfb_Init(s32 n64dd);
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void* SysCfb_GetFbPtr(s32 idx);
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void* SysCfb_GetFbEnd(void);
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@ -102,6 +83,4 @@ void SystemHeap_Init(void* start, u32 size);
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f32 absf(f32);
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void Regs_InitData(PlayState* play);
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#endif
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@ -119,4 +119,6 @@ void Graph_CloseDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file,
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#endif
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void Graph_ThreadEntry(void*);
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#endif
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@ -32,5 +32,6 @@ void SystemArena_Display(void);
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#endif
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extern Arena gSystemArena;
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extern s32 gSystemArenaLogSeverity;
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#endif
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@ -26,4 +26,19 @@ typedef struct PreRender {
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/* 0x4C */ u32 unk_4C;
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} PreRender; // size = 0x50
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void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
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void PreRender_Init(PreRender* this);
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void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);
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void PreRender_Destroy(PreRender* this);
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void func_800C170C(PreRender* this, Gfx** gfxP, void* buf, void* bufSave, u32 r, u32 g, u32 b, u32 a);
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void func_800C1AE8(PreRender* this, Gfx** gfxP, void* fbuf, void* fbufSave);
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void PreRender_SaveZBuffer(PreRender* this, Gfx** gfxP);
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void PreRender_SaveFramebuffer(PreRender* this, Gfx** gfxP);
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void PreRender_DrawCoverage(PreRender* this, Gfx** gfxP);
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void PreRender_RestoreZBuffer(PreRender* this, Gfx** gfxP);
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void func_800C213C(PreRender* this, Gfx** gfxP);
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void PreRender_RestoreFramebuffer(PreRender* this, Gfx** gfxP);
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void PreRender_CopyImageRegion(PreRender* this, Gfx** gfxP);
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void PreRender_ApplyFilters(PreRender* this);
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#endif
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@ -4,6 +4,8 @@
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#include "ultra64.h"
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#include "versions.h"
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struct PlayState;
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#define REG_GROUPS 29 // number of REG groups, i.e. REG, SREG, OREG, etc.
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#define REG_PAGES 6
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#define REGS_PER_PAGE 16
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/* 0x14 */ s16 data[REG_GROUPS * REGS_PER_GROUP]; // Accessed through *REG macros, see regs.h
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} RegEditor; // size = 0x15D4
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void Regs_InitData(struct PlayState* play);
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extern RegEditor* gRegEditor;
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#endif
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@ -69,6 +69,7 @@ typedef struct Scheduler {
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void Sched_Notify(Scheduler* sc);
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void Sched_Init(Scheduler* sc, void* stack, OSPri priority, u8 viModeType, UNK_TYPE arg4, IrqMgr* irqMgr);
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void Sched_FlushTaskQueue(void);
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extern Scheduler gScheduler;
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extern u32 __osBbSramAddress;
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extern u32 __osBbHackFlags;
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extern s8 D_80009430;
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extern vu8 gViConfigBlack;
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extern u8 gViConfigAdditionalScanLines;
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extern u32 gViConfigFeatures;
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extern f32 gViConfigXScale;
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extern f32 gViConfigYScale;
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extern OSPiHandle* gCartHandle;
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extern u32 __osPiAccessQueueEnabled;
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extern OSViMode osViModePalLan1;
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extern s32 osViClock;
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extern OSViContext* __osViNext;
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extern OSViMode osViModeFpalLan1;
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extern u32 __additional_scanline;
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extern const char gBuildCreator[];
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extern const char gBuildDate[];
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extern const char gBuildMakeOption[];
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extern OSMesgQueue gPiMgrCmdQueue;
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extern OSViMode gViConfigMode;
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extern u8 gViConfigModeType;
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// 4 16-colors palettes
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extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
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extern u64 gMojiFontTex[]; // original name: "font_ff"
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extern u8 gBossMarkState;
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extern s16* gWaveSamples[9];
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extern f32 gBendPitchOneOctaveFrequencies[256];
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extern u8 gAudioSpecId;
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extern u8 D_80133418;
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extern AudioSpec gAudioSpecs[18];
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extern s32 gSystemArenaLogSeverity;
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extern u8 __osPfsInodeCacheBank;
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extern s32 __osPfsLastChannel;
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extern AudioTable gSampleBankTable;
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extern struct MapData* gMapData;
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extern u8 gBossMarkState;
