mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-13 10:21:18 +00:00
Some functions.h and variables.h work (#2491)
* sort fuctions and variables * bss
This commit is contained in:
parent
05faab33f1
commit
ecf65e797e
22 changed files with 69 additions and 45 deletions
|
@ -4,43 +4,37 @@
|
|||
#include "z64.h"
|
||||
#include "macros.h"
|
||||
|
||||
void bootproc(void);
|
||||
void Main_ThreadEntry(void* arg);
|
||||
void Idle_ThreadEntry(void* arg);
|
||||
void ViConfig_UpdateVi(u32 black);
|
||||
void ViConfig_UpdateBlack(void);
|
||||
|
||||
#if !PLATFORM_IQUE
|
||||
void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size);
|
||||
#else
|
||||
void gzip_decompress(uintptr_t romStart, u8* dst, size_t size);
|
||||
#endif
|
||||
|
||||
#if DEBUG_FEATURES
|
||||
void isPrintfInit(void);
|
||||
#endif
|
||||
void rmonPrintf(const char* fmt, ...);
|
||||
|
||||
#if DEBUG_FEATURES
|
||||
void* is_proutSyncPrintf(void* arg, const char* str, size_t count);
|
||||
NORETURN void func_80002384(const char* exp, const char* file, int line);
|
||||
#endif
|
||||
|
||||
OSPiHandle* osDriveRomInit(void);
|
||||
|
||||
void Mio0_Decompress(u8* src, u8* dst);
|
||||
|
||||
void FlagSet_Update(PlayState* play);
|
||||
|
||||
void SaveContext_Init(void);
|
||||
|
||||
void* MemCpy(void* dest, const void* src, s32 len);
|
||||
|
||||
void MapMark_Init(PlayState* play);
|
||||
void MapMark_ClearPointers(PlayState* play);
|
||||
void MapMark_Draw(PlayState* play);
|
||||
void Sched_FlushTaskQueue(void);
|
||||
|
||||
void PlayerCall_InitFuncPtrs(void);
|
||||
void TransitionTile_Destroy(TransitionTile* this);
|
||||
TransitionTile* TransitionTile_Init(TransitionTile* this, s32 cols, s32 rows);
|
||||
void TransitionTile_Draw(TransitionTile* this, Gfx** gfxP);
|
||||
void TransitionTile_Update(TransitionTile* this);
|
||||
|
||||
void TransitionTriforce_Start(void* thisx);
|
||||
void* TransitionTriforce_Init(void* thisx);
|
||||
void TransitionTriforce_Destroy(void* thisx);
|
||||
|
@ -49,6 +43,7 @@ void TransitionTriforce_SetColor(void* thisx, u32 color);
|
|||
void TransitionTriforce_SetType(void* thisx, s32 type);
|
||||
void TransitionTriforce_Draw(void* thisx, Gfx** gfxP);
|
||||
s32 TransitionTriforce_IsDone(void* thisx);
|
||||
|
||||
void TransitionWipe_Start(void* thisx);
|
||||
void* TransitionWipe_Init(void* thisx);
|
||||
void TransitionWipe_Destroy(void* thisx);
|
||||
|
@ -57,6 +52,7 @@ void TransitionWipe_Draw(void* thisx, Gfx** gfxP);
|
|||
s32 TransitionWipe_IsDone(void* thisx);
|
||||
void TransitionWipe_SetType(void* thisx, s32 type);
|
||||
void TransitionWipe_SetColor(void* thisx, u32 color);
|
||||
|
||||
void TransitionCircle_Start(void* thisx);
|
||||
void* TransitionCircle_Init(void* thisx);
|
||||
void TransitionCircle_Destroy(void* thisx);
|
||||
|
@ -66,6 +62,7 @@ s32 TransitionCircle_IsDone(void* thisx);
|
|||
void TransitionCircle_SetType(void* thisx, s32 type);
|
||||
void TransitionCircle_SetColor(void* thisx, u32 color);
|
||||
void TransitionCircle_SetUnkColor(void* thisx, u32 color);
|
||||
|
||||
void TransitionFade_Start(void* thisx);
|
||||
void* TransitionFade_Init(void* thisx);
|
||||
void TransitionFade_Destroy(void* thisx);
|
||||
|
@ -75,22 +72,6 @@ s32 TransitionFade_IsDone(void* thisx);
|
|||
void TransitionFade_SetColor(void* thisx, u32 color);
|
||||
void TransitionFade_SetType(void* thisx, s32 type);
|
||||
|
||||
void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
|
||||
void PreRender_Init(PreRender* this);
|
||||
void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);
|
||||
void PreRender_Destroy(PreRender* this);
|
||||
void func_800C170C(PreRender* this, Gfx** gfxP, void* buf, void* bufSave, u32 r, u32 g, u32 b, u32 a);
|
||||
void func_800C1AE8(PreRender* this, Gfx** gfxP, void* fbuf, void* fbufSave);
|
||||
void PreRender_SaveZBuffer(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_SaveFramebuffer(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_DrawCoverage(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_RestoreZBuffer(PreRender* this, Gfx** gfxP);
|
||||
void func_800C213C(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_RestoreFramebuffer(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_CopyImageRegion(PreRender* this, Gfx** gfxP);
|
||||
void PreRender_ApplyFilters(PreRender* this);
|
||||
void Graph_ThreadEntry(void*);
|
||||
|
||||
void SysCfb_Init(s32 n64dd);
|
||||
void* SysCfb_GetFbPtr(s32 idx);
|
||||
void* SysCfb_GetFbEnd(void);
|
||||
|
@ -102,6 +83,4 @@ void SystemHeap_Init(void* start, u32 size);
|
|||
|
||||
f32 absf(f32);
|
||||
|
||||
void Regs_InitData(PlayState* play);
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue