From ed6ec5bceb667f10faf2b0672e273c78feba971e Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Sun, 27 Feb 2022 22:32:05 +0100 Subject: [PATCH] Doc misc 1 (#1160) * Misc documentation 1 * Add parentheses Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Move the parentheses to the right place * `curByte`(2) -> `curChar`(2) Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * Revert `isMaterialSet` boolean usage * Fix misplaced line (how did that happen) * Fixup Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> --- assets/xml/objects/object_dy_obj.xml | 4 +- src/code/PreRender.c | 4 +- src/code/z_bgcheck.c | 79 ++++----- src/code/z_camera.c | 40 ++--- src/code/z_eff_blure.c | 12 +- src/code/z_message_PAL.c | 124 +++++++------- src/code/z_room.c | 153 +++++++++--------- src/code/z_scene_table.c | 6 +- src/code/z_vr_box.c | 38 ++--- .../actors/ovl_Arms_Hook/z_arms_hook.c | 47 +++--- .../ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c | 20 +-- 11 files changed, 265 insertions(+), 262 deletions(-) diff --git a/assets/xml/objects/object_dy_obj.xml b/assets/xml/objects/object_dy_obj.xml index 9d7dae3e0a..4c6eb5871d 100644 --- a/assets/xml/objects/object_dy_obj.xml +++ b/assets/xml/objects/object_dy_obj.xml @@ -65,8 +65,8 @@ - - + + diff --git a/src/code/PreRender.c b/src/code/PreRender.c index 8491904431..3983361e86 100644 --- a/src/code/PreRender.c +++ b/src/code/PreRender.c @@ -472,11 +472,11 @@ void func_800C2500(PreRender* this, s32 x, s32 y) { void func_800C2FE4(PreRender* this) { s32 x; s32 y; - s32 phi_v0; + s32 pad1; u8* buffR = alloca(this->width); u8* buffG = alloca(this->width); u8* buffB = alloca(this->width); - s32 pad[3]; + s32 pad2[3]; s32 pxR; s32 pxG; s32 pxB; diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index c2c4e2d4aa..0620766b5a 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -196,42 +196,42 @@ void func_80038A28(CollisionPoly* poly, f32 tx, f32 ty, f32 tz, MtxF* dest) { f32 ny; f32 nz; s32 pad; - f32 phi_f2; - f32 phi_f14; - f32 phi_f12; - f32 inv_phi_f2; - f32 inv_phi_f14; + f32 xx; + f32 zz; + f32 yz; + f32 xxInv; + f32 zzInv; if (poly == NULL) { return; } CollisionPoly_GetNormalF(poly, &nx, &ny, &nz); - phi_f2 = sqrtf(1.0f - SQ(nx)); - if (!IS_ZERO(phi_f2)) { - inv_phi_f2 = 1.0f / phi_f2; - phi_f14 = ny * inv_phi_f2; - phi_f12 = -(nz * inv_phi_f2); + xx = sqrtf(1.0f - SQ(nx)); + if (!IS_ZERO(xx)) { + xxInv = 1.0f / xx; + zz = ny * xxInv; + yz = -(nz * xxInv); } else { - phi_f14 = sqrtf(1.0f - SQ(ny)); + zz = sqrtf(1.0f - SQ(ny)); if (1) {} - if (!IS_ZERO(phi_f14)) { - inv_phi_f14 = (1.0f / phi_f14); - phi_f12 = nx * inv_phi_f14; - phi_f2 = -(nz * inv_phi_f14); + if (!IS_ZERO(zz)) { + zzInv = 1.0f / zz; + yz = nx * zzInv; + xx = -(nz * zzInv); } else { - phi_f12 = 0.0f; - phi_f2 = 0.0f; + yz = 0.0f; + xx = 0.0f; } } - dest->xx = phi_f2; - dest->yx = (-nx) * phi_f14; - dest->zx = nx * phi_f12; + dest->xx = xx; + dest->yx = -nx * zz; + dest->zx = nx * yz; dest->xy = nx; dest->yy = ny; dest->zy = nz; - dest->yz = phi_f12; - dest->zz = phi_f14; + dest->yz = yz; + dest->zz = zz; dest->wx = 0.0f; dest->wy = 0.0f; dest->xz = 0.0f; @@ -1364,25 +1364,26 @@ u32 BgCheck_InitializeStaticLookup(CollisionContext* colCtx, GlobalContext* glob Vec3f curSubdivMin; Vec3f curSubdivMax; CollisionHeader* colHeader = colCtx->colHeader; - StaticLookup* spA4; - StaticLookup* phi_fp; - StaticLookup* phi_s0; - s32 sp98; + StaticLookup* lookupTblXY; + StaticLookup* lookupTblX; + StaticLookup* lookup; + s32 subdivAmountXY; f32 subdivLengthX; f32 subdivLengthY; f32 subdivLengthZ; - for (spA4 = lookupTbl; - spA4 < (colCtx->subdivAmount.x * colCtx->subdivAmount.y * colCtx->subdivAmount.z + lookupTbl); spA4++) { - spA4->floor.head = SS_NULL; - spA4->wall.head = SS_NULL; - spA4->ceiling.head = SS_NULL; + for (lookupTblXY = lookupTbl; + lookupTblXY < (colCtx->subdivAmount.x * colCtx->subdivAmount.y * colCtx->subdivAmount.z + lookupTbl); + lookupTblXY++) { + lookupTblXY->floor.head = SS_NULL; + lookupTblXY->wall.head = SS_NULL; + lookupTblXY->ceiling.head = SS_NULL; } polyMax = colHeader->numPolygons; vtxList = colHeader->vtxList; polyList = colHeader->polyList; - sp98 = colCtx->subdivAmount.x * colCtx->subdivAmount.y; + subdivAmountXY = colCtx->subdivAmount.x * colCtx->subdivAmount.y; subdivLengthX = colCtx->subdivLength.x + (2 * BGCHECK_SUBDIV_OVERLAP); subdivLengthY = colCtx->subdivLength.y + (2 * BGCHECK_SUBDIV_OVERLAP); subdivLengthZ = colCtx->subdivLength.z + (2 * BGCHECK_SUBDIV_OVERLAP); @@ -1390,35 +1391,35 @@ u32 BgCheck_InitializeStaticLookup(CollisionContext* colCtx, GlobalContext* glob for (polyIdx = 0; polyIdx < polyMax; polyIdx++) { BgCheck_GetPolySubdivisionBounds(colCtx, vtxList, polyList, &sxMin, &syMin, &szMin, &sxMax, &syMax, &szMax, polyIdx); - spA4 = szMin * sp98 + lookupTbl; + lookupTblXY = szMin * subdivAmountXY + lookupTbl; curSubdivMin.z = (colCtx->subdivLength.z * szMin + colCtx->minBounds.z) - BGCHECK_SUBDIV_OVERLAP; curSubdivMax.z = curSubdivMin.z + subdivLengthZ; for (sz = szMin; sz < szMax + 1; sz++) { - phi_fp = (colCtx->subdivAmount.x * syMin) + spA4; + lookupTblX = (colCtx->subdivAmount.x * syMin) + lookupTblXY; curSubdivMin.y = (colCtx->subdivLength.y * syMin + colCtx->minBounds.y) - BGCHECK_SUBDIV_OVERLAP; curSubdivMax.y = curSubdivMin.y + subdivLengthY; for (sy = syMin; sy < syMax + 1; sy++) { - phi_s0 = sxMin + phi_fp; + lookup = sxMin + lookupTblX; curSubdivMin.x = (colCtx->subdivLength.x * sxMin + colCtx->minBounds.x) - BGCHECK_SUBDIV_OVERLAP; curSubdivMax.x = curSubdivMin.x + subdivLengthX; for (sx = sxMin; sx < sxMax + 1; sx++) { if (BgCheck_PolyIntersectsSubdivision(&curSubdivMin, &curSubdivMax, polyList, vtxList, polyIdx)) { - StaticLookup_AddPoly(phi_s0, colCtx, polyList, vtxList, polyIdx); + StaticLookup_AddPoly(lookup, colCtx, polyList, vtxList, polyIdx); } curSubdivMin.x += colCtx->subdivLength.x; curSubdivMax.x += colCtx->subdivLength.x; - phi_s0++; + lookup++; } curSubdivMin.y += colCtx->subdivLength.y; curSubdivMax.y += colCtx->subdivLength.y; - phi_fp += colCtx->subdivAmount.x; + lookupTblX += colCtx->subdivAmount.x; } curSubdivMin.z += colCtx->subdivLength.z; curSubdivMax.z += colCtx->subdivLength.z; - spA4 += sp98; + lookupTblXY += subdivAmountXY; } } return colCtx->polyNodes.count * sizeof(SSNode); diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 68f2d42447..068b0ddaa6 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -1013,7 +1013,7 @@ s32 Camera_CalcAtForParallel(Camera* camera, VecSph* arg1, f32 yOffset, f32* arg PosRot* playerPosRot = &camera->playerPosRot; f32 temp_f2; f32 phi_f16; - f32 sp54; + f32 eyeAtDistXZ; f32 phi_f20; f32 temp_f0_4; @@ -1036,9 +1036,9 @@ s32 Camera_CalcAtForParallel(Camera* camera, VecSph* arg1, f32 yOffset, f32* arg } else { if (!PREG(75)) { phi_f20 = playerPosRot->pos.y - *arg3; - sp54 = OLib_Vec3fDistXZ(at, &camera->eye); - phi_f16 = sp54; - Math_FAtan2F(phi_f20, sp54); + eyeAtDistXZ = OLib_Vec3fDistXZ(at, &camera->eye); + phi_f16 = eyeAtDistXZ; + Math_FAtan2F(phi_f20, eyeAtDistXZ); temp_f2 = Math_FTanF(DEG_TO_RAD(camera->fov * 0.4f)) * phi_f16; if (temp_f2 < phi_f20) { *arg3 += phi_f20 - temp_f2; @@ -1085,7 +1085,7 @@ s32 Camera_CalcAtForLockOn(Camera* camera, VecSph* eyeAtDir, Vec3f* targetPos, f PosRot* playerPosRot = &camera->playerPosRot; f32 yPosDelta; f32 phi_f16; - f32 eyeAtDist; + f32 eyeAtDistXZ; f32 temp_f0_2; f32 playerHeight; @@ -1138,9 +1138,9 @@ s32 Camera_CalcAtForLockOn(Camera* camera, VecSph* eyeAtDir, Vec3f* targetPos, f } else { if (!(flags & FLG_OFFGROUND)) { yPosDelta = playerPosRot->pos.y - *yPosOffset; - eyeAtDist = OLib_Vec3fDistXZ(at, &camera->eye); - phi_f16 = eyeAtDist; - Math_FAtan2F(yPosDelta, eyeAtDist); + eyeAtDistXZ = OLib_Vec3fDistXZ(at, &camera->eye); + phi_f16 = eyeAtDistXZ; + Math_FAtan2F(yPosDelta, eyeAtDistXZ); temp_f0_2 = Math_FTanF(DEG_TO_RAD(camera->fov * 0.4f)) * phi_f16; if (temp_f0_2 < yPosDelta) { *yPosOffset = *yPosOffset + (yPosDelta - temp_f0_2); @@ -1261,24 +1261,24 @@ f32 Camera_ClampDist(Camera* camera, f32 dist, f32 minDist, f32 maxDist, s16 tim s16 Camera_CalcDefaultPitch(Camera* camera, s16 arg1, s16 arg2, s16 arg3) { f32 pad; - f32 phi_a2; + f32 stepScale; f32 t; s16 phi_v0; - s16 phi_v1; - s16 sp1C; + s16 absCur; + s16 target; - phi_v1 = ABS(arg1); + absCur = ABS(arg1); phi_v0 = arg3 > 0 ? (s16)(Math_CosS(arg3) * arg3) : arg3; - sp1C = arg2 - phi_v0; + target = arg2 - phi_v0; - if (ABS(sp1C) < phi_v1) { - phi_a2 = (1.0f / camera->pitchUpdateRateInv) * 3.0f; + if (ABS(target) < absCur) { + stepScale = (1.0f / camera->pitchUpdateRateInv) * 3.0f; } else { - t = phi_v1 * (1.0f / R_CAM_MAX_PHI); + t = absCur * (1.0f / R_CAM_MAX_PHI); pad = Camera_InterpolateCurve(0.8f, 1.0f - t); - phi_a2 = (1.0f / camera->pitchUpdateRateInv) * pad; + stepScale = (1.0f / camera->pitchUpdateRateInv) * pad; } - return Camera_LERPCeilS(sp1C, arg1, phi_a2, 0xA); + return Camera_LERPCeilS(target, arg1, stepScale, 0xA); } s16 Camera_CalcDefaultYaw(Camera* camera, s16 cur, s16 target, f32 arg3, f32 accel) { @@ -7296,8 +7296,8 @@ void Camera_UpdateDistortion(Camera* camera) { depthPhase += DEGF_TO_BINANG(depthPhaseStep); screenPlanePhase += DEGF_TO_BINANG(screenPlanePhaseStep); - View_SetDistortionOrientation(&camera->globalCtx->view, Math_CosS(depthPhase) * 0.0f, Math_SinS(depthPhase) * 0.0f, - Math_SinS(screenPlanePhase) * 0.0f); + View_SetDistortionOrientation(&camera->globalCtx->view, Math_CosS(depthPhase) * 0.0f, + Math_SinS(depthPhase) * 0.0f, Math_SinS(screenPlanePhase) * 0.0f); View_SetDistortionScale(&camera->globalCtx->view, Math_SinS(screenPlanePhase) * (xScale * scaleFactor) + 1.0f, Math_CosS(screenPlanePhase) * (yScale * scaleFactor) + 1.0f, Math_CosS(depthPhase) * (zScale * scaleFactor) + 1.0f); diff --git a/src/code/z_eff_blure.c b/src/code/z_eff_blure.c index 5dd5d40d7a..b7941a2a9b 100644 --- a/src/code/z_eff_blure.c +++ b/src/code/z_eff_blure.c @@ -944,7 +944,7 @@ void EffectBlure_Draw(void* thisx, GraphicsContext* gfxCtx) { EffectBlureElement* elem; s32 i; s32 j; - s32 phi_t2; + s32 flag; OPEN_DISPS(gfxCtx, "../z_eff_blure.c", 1596); @@ -1029,22 +1029,22 @@ void EffectBlure_Draw(void* thisx, GraphicsContext* gfxCtx) { gSPVertex(POLY_XLU_DISP++, vtx, 32, 0); - phi_t2 = 0; + flag = 0; for (i = 0; i < this->numElements; i++) { elem = &this->elements[i]; if (elem->state == 0) { - phi_t2 = 0; + flag = 0; } else { - if (phi_t2 == 0) { - phi_t2 = 1; + if (flag == 0) { + flag = 1; } else { gSP1Quadrangle(POLY_XLU_DISP++, j - 2, j - 1, j + 1, j, 0); if (1) {} // Necessary to match if (this->unkFlag == 1) { - phi_t2 = 0; + flag = 0; } } j += 2; diff --git a/src/code/z_message_PAL.c b/src/code/z_message_PAL.c index d8a9cb7177..f07145ac87 100644 --- a/src/code/z_message_PAL.c +++ b/src/code/z_message_PAL.c @@ -1169,9 +1169,9 @@ void Message_LoadItemIcon(GlobalContext* globalCtx, u16 itemId, s16 y) { } void Message_Decode(GlobalContext* globalCtx) { - u8 temp_s2; - u8 phi_s1; - u16 phi_s0_3; + u8 curChar; + u8 curChar2; + u16 value; s32 loadChar; s32 charTexIdx = 0; s16 playerNameLen; @@ -1188,10 +1188,10 @@ void Message_Decode(GlobalContext* globalCtx) { sTextFade = false; while (true) { - phi_s1 = temp_s2 = msgCtx->msgBufDecoded[decodedBufPos] = font->msgBuf[msgCtx->msgBufPos]; + curChar2 = curChar = msgCtx->msgBufDecoded[decodedBufPos] = font->msgBuf[msgCtx->msgBufPos]; - if (temp_s2 == MESSAGE_BOX_BREAK || temp_s2 == MESSAGE_TEXTID || temp_s2 == MESSAGE_BOX_BREAK_DELAYED || - temp_s2 == MESSAGE_EVENT || temp_s2 == MESSAGE_END) { + if (curChar == MESSAGE_BOX_BREAK || curChar == MESSAGE_TEXTID || curChar == MESSAGE_BOX_BREAK_DELAYED || + curChar == MESSAGE_EVENT || curChar == MESSAGE_END) { // Textbox decoding ends with any of the above text control characters msgCtx->msgMode = MSGMODE_TEXT_DISPLAYING; msgCtx->textDrawPos = 1; @@ -1206,15 +1206,15 @@ void Message_Decode(GlobalContext* globalCtx) { R_TEXT_INIT_YPOS = (u16)(R_TEXTBOX_Y + 16); } } - if (phi_s1 == MESSAGE_TEXTID) { + if (curChar2 == MESSAGE_TEXTID) { osSyncPrintf("NZ_NEXTMSG=%x, %x, %x\n", font->msgBuf[msgCtx->msgBufPos], font->msgBuf[msgCtx->msgBufPos + 1], font->msgBuf[msgCtx->msgBufPos + 2]); - temp_s2 = msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[msgCtx->msgBufPos + 1]; + curChar = msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[msgCtx->msgBufPos + 1]; msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[msgCtx->msgBufPos + 2]; - phi_s0_3 = temp_s2 << 8; - sNextTextId = msgCtx->msgBufDecoded[decodedBufPos] | phi_s0_3; + value = curChar << 8; + sNextTextId = msgCtx->msgBufDecoded[decodedBufPos] | value; } - if (phi_s1 == MESSAGE_BOX_BREAK_DELAYED) { + if (curChar2 == MESSAGE_BOX_BREAK_DELAYED) { msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[msgCtx->msgBufPos + 1]; msgCtx->msgBufPos += 2; } @@ -1223,7 +1223,7 @@ void Message_Decode(GlobalContext* globalCtx) { msgCtx->textDrawPos = msgCtx->decodedTextLen; } break; - } else if (temp_s2 == MESSAGE_NAME) { + } else if (curChar == MESSAGE_NAME) { // Substitute the player name control character for the file's player name. for (playerNameLen = ARRAY_COUNT(gSaveContext.playerName); playerNameLen > 0; playerNameLen--) { if (gSaveContext.playerName[playerNameLen - 1] != 0x3E) { @@ -1233,39 +1233,39 @@ void Message_Decode(GlobalContext* globalCtx) { // "Name" osSyncPrintf("\n名前 = "); for (i = 0; i < playerNameLen; i++) { - phi_s1 = gSaveContext.playerName[i]; - if (phi_s1 == 0x3E) { - phi_s1 = ' '; - } else if (phi_s1 == 0x40) { - phi_s1 = '.'; - } else if (phi_s1 == 0x3F) { - phi_s1 = '-'; - } else if (phi_s1 < 0xA) { - phi_s1 += 0; - phi_s1 += '0'; - } else if (phi_s1 < 0x24) { - phi_s1 += 0; - phi_s1 += '7'; - } else if (phi_s1 < 0x3E) { - phi_s1 += 0; - phi_s1 += '='; + curChar2 = gSaveContext.playerName[i]; + if (curChar2 == 0x3E) { + curChar2 = ' '; + } else if (curChar2 == 0x40) { + curChar2 = '.'; + } else if (curChar2 == 0x3F) { + curChar2 = '-'; + } else if (curChar2 < 0xA) { + curChar2 += 0; + curChar2 += '0'; + } else if (curChar2 < 0x24) { + curChar2 += 0; + curChar2 += '7'; + } else if (curChar2 < 0x3E) { + curChar2 += 0; + curChar2 += '='; } - if (phi_s1 != ' ') { - Font_LoadChar(font, phi_s1 - ' ', charTexIdx); + if (curChar2 != ' ') { + Font_LoadChar(font, curChar2 - ' ', charTexIdx); charTexIdx += FONT_CHAR_TEX_SIZE; } - osSyncPrintf("%x ", phi_s1); - msgCtx->msgBufDecoded[decodedBufPos] = phi_s1; + osSyncPrintf("%x ", curChar2); + msgCtx->msgBufDecoded[decodedBufPos] = curChar2; decodedBufPos++; } decodedBufPos--; - } else if (temp_s2 == MESSAGE_MARATHON_TIME || temp_s2 == MESSAGE_RACE_TIME) { + } else if (curChar == MESSAGE_MARATHON_TIME || curChar == MESSAGE_RACE_TIME) { // Convert the values of the appropriate timer to digits and add the // digits to the decoded buffer in place of the control character. // "EVENT timer" osSyncPrintf("\nEVENTタイマー = "); digits[0] = digits[1] = digits[2] = 0; - if (temp_s2 == MESSAGE_RACE_TIME) { + if (curChar == MESSAGE_RACE_TIME) { digits[3] = gSaveContext.timer1Value; } else { digits[3] = gSaveContext.timer2Value; @@ -1300,7 +1300,7 @@ void Message_Decode(GlobalContext* globalCtx) { msgCtx->msgBufDecoded[decodedBufPos] = '"'; } } - } else if (temp_s2 == MESSAGE_POINTS) { + } else if (curChar == MESSAGE_POINTS) { // Convert the values of the current minigame score to digits and // add the digits to the decoded buffer in place of the control character. // "Yabusame score" @@ -1334,7 +1334,7 @@ void