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carry over KaleidoScope_DrawQuestStatus docs

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Dragorn421 2024-09-24 16:02:31 +02:00
parent 80c4e7b7e4
commit f0aab87538
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GPG key ID: 381AEBAF3D429335

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@ -2,6 +2,8 @@
#include "assets/textures/parameter_static/parameter_static.h"
#include "assets/textures/icon_item_static/icon_item_static.h"
#define SONG_MAX_LENGTH 8
#if !PLATFORM_GC
#define KALEIDO_COLOR_COLLECT_UNK_R 80
#define KALEIDO_COLOR_COLLECT_UNK_G 150
@ -22,20 +24,21 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
// Shining medallions
static s16 sMedallionsEnvColors[6 + 6][3] = {
// Target env color when sMedEnvShineState == 0
{ 0, 0, 0 },
{ 0, 0, 0 },
{ 0, 0, 0 },
{ 0, 0, 0 },
{ 0, 0, 0 },
{ 0, 0, 0 },
// Target env color when sMedEnvShineState == 2
{ 0, 60, 0 },
{ 90, 0, 0 },
{ 0, 40, 110 },
{ 80, 40, 0 },
{ 70, 0, 90 },
{ 90, 90, 0 },
// Target env color when sMedallionsEnvShineState == 0
{ 0, 0, 0 }, // QUEST_MEDALLION_FOREST
{ 0, 0, 0 }, // QUEST_MEDALLION_FIRE
{ 0, 0, 0 }, // QUEST_MEDALLION_WATER
{ 0, 0, 0 }, // QUEST_MEDALLION_SPIRIT
{ 0, 0, 0 }, // QUEST_MEDALLION_SHADOW
{ 0, 0, 0 }, // QUEST_MEDALLION_LIGHT
// Target env color when sMedallionsEnvShineState == 2
{ 0, 60, 0 }, // QUEST_MEDALLION_FOREST
{ 90, 0, 0 }, // QUEST_MEDALLION_FIRE
{ 0, 40, 110 }, // QUEST_MEDALLION_WATER
{ 80, 40, 0 }, // QUEST_MEDALLION_SPIRIT
{ 70, 0, 90 }, // QUEST_MEDALLION_SHADOW
{ 90, 90, 0 }, // QUEST_MEDALLION_LIGHT
};
// Current (animated) env color for each medallion
static s16 sMedallionsEnvRed[6] = { 255, 255, 255, 255, 255, 255 };
@ -51,12 +54,11 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
static s16 sHpPrimTimer = 20;
static s16 sHpPrimState = 0;
static s16 D_8082A11C = 0;
static s16 D_8082A120 = 0;
static u8 D_8082A124[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static void* D_8082A130[] = {
static s16 sPlayedSongBtnsNum = 0;
static s16 sPlaybackSongStartDelayTimer = 0;
static u8 sPlayedSongBtns[SONG_MAX_LENGTH] = { 0 };
static s32 sUnused1 = 0;
static void* sOcarinaBtnTextures[] = {
gOcarinaBtnIconATex, // OCARINA_BTN_A
gOcarinaBtnIconCDownTex, // OCARINA_BTN_C_DOWN
gOcarinaBtnIconCRightTex, // OCARINA_BTN_C_RIGHT
@ -66,29 +68,90 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
static u16 D_8082A144[] = {
0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC,
};
static s16 D_8082A150[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static s16 sPlayedSongBtnsAlpha[SONG_MAX_LENGTH] = { 0 };
static s32 sUnused2 = 0;
static s16 sSongsPrimRed[] = {
150, 255, 100, 255, 255, 255, 255, 255, 255, 255, 255, 255,
150, // QUEST_SONG_MINUET
255, // QUEST_SONG_BOLERO
100, // QUEST_SONG_SERENADE
255, // QUEST_SONG_REQUIEM
255, // QUEST_SONG_NOCTURNE
255, // QUEST_SONG_PRELUDE
255, // QUEST_SONG_LULLABY
255, // QUEST_SONG_EPONA
255, // QUEST_SONG_SARIA
255, // QUEST_SONG_SUN
255, // QUEST_SONG_TIME
255, // QUEST_SONG_STORMS
};
static s16 sSongsPrimGreen[] = {
255, 80, 150, 160, 100, 240, 255, 255, 255, 255, 255, 255,
255, // QUEST_SONG_MINUET
80, // QUEST_SONG_BOLERO
150, // QUEST_SONG_SERENADE
160, // QUEST_SONG_REQUIEM
100, // QUEST_SONG_NOCTURNE