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extern f32 gBossMarkScale;
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extern u32 D_8016139C;
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extern PauseMapMarksData* gLoadedPauseMarkDataTable;
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void ViMode_Destroy(ViMode* viMode);
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void ViMode_Update(ViMode* viMode, Input* input);
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void ViConfig_UpdateVi(u32 black);
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void ViConfig_UpdateBlack(void);
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extern s8 D_80009430;
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extern vu8 gViConfigBlack;
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extern u8 gViConfigAdditionalScanLines;
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extern u32 gViConfigFeatures;
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extern f32 gViConfigXScale;
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extern f32 gViConfigYScale;
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#endif
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@ -3,6 +3,8 @@
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#include "ultra64.h"
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struct PlayState;
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#define MAP_MARK_NONE -1
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#define MAP_MARK_CHEST 0
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#define MAP_MARK_BOSS 1
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typedef MapMarkIconData MapMarkData[3]; // size = 0x72
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void MapMark_Init(struct PlayState* play);
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void MapMark_ClearPointers(struct PlayState* play);
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void MapMark_Draw(struct PlayState* play);
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extern MapMarkData* gMapMarkDataTable[];
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#endif
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@ -996,6 +996,7 @@ typedef enum IngoRaceState {
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#define EVENTINF_30 0x30
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void SaveContext_Init(void);
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extern SaveContext gSaveContext;
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#include "stackcheck.h"
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#include "terminal.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "z64thread.h"
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#include "global.h"
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#include "region.h"
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#include "terminal.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "z_locale.h"
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#include "macros.h"
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@ -35,8 +35,8 @@
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#include "global.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ntsc-1.2:12 pal-1.0:10 pal-1.1:10"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:20" \
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"pal-1.0:18 pal-1.1:18"
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StackEntry sDmaMgrStackInfo;
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OSMesgQueue sDmaMgrMsgQueue;
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#include "title_setup_state.h"
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#include "ucode_disas.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "z_game_dlftbls.h"
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#include "z64audio.h"
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#include "z64save.h"
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#include "audiomgr.h"
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#include "debug_arena.h"
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#include "fault.h"
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#include "gfx.h"
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#include "padmgr.h"
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#include "prenmi_buff.h"
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#include "regs.h"
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#include "global.h"
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#pragma increment_block_number "gc-eu:32 gc-eu-mq:32 gc-jp:32 gc-jp-ce:32 gc-jp-mq:32 gc-us:32 gc-us-mq:32 ique-cn:32" \
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"ntsc-1.0:13 ntsc-1.1:13 ntsc-1.2:13 pal-1.0:11 pal-1.1:11"
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"ntsc-1.0:6 ntsc-1.1:6 ntsc-1.2:6 pal-1.0:4 pal-1.1:4"
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extern u8 _buffersSegmentEnd[];
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#include "sched.h"
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#include "speed_meter.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "z64thread.h"
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#include "macros.h"
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#include "console_logo_state.h"
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#include "setup_state.h"
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#include "z64save.h"
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#include "global.h"
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void Setup_InitImpl(SetupState* this) {
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ique-cn:128 ntsc-1.0:95 ntsc-1.1:95 ntsc-1.2:95 pal-1.0:93 pal-1.1:93"
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"ique-cn:128 ntsc-1.0:102 ntsc-1.1:102 ntsc-1.2:102 pal-1.0:100 pal-1.1:100"
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s32 Camera_KeepOn4(Camera* camera) {
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static Vec3f D_8015BD50;
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ique-cn:128 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144"
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#pragma increment_block_number "gc-eu:144 gc-eu-mq:144 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144" \
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"ique-cn:144 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144"
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#include "libu64/debug.h"
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#include "kaleido_manager.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "z64map_mark.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "z64save.h"
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#include "global.h"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
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"ntsc-1.0:224 ntsc-1.1:224 ntsc-1.2:224 pal-1.0:224 pal-1.1:224"
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"ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
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TransitionTile gTransitionTile;
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s32 gTransitionTileState;
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#include "regs.h"
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#include "terminal.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "macros.h"
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#include "global.h"
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