Message_Decode(GlobalContext* globalCtx) { } } decodedBufPos--; - } else if (temp_s2 == MESSAGE_TOKENS) { + } else if (curChar == MESSAGE_TOKENS) { // Convert the current number of collected gold skulltula tokens to digits and // add the digits to the decoded buffer in place of the control character. // "Total number of gold stars" @@ -1365,7 +1365,7 @@ void Message_Decode(GlobalContext* globalCtx) { } } decodedBufPos--; - } else if (temp_s2 == MESSAGE_FISH_INFO) { + } else if (curChar == MESSAGE_FISH_INFO) { // "Fishing hole fish size" osSyncPrintf("\n釣り堀魚サイズ = "); digits[0] = 0; @@ -1386,27 +1386,27 @@ void Message_Decode(GlobalContext* globalCtx) { } } decodedBufPos--; - } else if (temp_s2 == MESSAGE_HIGHSCORE) { - phi_s0_3 = HIGH_SCORE((u8)font->msgBuf[++msgCtx->msgBufPos]); + } else if (curChar == MESSAGE_HIGHSCORE) { + value = HIGH_SCORE((u8)font->msgBuf[++msgCtx->msgBufPos]); // "Highscore" osSyncPrintf("ランキング=%d\n", font->msgBuf[msgCtx->msgBufPos]); if ((font->msgBuf[msgCtx->msgBufPos] & 0xFF) == 2) { if (LINK_AGE_IN_YEARS == YEARS_CHILD) { - phi_s0_3 &= 0x7F; + value &= 0x7F; } else { osSyncPrintf("HI_SCORE( kanfont->mbuff.nes_mes_buf[message->rdp] & 0xff000000 ) = %x\n", HIGH_SCORE(font->msgBufWide[msgCtx->msgBufPos] & 0xFF000000)); - phi_s0_3 = ((HIGH_SCORE((u8)font->msgBuf[msgCtx->msgBufPos]) & 0xFF000000) >> 0x18) & 0x7F; + value = ((HIGH_SCORE((u8)font->msgBuf[msgCtx->msgBufPos]) & 0xFF000000) >> 0x18) & 0x7F; } - phi_s0_3 = SQ((f32)phi_s0_3) * 0.0036f + 0.5f; - osSyncPrintf("score=%d\n", phi_s0_3); + value = SQ((f32)value) * 0.0036f + 0.5f; + osSyncPrintf("score=%d\n", value); } switch (font->msgBuf[msgCtx->msgBufPos] & 0xFF) { case HS_HBA: case HS_POE_POINTS: case HS_FISHING: digits[0] = digits[1] = digits[2] = 0; - digits[3] = phi_s0_3; + digits[3] = value; while (digits[3] >= 1000) { digits[0]++; @@ -1420,7 +1420,7 @@ void Message_Decode(GlobalContext* globalCtx) { digits[2]++; digits[3] -= 10; } - if (temp_s2) {} + if (curChar) {} loadChar = false; for (i = 0; i < 4; i++) { @@ -1442,7 +1442,7 @@ void Message_Decode(GlobalContext* globalCtx) { case HS_MARATHON: case HS_DAMPE_RACE: digits[0] = digits[1] = digits[2] = 0; - digits[3] = phi_s0_3; + digits[3] = value; while (digits[3] >= 60) { digits[1]++; @@ -1475,7 +1475,7 @@ void Message_Decode(GlobalContext* globalCtx) { } break; } - } else if (temp_s2 == MESSAGE_TIME) { + } else if (curChar == MESSAGE_TIME) { // "Zelda time" osSyncPrintf("\nゼルダ時間 = "); digits[0] = 0; @@ -1506,12 +1506,12 @@ void Message_Decode(GlobalContext* globalCtx) { } } decodedBufPos--; - } else if (temp_s2 == MESSAGE_ITEM_ICON) { + } else if (curChar == MESSAGE_ITEM_ICON) { msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[msgCtx->msgBufPos + 1]; osSyncPrintf("ITEM_NO=(%d) (%d)\n", msgCtx->msgBufDecoded[decodedBufPos], font->msgBuf[msgCtx->msgBufPos + 1]); Message_LoadItemIcon(globalCtx, font->msgBuf[msgCtx->msgBufPos + 1], R_TEXTBOX_Y + 10); - } else if (temp_s2 == MESSAGE_BACKGROUND) { + } else if (curChar == MESSAGE_BACKGROUND) { msgCtx->textboxBackgroundIdx = font->msgBuf[msgCtx->msgBufPos + 1] * 2; msgCtx->textboxBackgroundForeColorIdx = (font->msgBuf[msgCtx->msgBufPos + 2] & 0xF0) >> 4; msgCtx->textboxBackgroundBackColorIdx = font->msgBuf[msgCtx->msgBufPos + 2] & 0xF; @@ -1528,33 +1528,33 @@ void Message_Decode(GlobalContext* globalCtx) { R_TEXTBOX_BG_YPOS = R_TEXTBOX_Y + 8; numLines = 2; R_TEXT_INIT_XPOS = 50; - } else if (temp_s2 == MESSAGE_COLOR) { + } else if (curChar == MESSAGE_COLOR) { msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[++msgCtx->msgBufPos]; - } else if (temp_s2 == MESSAGE_NEWLINE) { + } else if (curChar == MESSAGE_NEWLINE) { numLines++; - } else if (temp_s2 != MESSAGE_QUICKTEXT_ENABLE && temp_s2 != MESSAGE_QUICKTEXT_DISABLE && - temp_s2 != MESSAGE_AWAIT_BUTTON_PRESS && temp_s2 != MESSAGE_OCARINA && - temp_s2 != MESSAGE_PERSISTENT && temp_s2 != MESSAGE_UNSKIPPABLE) { - if (temp_s2 == MESSAGE_FADE) { + } else if (curChar != MESSAGE_QUICKTEXT_ENABLE && curChar != MESSAGE_QUICKTEXT_DISABLE && + curChar != MESSAGE_AWAIT_BUTTON_PRESS && curChar != MESSAGE_OCARINA && + curChar != MESSAGE_PERSISTENT && curChar != MESSAGE_UNSKIPPABLE) { + if (curChar == MESSAGE_FADE) { sTextFade = true; osSyncPrintf("NZ_TIMER_END (key_off_flag=%d)\n", sTextFade); msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[++msgCtx->msgBufPos]; - } else if (temp_s2 == MESSAGE_FADE2) { + } else if (curChar == MESSAGE_FADE2) { sTextFade = true; osSyncPrintf("NZ_BGM (key_off_flag=%d)\n", sTextFade); msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[++msgCtx->msgBufPos]; msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[++msgCtx->msgBufPos]; - } else if (temp_s2 == MESSAGE_SHIFT || temp_s2 == MESSAGE_TEXT_SPEED) { + } else if (curChar == MESSAGE_SHIFT || curChar == MESSAGE_TEXT_SPEED) { msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[++msgCtx->msgBufPos] & 0xFF; - } else if (temp_s2 == MESSAGE_SFX) { + } else if (curChar == MESSAGE_SFX) { msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[++msgCtx->msgBufPos]; msgCtx->msgBufDecoded[++decodedBufPos] = font->msgBuf[++msgCtx->msgBufPos]; - } else