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Decompile code_800D2E30 and use struct in code_800A9F30 (#80)

* Match func_800AA000

* Match z_camera/func_800437F0

* Decompile code_800D2E30, use struct in 800A9F30

* Format

* Remove 'U' from literals

* Remove bss, cleanup z_camera

* Review changes, rename temp

* Move externs to variables.h
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Synray 2020-04-18 19:56:53 -07:00 committed by GitHub
parent 21750d5aee
commit eefbe9afe1
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12 changed files with 197 additions and 424 deletions

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@ -1572,4 +1572,20 @@ typedef struct {
/* 0x0C */ char unk_0C[0x0C];
} VisMonoStruct; // size = 0x18
typedef struct {
/* 0x000 */ u8 rumbleEnable[4];
/* 0x004 */ u8 unk_04[0x40];
/* 0x044 */ u8 unk_44[0x40];
/* 0x084 */ u8 unk_84[0x40];
/* 0x0C4 */ u8 unk_C4[0x40];
/* 0x104 */ u8 unk_104;
/* 0x105 */ u8 unk_105;
/* 0x106 */ u16 unk_106;
/* 0x108 */ u16 unk_108;
/* 0x10A */ u8 unk_10A;
/* 0x10B */ u8 unk_10B;
/* 0x10C */ u8 unk_10C;
/* 0x10D */ u8 unk_10D;
} UnkRumbleStruct; // size = 0x10E
#endif