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@ -232,7 +232,7 @@ void Play_Init(GameState* thisx) {
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SET_NEXT_GAMESTATE(&this->state, TitleSetup_Init, TitleSetupState);
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return;
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}
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SystemArena_Display();
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GameState_Realloc(&this->state, 0x1D4790);
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KaleidoManager_Init(this);
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