if (temp_s2 == MESSAGE_TWO_CHOICE) { + } else if (curChar == MESSAGE_TWO_CHOICE) { msgCtx->choiceNum = 2; - } else if (temp_s2 == MESSAGE_THREE_CHOICE) { + } else if (curChar == MESSAGE_THREE_CHOICE) { msgCtx->choiceNum = 3; - } else if (temp_s2 != ' ') { - Font_LoadChar(font, temp_s2 - ' ', charTexIdx); + } else if (curChar != ' ') { + Font_LoadChar(font, curChar - ' ', charTexIdx); charTexIdx += FONT_CHAR_TEX_SIZE; } } diff --git a/src/code/z_room.c b/src/code/z_room.c index e4c6fe4442..9487ac866a 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -86,17 +86,17 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) { struct_80095D04 spB8[SHAPE_SORT_MAX]; struct_80095D04* spB4 = NULL; struct_80095D04* spB0 = NULL; - struct_80095D04* phi_v0; + struct_80095D04* iter; s32 pad; struct_80095D04* spA4; - s32 phi_v1; - s32 sp9C; - Vec3f sp90; - Vec3f sp84; - f32 sp80; + s32 j; + s32 i; + Vec3f pos; + Vec3f projectedPos; + f32 projectedW; s32 pad2; - PolygonDlist2* sp78; - PolygonDlist2* temp; + PolygonDlist2* polygonDlistFirst; + PolygonDlist2* polygonDlistIter; f32 temp_f2; OPEN_DISPS(globalCtx->state.gfxCtx, "../z_room.c", 287); @@ -119,44 +119,44 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) { spA4 = spB8; ASSERT(polygon2->num <= SHAPE_SORT_MAX, "polygon2->num <= SHAPE_SORT_MAX", "../z_room.c", 317); - sp78 = polygonDlist; + polygonDlistFirst = polygonDlist; - for (sp9C = 0; sp9C < polygon2->num; sp9C++, polygonDlist++) { - sp90.x = polygonDlist->pos.x; - sp90.y = polygonDlist->pos.y; - sp90.z = polygonDlist->pos.z; - SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->viewProjectionMtxF, &sp90, &sp84, &sp80); - if (-(f32)polygonDlist->unk_06 < sp84.z) { - temp_f2 = sp84.z - polygonDlist->unk_06; + for (i = 0; i < polygon2->num; i++, polygonDlist++) { + pos.x = polygonDlist->pos.x; + pos.y = polygonDlist->pos.y; + pos.z = polygonDlist->pos.z; + SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->viewProjectionMtxF, &pos, &projectedPos, &projectedW); + if (-(f32)polygonDlist->unk_06 < projectedPos.z) { + temp_f2 = projectedPos.z - polygonDlist->unk_06; if (temp_f2 < globalCtx->lightCtx.fogFar) { - phi_v0 = spB4; spA4->unk_00 = polygonDlist; spA4->unk_04 = temp_f2; - if (phi_v0 == NULL) { + iter = spB4; + if (iter == NULL) { spB4 = spB0 = spA4; spA4->unk_08 = spA4->unk_0C = NULL; } else { do { - if (spA4->unk_04 < phi_v0->unk_04) { + if (spA4->unk_04 < iter->unk_04) { break; } - phi_v0 = phi_v0->unk_0C; - } while (phi_v0 != NULL); + iter = iter->unk_0C; + } while (iter != NULL); - if (phi_v0 == NULL) { + if (iter == NULL) { spA4->unk_08 = spB0; spA4->unk_0C = NULL; spB0->unk_0C = spA4; spB0 = spA4; } else { - spA4->unk_08 = phi_v0->unk_08; + spA4->unk_08 = iter->unk_08; if (spA4->unk_08 == NULL) { spB4 = spA4; } else { spA4->unk_08->unk_0C = spA4; } - phi_v0->unk_08 = spA4; - spA4->unk_0C = phi_v0; + iter->unk_08 = spA4; + spA4->unk_0C = iter; } } spA4++; @@ -166,51 +166,51 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) { iREG(87) = polygon2->num & 0xFFFF & 0xFFFF & 0xFFFF; // if this is real then I might not be - for (sp9C = 1; spB4 != NULL; spB4 = spB4->unk_0C, sp9C++) { - Gfx* temp2; + for (i = 1; spB4 != NULL; spB4 = spB4->unk_0C, i++) { + Gfx* displayList; polygonDlist = spB4->unk_00; if (iREG(86) != 0) { - temp = sp78; - for (phi_v1 = 0; phi_v1 < polygon2->num; phi_v1++, temp++) { - if (polygonDlist == temp) { + polygonDlistIter = polygonDlistFirst; + for (j = 0; j < polygon2->num; j++, polygonDlistIter++) { + if (polygonDlist == polygonDlistIter) { break; // This loop does nothing? } } - if (((iREG(86) == 1) && (iREG(89) >= sp9C)) || ((iREG(86) == 2) && (iREG(89) == sp9C))) { + if (((iREG(86) == 1) && (iREG(89) >= i)) || ((iREG(86) == 2) && (iREG(89) == i))) { if (flags & 1) { - temp2 = polygonDlist->opa; - if (temp2 != NULL) { - gSPDisplayList(POLY_OPA_DISP++, temp2); + displayList = polygonDlist->opa; + if (displayList != NULL) { + gSPDisplayList(POLY_OPA_DISP++, displayList); } } if (flags & 2) { - temp2 = polygonDlist->xlu; - if (temp2 != NULL) { - gSPDisplayList(POLY_XLU_DISP++, temp2); + displayList = polygonDlist->xlu; + if (displayList != NULL) { + gSPDisplayList(POLY_XLU_DISP++, displayList); } } } } else { if (flags & 1) { - temp2 = polygonDlist->opa; - if (temp2 != NULL) { - gSPDisplayList(POLY_OPA_DISP++, temp2); + displayList = polygonDlist->opa; + if (displayList != NULL) { + gSPDisplayList(POLY_OPA_DISP++, displayList); } } if (flags & 2) { - temp2 = polygonDlist->xlu; - if (temp2 != NULL) { - gSPDisplayList(POLY_XLU_DISP++, temp2); + displayList = polygonDlist->xlu; + if (displayList != NULL) { + gSPDisplayList(POLY_XLU_DISP++, displayList); } } } } - iREG(88) = sp9C - 1; + iREG(88) = i - 1; CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_room.c", 430); } @@ -250,7 +250,6 @@ void func_8009638C(Gfx** displayList, void* source, void* tlut, u16 width, u16 h u16 tlutCount, f32 frameX, f32 frameY) { Gfx* displayListHead; uObjBg* bg; - s32 temp; displayListHead = *displayList; func_80096238(SEGMENTED_TO_VIRTUAL(source)); @@ -312,31 +311,31 @@ void func_80096680(GlobalContext* globalCtx, Room* room, u32 flags) { Gfx* spA8; PolygonType1* polygon1; PolygonDlist* polygonDlist; - u32 sp9C; - u32 sp98; - u32 sp94; - u32 sp90; + u32 isFixedCamera; + u32 drawBg; + u32 drawOpa; + u32 drawXlu; OPEN_DISPS(globalCtx->state.gfxCtx, "../z_room.c", 628); camera = GET_ACTIVE_CAM(globalCtx); - sp9C = (camera->setting == CAM_SET_PREREND_FIXED); + isFixedCamera = camera->setting == CAM_SET_PREREND_FIXED; polygon1 = &room->mesh->polygon1; polygonDlist = SEGMENTED_TO_VIRTUAL(polygon1->dlist); - sp98 = (flags & 1) && sp9C && polygon1->single.source && !