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[headers] Create one_point_cutscene.h
, z64olib.h
and move stuff to z64{object,player,scene}.h
(#2250)
* [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h` * bss * sSceneCmdHandlers * bss * bss
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17 changed files with 104 additions and 75 deletions
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@ -3638,7 +3638,7 @@ s32 Camera_KeepOn3(Camera* camera) {
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ntsc-1.2:97 pal-1.0:95 pal-1.1:95"
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"ntsc-1.2:96 pal-1.0:94 pal-1.1:94"
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s32 Camera_KeepOn4(Camera* camera) {
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static Vec3f D_8015BD50;
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