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Decompile code_800D2E30 and use struct in code_800A9F30 (#80)
* Match func_800AA000 * Match z_camera/func_800437F0 * Decompile code_800D2E30, use struct in 800A9F30 * Format * Remove 'U' from literals * Remove bss, cleanup z_camera * Review changes, rename temp * Move externs to variables.h
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12 changed files with 197 additions and 424 deletions
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@ -632,7 +632,7 @@ extern volatile u32 D_8012D290;
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//extern ? D_8012D2A0;
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extern Mtx gMtxClear;
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extern MtxF gMtxFClear;
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//extern ? D_8012DBB0;
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extern u8 D_8012DBB0;
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extern u32 D_8012DBC0;
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extern volatile u32 gIrqMgrResetStatus;
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extern u32 D_8012DBA0;
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@ -3504,7 +3504,7 @@ extern Color_RGBA8 D_801614B0;
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//extern ? D_80166648;
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extern PreNmiBuff* gAppNmiBufferPtr;
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//extern ? gSchedContext;
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//extern u8 gPadMgr[];
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extern PadMgr gPadMgr;
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//extern ? D_80166D28;
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extern u32 gSegments[NUM_SEGMENTS];
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//extern ? D_8016A500;
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