(SREG(25) & 1); - sp94 = (flags & 1) && polygonDlist->opa && !(SREG(25) & 2); - sp90 = (flags & 2) && polygonDlist->xlu && !(SREG(25) & 4); + drawBg = (flags & 1) && isFixedCamera && polygon1->single.source && !(SREG(25) & 1); + drawOpa = (flags & 1) && (polygonDlist->opa != NULL) && !(SREG(25) & 2); + drawXlu = (flags & 2) && (polygonDlist->xlu != NULL) && !(SREG(25) & 4); - if (sp94 || sp98) { + if (drawOpa || drawBg) { gSPSegment(POLY_OPA_DISP++, 0x03, room->segment); - if (sp94) { + if (drawOpa) { func_80093D18(globalCtx->state.gfxCtx); gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_OPA_DISP++, polygonDlist->opa); } - if (sp98) { + if (drawBg) { // gSPLoadUcodeL(POLY_OPA_DISP++, rspS2DEX)? gSPLoadUcodeEx(POLY_OPA_DISP++, OS_K0_TO_PHYSICAL(D_80113070), OS_K0_TO_PHYSICAL(D_801579A0), 0x800); @@ -356,7 +355,7 @@ void func_80096680(GlobalContext* globalCtx, Room* room, u32 flags) { } } - if (sp90) { + if (drawXlu) { gSPSegment(POLY_XLU_DISP++, 0x03, room->segment); func_80093D84(globalCtx->state.gfxCtx); gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_MODELVIEW | G_MTX_LOAD); @@ -403,47 +402,49 @@ BgImage* func_80096A74(PolygonType1* polygon1, GlobalContext* globalCtx) { // Room Draw Polygon Type 1 - Multi Format void func_80096B6C(GlobalContext* globalCtx, Room* room, u32 flags) { Camera* camera; - Gfx* spA8; + Gfx* gfx; PolygonType1* polygon1; BgImage* bgImage; PolygonDlist* polygonDlist; - u32 sp98; - u32 sp94; - u32 sp90; - u32 sp8C; + u32 isFixedCamera; + u32 drawBg; + u32 drawOpa; + u32 drawXlu; OPEN_DISPS(globalCtx->state.gfxCtx, "../z_room.c", 752); camera = GET_ACTIVE_CAM(globalCtx); - sp98 = (camera->setting == CAM_SET_PREREND_FIXED); + isFixedCamera = camera->setting == CAM_SET_PREREND_FIXED; polygon1 = &room->mesh->polygon1; polygonDlist = SEGMENTED_TO_VIRTUAL(polygon1->dlist); bgImage = func_80096A74(polygon1, globalCtx); - sp94 = (flags & 1) && sp98 && bgImage->source && !(SREG(25) & 1); - sp90 = (flags & 1) && polygonDlist->opa && !(SREG(25) & 2); - sp8C = (flags & 2) && polygonDlist->xlu && !(SREG(25) & 4); + drawBg = (flags & 1) && isFixedCamera && bgImage->source && !(SREG(25) & 1); + drawOpa = (flags & 1) && (polygonDlist->opa != NULL) && !(SREG(25) & 2); + drawXlu = (flags & 2) && (polygonDlist->xlu != NULL) && !(SREG(25) & 4); - if (sp90 || sp94) { + if (drawOpa || drawBg) { gSPSegment(POLY_OPA_DISP++, 0x03, room->segment); - if (sp90) { + if (drawOpa) { func_80093D18(globalCtx->state.gfxCtx); gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_OPA_DISP++, polygonDlist->opa); } - if (sp94) { + if (drawBg) { // gSPLoadUcodeL(POLY_OPA_DISP++, rspS2DEX)? gSPLoadUcodeEx(POLY_OPA_DISP++, OS_K0_TO_PHYSICAL(D_80113070), OS_K0_TO_PHYSICAL(D_801579A0), 0x800); { - Vec3f sp5C; - spA8 = POLY_OPA_DISP; - Camera_GetSkyboxOffset(&sp5C, camera); - func_8009638C(&spA8, bgImage->source, bgImage->tlut, bgImage->width, bgImage->height, bgImage->fmt, + Vec3f skyboxOffset; + + gfx = POLY_OPA_DISP; + Camera_GetSkyboxOffset(&skyboxOffset, camera); + func_8009638C(&gfx, bgImage->source, bgImage->tlut, bgImage->width, bgImage->height, bgImage->fmt, bgImage->siz, bgImage->mode0, bgImage->tlutCount, - (sp5C.x + sp5C.z) * 1.2f + sp5C.y * 0.6f, sp5C.y * 2.4f + (sp5C.x + sp5C.z) * 0.3f); - POLY_OPA_DISP = spA8; + (skyboxOffset.x + skyboxOffset.z) * 1.2f + skyboxOffset.y * 0.6f, + skyboxOffset.y * 2.4f + (skyboxOffset.x + skyboxOffset.z) * 0.3f); + POLY_OPA_DISP = gfx; } // gSPLoadUcode(POLY_OPA_DISP++, SysUcode_GetUCode(), SysUcode_GetUCodeData())? @@ -451,7 +452,7 @@ void func_80096B6C(GlobalContext* globalCtx, Room* room, u32 flags) { } } - if (sp8C) { + if (drawXlu) { gSPSegment(POLY_XLU_DISP++, 0x03, room->segment); func_80093D84(globalCtx->state.gfxCtx); gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_MODELVIEW | G_MTX_LOAD); diff --git a/src/code/z_scene_table.c b/src/code/z_scene_table.c index 8aff9fcd23..ac1c4dd66b 100644 --- a/src/code/z_scene_table.c +++ b/src/code/z_scene_table.c @@ -2313,9 +2313,9 @@ void func_8009FE58(GlobalContext* globalCtx) { temp = 0.020000001f; View_SetDistortionOrientation(&globalCtx->view, - ((360.00018f / 65535.0f) * (M_PI / 180.0f)) * temp * Math_CosS(D_8012A39C), - ((360.00018f / 65535.0f) * (M_PI / 180.0f)) * temp * Math_SinS(D_8012A39C), - ((360.00018f / 65535.0f) * (M_PI / 180.0f)) * temp * Math_SinS(D_8012A3A0)); + ((360.00018f / 65535.0f) * (M_PI / 180.0f)) * temp * Math_CosS(D_8012A39C), + ((360.00018f / 65535.0f) * (M_PI / 180.0f)) * temp * Math_SinS(D_8012A39C), + ((360.00018f / 65535.0f) * (M_PI / 180.0f)) * temp * Math_SinS(D_8012A3A0)); View_SetDistortionScale(&globalCtx->view, 1.f + (0.79999995f * temp * Math_SinS(D_8012A3A0)), 1.f + (0.39999998f * temp * Math_CosS(D_8012A3A0)), 1.f + (1 * temp * Math_CosS(D_8012A39C))); diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index 8f2e5b4dbd..ad5ce9d748 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -373,8 +373,8 @@ void func_800AF178(SkyboxContext* skyboxCtx, s32 arg1) { void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyboxId) { u32 size; s16 i; - u8 sp41; // imageIdx - u8 sp40; // imageIdx2 + u8 skybox1Index; + u8 skybox2Index; u32 start; s32 phi_v1; @@ -390,8 +390,8 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox if (gSaveContext.skyboxTime >= D_8011FC1C[phi_v1][i].startTime && (gSaveContext.skyboxTime < D_8011FC1C[phi_v1][i].endTime || D_8011FC1C[phi_v1][i].endTime == 0xFFFF)) { - globalCtx->envCtx.skybox1Index = sp41 = D_8011FC1C[phi_v1][i].skybox1Index; - globalCtx->envCtx.skybox2Index = sp40 = D_8011FC1C[phi_v1][i].skybox2Index; + globalCtx->envCtx.skybox1Index = skybox1Index = D_8011FC1C[phi_v1][i].skybox1Index; + globalCtx->envCtx.skybox2Index = skybox2Index = D_8011FC1C[phi_v1][i].skybox2Index; if (D_8011FC1C[phi_v1][i].blend != 0) { globalCtx->envCtx.skyboxBlend = Environment_LerpWeight(D_8011FC1C[phi_v1][i].endTime, D_8011FC1C[phi_v1][i].startTime, @@ -404,43 +404,43 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox } } - size = gSkyboxFiles[sp41].file.vromEnd - gSkyboxFiles[sp41].file.vromStart; + size = gSkyboxFiles[skybox1Index].file.vromEnd - gSkyboxFiles[skybox1Index].file.vromStart; skyboxCtx->staticSegments[0] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1054); ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c", 1055); - DmaMgr_SendRequest1(skyboxCtx->staticSegments[0], gSkyboxFiles[sp41].file.vromStart, size, "../z_vr_box.c", - 1058); + DmaMgr_SendRequest1(skyboxCtx->staticSegments[0], gSkyboxFiles[skybox1Index].file.vromStart, size, + "../z_vr_box.c", 1058); - size = gSkyboxFiles[sp40].file.vromEnd - gSkyboxFiles[sp40].file.vromStart; + size = gSkyboxFiles[skybox2Index].file.vromEnd - gSkyboxFiles[skybox2Index].file.vromStart; skyboxCtx->staticSegments[1] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1060); ASSERT(skyboxCtx->staticSegments[1] != NULL, "vr_box->vr_box_staticSegment[1] != NULL", "../z_vr_box.c", 1061); - DmaMgr_SendRequest1(skyboxCtx->staticSegments[1], gSkyboxFiles[sp40].file.vromStart, size, "../z_vr_box.c", - 1064); + DmaMgr_SendRequest1(skyboxCtx->staticSegments[1], gSkyboxFiles[skybox2Index].file.vromStart, size, + "../z_vr_box.c", 1064); - if ((sp41 & 1) ^ ((sp41 & 4) >> 2)) { - size = gSkyboxFiles[sp41].palette.vromEnd - gSkyboxFiles[sp41].palette.vromStart; + if ((skybox1Index & 1) ^ ((skybox1Index & 4) >> 2)) { + size = gSkyboxFiles[skybox1Index].palette.vromEnd - gSkyboxFiles[skybox1Index].palette.vromStart; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1072); ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1073); - DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp41].palette.vromStart, size, "../z_vr_box.c", - 1075); - DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[sp40].palette.vromStart, size, + DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[skybox1Index].palette.vromStart, size, + "../z_vr_box.c", 1075); + DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[skybox2Index].palette.vromStart, size, "../z_vr_box.c", 1077); } else { - size = gSkyboxFiles[sp41].palette.vromEnd - gSkyboxFiles[sp41].palette.vromStart; + size = gSkyboxFiles[skybox1Index].palette.vromEnd - gSkyboxFiles[skybox1Index].palette.vromStart; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1085); ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1086); - DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp40].palette.vromStart, size, "../z_vr_box.c", - 1088); - DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[sp41].palette.vromStart, size, + DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[skybox2Index].palette.vromStart, size, + "../z_vr_box.c", 1088); + DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[skybox1Index].palette.vromStart, size, "../z_vr_box.c", 1090); } break; diff --git a/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c b/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c index bc0f1c77fe..b9c5a17a90 100644 --- a/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c +++ b/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c @@ -146,16 +146,16 @@ void ArmsHook_Shoot(ArmsHook* this, GlobalContext* globalCtx) { f32 bodyDistDiff; f32 phi_f16; DynaPolyActor* dynaPolyActor; - f32 sp94; - f32 sp90; + f32 curGrabbedDist; + f32 grabbedDist; s32 pad; CollisionPoly* poly; s32 bgId; - Vec3f sp78; + Vec3f intersectPos; Vec3f prevFrameDiff; Vec3f sp60; - f32 sp5C; - f32 sp58; + f32 polyNormalX; + f32 polyNormalZ; f32 velocity; s32 pad1; @@ -189,10 +189,11 @@ void ArmsHook_Shoot(ArmsHook* this, GlobalContext* globalCtx) { grabbed = NULL; this->grabbed = NULL; } else if (this->actor.child != NULL) { - sp94 = Actor_WorldDistXYZToActor(&this->actor, grabbed); - sp90 = sqrtf(SQ(this->grabbedDistDiff.x) + SQ(this->grabbedDistDiff.y) + SQ(this->grabbedDistDiff.z)); + curGrabbedDist = Actor_WorldDistXYZToActor(&this->actor, grabbed); + grabbedDist = + sqrtf(SQ(this->grabbedDistDiff.x) + SQ(this->grabbedDistDiff.y) + SQ(this->grabbedDistDiff.z)); Math_Vec3f_Diff(&grabbed->world.pos, &this->grabbedDistDiff, &this->actor.world.pos); - if (50.0f < (sp94 - sp90)) { + if ((curGrabbedDist - grabbedDist) > 50.0f) { ArmsHook_DetachHookFromActor(this); grabbed = NULL; } @@ -256,14 +257,14 @@ void ArmsHook_Shoot(ArmsHook* this, GlobalContext* globalCtx) { sp60.x = this->unk_1F4.x - (this->unk_1E8.x - this->unk_1F4.x); sp60.y = this->unk_1F4.y - (this->unk_1E8.y - this->unk_1F4.y); sp60.z = this->unk_1F4.z - (this->unk_1E8.z - this->unk_1F4.z); - if (BgCheck_EntityLineTest1(&globalCtx->colCtx, &sp60, &this->unk_1E8, &sp78, &poly, true, true, true, true, - &bgId) && - !func_8002F9EC(globalCtx, &this->actor, poly, bgId, &sp78)) { - sp5C = COLPOLY_GET_NORMAL(poly->normal.x); - sp58 = COLPOLY_GET_NORMAL(poly->normal.z); - Math_Vec3f_Copy(&this->actor.world.pos, &sp78); - this->actor.world.pos.x += 10.0f * sp5C; - this->actor.world.pos.z += 10.0f * sp58; + if (BgCheck_EntityLineTest1(&globalCtx->colCtx, &sp60, &this->unk_1E8, &intersectPos, &poly, true, true, true, + true, &bgId) && + !func_8002F9EC(globalCtx, &this->actor, poly, bgId, &intersectPos)) { + polyNormalX = COLPOLY_GET_NORMAL(poly->normal.x); + polyNormalZ = COLPOLY_GET_NORMAL(poly->normal.z); + Math_Vec3f_Copy(&this->actor.world.pos, &intersectPos); + this->actor.world.pos.x += 10.0f * polyNormalX; + this->actor.world.pos.z += 10.0f * polyNormalZ; this->timer = 0; if (SurfaceType_IsHookshotSurface(&globalCtx->colCtx, poly, bgId)) { if (bgId != BGCHECK_SCENE) { @@ -299,8 +300,8 @@ void ArmsHook_Draw(Actor* thisx, GlobalContext* globalCtx) { ArmsHook* this = (ArmsHook*)thisx; Player* player = GET_PLAYER(globalCtx); Vec3f sp78; - Vec3f sp6C; - Vec3f sp60; + Vec3f hookNewTip; + Vec3f hookNewBase; f32 sp5C; f32 sp58; @@ -309,16 +310,16 @@ void ArmsHook_Draw(Actor* thisx, GlobalContext* globalCtx) { if ((ArmsHook_Shoot != this->actionFunc) || (this->timer <= 0)) { Matrix_MultVec3f(&D_80865B70, &this->unk_1E8); - Matrix_MultVec3f(&D_80865B88, &sp6C); - Matrix_MultVec3f(&D_80865B94, &sp60); + Matrix_MultVec3f(&D_80865B88, &hookNewTip); + Matrix_MultVec3f(&D_80865B94, &hookNewBase); this->hookInfo.active = 0; } else { Matrix_MultVec3f(&D_80865B7C, &this->unk_1E8); - Matrix_MultVec3f(&D_80865BA0, &sp6C); - Matrix_MultVec3f(&D_80865BAC, &sp60); + Matrix_MultVec3f(&D_80865BA0, &hookNewTip); + Matrix_MultVec3f(&D_80865BAC, &hookNewBase); } - func_80090480(globalCtx, &this->collider, &this->hookInfo, &sp6C, &sp60); + func_80090480(globalCtx, &this->collider, &this->hookInfo, &hookNewTip, &hookNewBase); func_80093D18(globalCtx->state.gfxCtx); gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_arms_hook.c", 895), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); diff --git a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c index 41c4a0099d..61646b2c58 100644 --- a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c +++ b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c @@ -803,7 +803,7 @@ void BgDyYoseizo_Give_Reward(BgDyYoseizo* this, GlobalContext* globalCtx) { void BgDyYoseizo_Update(Actor* thisx, GlobalContext* globalCtx2) { GlobalContext* globalCtx = globalCtx2; BgDyYoseizo* this = (BgDyYoseizo*)thisx; - s32 phi_v1; + s32 sfx; this->absoluteTimer++; @@ -820,29 +820,29 @@ void BgDyYoseizo_Update(Actor* thisx, GlobalContext* globalCtx2) { this->actionFunc(this, globalCtx); if (globalCtx->csCtx.state != CS_STATE_IDLE) { - phi_v1 = 0; + sfx = 0; if (globalCtx->sceneNum == SCENE_DAIYOUSEI_IZUMI) { if ((globalCtx->csCtx.frames == 32) || (globalCtx->csCtx.frames == 291) || (globalCtx->csCtx.frames == 426) || (globalCtx->csCtx.frames == 851)) { - phi_v1 = 1; + sfx = 1; } if (globalCtx->csCtx.frames == 101) { - phi_v1 = 2; + sfx = 2; } } else { if ((globalCtx->csCtx.frames == 35) || (globalCtx->csCtx.frames == 181) || (globalCtx->csCtx.frames == 462) || (globalCtx->csCtx.frames == 795)) { - phi_v1 = 1; + sfx = 1; } if (globalCtx->csCtx.frames == 90) { - phi_v1 = 2; + sfx = 2; } } - if (phi_v1 == 1) { + if (sfx == 1) { Audio_PlayActorSound2(&this->actor, NA_SE_VO_FR_SMILE_0); } - if (phi_v1 == 2) { + if (sfx == 2) { Audio_PlayActorSound2(&this->actor, NA_SE_VO_FR_LAUGH_0); } } @@ -1015,7 +1015,7 @@ void BgDyYoseizo_ParticleDraw(BgDyYoseizo* this, GlobalContext* globalCtx) { for (i = 0; i < 200; i++, particle++) { if (particle->alive == 1) { if (phi_s3 == 0) { - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGreatFairyParticleAppearDL)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGreatFairyParticleMaterialDL)); gDPPipeSync(POLY_XLU_DISP++); phi_s3++; @@ -1032,7 +1032,7 @@ void BgDyYoseizo_ParticleDraw(BgDyYoseizo* this, GlobalContext* globalCtx) { gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx, "../z_bg_dy_yoseizo.c", 1810), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGreatFairyParticleAliveDL)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGreatFairyParticleModelDL)); } }