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[ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187)
* Match ntsc-1.2 * Add ntsc-1.2 to CI * Apply fixes from Jenkins * Promote ntsc-1.2 to "supported" in Makefile * Declare D_80858AD8 as a u64 array * Tweak wording * Hopefully make ntsc-1.2 bss more stable * Restore segmented_address.h include
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32 changed files with 191 additions and 142 deletions
4
Makefile
4
Makefile
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@ -18,6 +18,7 @@ ORIG_COMPILER ?= 0
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# If COMPILER is "gcc", compile with GCC instead of IDO.
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COMPILER ?= ido
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# Target game version. Currently the following versions are supported:
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# ntsc-1.2 N64 NTSC 1.2 (Japan/US depending on REGION)
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# gc-jp GameCube Japan
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# gc-jp-mq GameCube Japan Master Quest
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# gc-jp-ce GameCube Japan (Collector's Edition disc)
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@ -27,7 +28,7 @@ COMPILER ?= ido
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# gc-eu-mq GameCube Europe/PAL Master Quest
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# gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default)
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# The following versions are work-in-progress and not yet matching:
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# ntsc-1.2 N64 NTSC 1.2 (Japan/US depending on REGION)
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# (none currently)
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VERSION ?= gc-eu-mq-dbg
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# Number of threads to extract and compress with
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N_THREADS ?= $(shell nproc)
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@ -52,7 +53,6 @@ ifeq ($(VERSION),ntsc-1.2)
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REGION ?= JP
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PLATFORM := N64
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DEBUG := 0
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COMPARE := 0
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else ifeq ($(VERSION),gc-jp)
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REGION ?= JP
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PLATFORM := GC
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