240, // QUEST_SONG_PRELUDE
255, // QUEST_SONG_LULLABY
255, // QUEST_SONG_EPONA
255, // QUEST_SONG_SARIA
255, // QUEST_SONG_SUN
255, // QUEST_SONG_TIME
255, // QUEST_SONG_STORMS
};
static s16 sSongsPrimBlue[] = {
100, 40, 255, 0, 255, 100, 255, 255, 255, 255, 255, 255,
100, // QUEST_SONG_MINUET
40, // QUEST_SONG_BOLERO
255, // QUEST_SONG_SERENADE
0, // QUEST_SONG_REQUIEM
255, // QUEST_SONG_NOCTURNE
100, // QUEST_SONG_PRELUDE
255, // QUEST_SONG_LULLABY
255, // QUEST_SONG_EPONA
255, // QUEST_SONG_SARIA
255, // QUEST_SONG_SUN
255, // QUEST_SONG_TIME
255, // QUEST_SONG_STORMS
};
static s8 D_8082A1AC[][4] = {
{ 0x05, 0x01, 0x05, 0xFE }, { 0x00, 0x02, 0x02, 0xFE }, { 0xFF, 0x13, 0x03, 0x01 }, { 0x04, 0x02, 0x11, 0x02 },
{ 0x05, 0x03, 0x18, 0x05 }, { 0xFF, 0xFF, 0x04, 0x00 }, { 0x0C, 0xFF, 0xFD, 0x07 }, { 0x0D, 0xFF, 0x06, 0x08 },
{ 0x0E, 0xFF, 0x07, 0x09 }, { 0x0F, 0xFF, 0x08, 0x0A }, { 0x10, 0xFF, 0x09, 0x0B }, { 0x11, 0xFF, 0x0A, 0x12 },
{ 0x17, 0x06, 0xFD, 0x0D }, { 0x17, 0x07, 0x0C, 0x0E }, { 0x17, 0x08, 0x0D, 0x0F }, { 0x18, 0x09, 0x0E, 0x10 },
{ 0x18, 0x0A, 0x0F, 0x11 }, { 0x18, 0x0B, 0x10, 0x03 }, { 0x02, 0xFF, 0x0B, 0x13 }, { 0x02, 0xFF, 0x12, 0x14 },
{ 0x02, 0xFF, 0x13, 0xFE }, { 0xFF, 0x17, 0xFD, 0x16 }, { 0xFF, 0x17, 0x15, 0x18 }, { 0x15, 0x0C, 0xFD, 0x18 },
{ 0xFF, 0x10, 0x16, 0x04 }, { 0x00, 0x00, 0x00, 0x00 },
enum {
/* -3 */ CURSOR_TO_LEFT = -3, // Cursor on the "scroll to left page" position
/* -2 */ CURSOR_TO_RIGHT, // Cursor on the "scroll to right page" position
/* -1 */ CURSOR_NONE // No position in that direction, cursor stays where it is
};
// Each {up, down, left, right} entry defines where the cursor can move next
static s8 sCursorPointLinks[][4] = {
/* QUEST_MEDALLION_FOREST */
{ QUEST_MEDALLION_LIGHT, QUEST_MEDALLION_FIRE, QUEST_MEDALLION_LIGHT, CURSOR_TO_RIGHT },
/* QUEST_MEDALLION_FIRE */
{ QUEST_MEDALLION_FOREST, QUEST_MEDALLION_WATER, QUEST_MEDALLION_WATER, CURSOR_TO_RIGHT },
/* QUEST_MEDALLION_WATER */ { CURSOR_NONE, QUEST_GORON_RUBY, QUEST_MEDALLION_SPIRIT, QUEST_MEDALLION_FIRE },
/* QUEST_MEDALLION_SPIRIT */
{ QUEST_MEDALLION_SHADOW, QUEST_MEDALLION_WATER, QUEST_SONG_STORMS, QUEST_MEDALLION_WATER },
/* QUEST_MEDALLION_SHADOW */
{ QUEST_MEDALLION_LIGHT, QUEST_MEDALLION_SPIRIT, QUEST_HEART_PIECE, QUEST_MEDALLION_LIGHT },
/* QUEST_MEDALLION_LIGHT */ { CURSOR_NONE, CURSOR_NONE, QUEST_MEDALLION_SHADOW, QUEST_MEDALLION_FOREST },
/* QUEST_SONG_MINUET */ { QUEST_SONG_LULLABY, CURSOR_NONE, CURSOR_TO_LEFT, QUEST_SONG_BOLERO },
/* QUEST_SONG_BOLERO */ { QUEST_SONG_EPONA, CURSOR_NONE, QUEST_SONG_MINUET, QUEST_SONG_SERENADE },
/* QUEST_SONG_SERENADE */ { QUEST_SONG_SARIA, CURSOR_NONE, QUEST_SONG_BOLERO, QUEST_SONG_REQUIEM },
/* QUEST_SONG_REQUIEM */ { QUEST_SONG_SUN, CURSOR_NONE, QUEST_SONG_SERENADE, QUEST_SONG_NOCTURNE },
/* QUEST_SONG_NOCTURNE */ { QUEST_SONG_TIME, CURSOR_NONE, QUEST_SONG_REQUIEM, QUEST_SONG_PRELUDE },
/* QUEST_SONG_PRELUDE */ { QUEST_SONG_STORMS, CURSOR_NONE, QUEST_SONG_NOCTURNE, QUEST_KOKIRI_EMERALD },
/* QUEST_SONG_LULLABY */ { QUEST_SKULL_TOKEN, QUEST_SONG_MINUET, CURSOR_TO_LEFT, QUEST_SONG_EPONA },
/* QUEST_SONG_EPONA */ { QUEST_SKULL_TOKEN, QUEST_SONG_BOLERO, QUEST_SONG_LULLABY, QUEST_SONG_SARIA },
/* QUEST_SONG_SARIA */ { QUEST_SKULL_TOKEN, QUEST_SONG_SERENADE, QUEST_SONG_EPONA, QUEST_SONG_SUN },
/* QUEST_SONG_SUN */ { QUEST_HEART_PIECE, QUEST_SONG_REQUIEM, QUEST_SONG_SARIA, QUEST_SONG_TIME },
/* QUEST_SONG_TIME */ { QUEST_HEART_PIECE, QUEST_SONG_NOCTURNE, QUEST_SONG_SUN, QUEST_SONG_STORMS },
/* QUEST_SONG_STORMS */ { QUEST_HEART_PIECE, QUEST_SONG_PRELUDE, QUEST_SONG_TIME, QUEST_MEDALLION_SPIRIT },
/* QUEST_KOKIRI_EMERALD */ { QUEST_MEDALLION_WATER, CURSOR_NONE, QUEST_SONG_PRELUDE, QUEST_GORON_RUBY },
/* QUEST_GORON_RUBY */ { QUEST_MEDALLION_WATER, CURSOR_NONE, QUEST_KOKIRI_EMERALD, QUEST_ZORA_SAPPHIRE },
/* QUEST_ZORA_SAPPHIRE */ { QUEST_MEDALLION_WATER, CURSOR_NONE, QUEST_GORON_RUBY, CURSOR_TO_RIGHT },
/* QUEST_STONE_OF_AGONY */ { CURSOR_NONE, QUEST_SKULL_TOKEN, CURSOR_TO_LEFT, QUEST_GERUDOS_CARD },
/* QUEST_GERUDOS_CARD */ { CURSOR_NONE, QUEST_SKULL_TOKEN, QUEST_STONE_OF_AGONY, QUEST_HEART_PIECE },
/* QUEST_SKULL_TOKEN */ { QUEST_STONE_OF_AGONY, QUEST_SONG_LULLABY, CURSOR_TO_LEFT, QUEST_HEART_PIECE },
/* QUEST_HEART_PIECE */ { CURSOR_NONE, QUEST_SONG_TIME, QUEST_GERUDOS_CARD, QUEST_MEDALLION_SHADOW },
};
static s32 sUnused3 = 0;
PauseContext* pauseCtx = &play->pauseCtx;
Input* input = &play->state.input[0];
@ -96,11 +159,11 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
s16 stepGreen;
s16 stepBlue;
s16 stepAlpha;
s16 phi_s0;
s16 phi_s3;
s16 nextCursorPoint;
s16 prevCursorPoint;
s16 bufI;
s16 j;
s16 sp216;
s16 cursor;
s16 i;
s16 targetColorIndex;
s16 pad2;
@ -112,80 +175,93 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
if ((((u32)pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE) || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) ||
(pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) &&
(pauseCtx->pageIndex == PAUSE_QUEST)) {
pauseCtx->cursorColorSet = 0;
if (pauseCtx->cursorSpecialPos == 0) {
pauseCtx->nameColorSet = 0;
if ((pauseCtx->state != PAUSE_STATE_MAIN) || ((pauseCtx->stickAdjX == 0) && (pauseCtx->stickAdjY == 0))) {
sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
// No cursor movement
cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
} else {
phi_s3 = pauseCtx->cursorPoint[PAUSE_QUEST];
// Move cursor based on stick input
prevCursorPoint = pauseCtx->cursorPoint[PAUSE_QUEST];
if (pauseCtx->stickAdjX < -30) {
phi_s0 = D_8082A1AC[phi_s3][2];
if (phi_s0 == -3) {
// Move cursor left
nextCursorPoint = sCursorPointLinks[prevCursorPoint][2];
if (nextCursorPoint == CURSOR_TO_LEFT) {
KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_LEFT);
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
} else {
while (phi_s0 >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
while (nextCursorPoint >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
phi_s0 = D_8082A1AC[phi_s0][2];
nextCursorPoint = sCursorPointLinks[nextCursorPoint][2];
}
}
} else if (pauseCtx->stickAdjX > 30) {
phi_s0 = D_8082A1AC[phi_s3][3];
if (phi_s0 == -2) {
// Move cursor right
nextCursorPoint = sCursorPointLinks[prevCursorPoint][3];
if (nextCursorPoint == CURSOR_TO_RIGHT) {
KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_RIGHT);
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
} else {
while (phi_s0 >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
while (nextCursorPoint >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
phi_s0 = D_8082A1AC[phi_s0][3];
nextCursorPoint = sCursorPointLinks[nextCursorPoint][3];
}
}
}
if (pauseCtx->stickAdjY < -30) {
phi_s0 = D_8082A1AC[phi_s3][1];
while (phi_s0 >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
// Move cursor down
nextCursorPoint = sCursorPointLinks[prevCursorPoint][1];
while (nextCursorPoint >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
phi_s0 = D_8082A1AC[phi_s0][1];
nextCursorPoint = sCursorPointLinks[nextCursorPoint][1];
}
} else if (pauseCtx->stickAdjY > 30) {
phi_s0 = D_8082A1AC[phi_s3][0];
while (phi_s0 >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
// Move cursor up
nextCursorPoint = sCursorPointLinks[prevCursorPoint][0];
while (nextCursorPoint >= 0) {
if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
phi_s0 = D_8082A1AC[phi_s0][0];
nextCursorPoint = sCursorPointLinks[nextCursorPoint][0];
}
}
if (phi_s3 != pauseCtx->cursorPoint[PAUSE_QUEST]) {
// if the cursor point changed
if (pauseCtx->cursorPoint[PAUSE_QUEST] != prevCursorPoint) {
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
}
if (pauseCtx->cursorPoint[PAUSE_QUEST] != 0x18) {
// Update cursor item and slot
if (pauseCtx->cursorPoint[PAUSE_QUEST] != QUEST_HEART_PIECE) {
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
if (pauseCtx->cursorPoint[PAUSE_QUEST] < 6) {
cursorItem = ITEM_MEDALLION_FOREST + pauseCtx->cursorPoint[PAUSE_QUEST];
if (pauseCtx->cursorPoint[PAUSE_QUEST] < QUEST_SONG_MINUET) {
cursorItem =
ITEM_MEDALLION_FOREST - QUEST_MEDALLION_FOREST + pauseCtx->cursorPoint[PAUSE_QUEST];
PRINTF("000 ccc=%d\n", cursorItem);
} else if (pauseCtx->cursorPoint[PAUSE_QUEST] < 0x12) {
cursorItem = ITEM_SCALE_GOLDEN + pauseCtx->cursorPoint[PAUSE_QUEST];
} else if (pauseCtx->cursorPoint[PAUSE_QUEST] < QUEST_KOKIRI_EMERALD) {
cursorItem = ITEM_SONG_MINUET - QUEST_SONG_MINUET + pauseCtx->cursorPoint[PAUSE_QUEST];
PRINTF("111 ccc=%d\n", cursorItem);
} else {
cursorItem = ITEM_SONG_MINUET + pauseCtx->cursorPoint[PAUSE_QUEST];
PRINTF("222 ccc=%d (%d, %d, %d)\n", cursorItem, pauseCtx->cursorPoint[PAUSE_QUEST], 0x12,
0x6C);
cursorItem =
ITEM_KOKIRI_EMERALD - QUEST_KOKIRI_EMERALD + pauseCtx->cursorPoint[PAUSE_QUEST];
PRINTF("222 ccc=%d (%d, %d, %d)\n", cursorItem, pauseCtx->cursorPoint[PAUSE_QUEST],
QUEST_KOKIRI_EMERALD, ITEM_KOKIRI_EMERALD);
}
} else {
cursorItem = PAUSE_ITEM_NONE;
@ -201,128 +277,161 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
ITEM_HEART_CONTAINER, gSaveContext.save.info.inventory.questItems & 0xF0000000);
}
sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
pauseCtx->cursorItem[pauseCtx->pageIndex] = cursorItem;
pauseCtx->cursorSlot[pauseCtx->pageIndex] = sp216;
pauseCtx->cursorSlot[pauseCtx->pageIndex] = cursor;
}
KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
// Use the appropriate QUEST_MEDALLION_FOREST-QUEST_HEART_PIECE quad (see `KaleidoScope_SetVertices`)
KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
// Handle part of the ocarina songs playback
if ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE) &&
(pauseCtx->cursorSpecialPos == 0)) {
if ((sp216 >= QUEST_SONG_MINUET) && (sp216 < QUEST_KOKIRI_EMERALD)) {
if ((cursor >= QUEST_SONG_MINUET) && (cursor < QUEST_KOKIRI_EMERALD)) {
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[sp216 - QUEST_SONG_MINUET];
D_8082A120 = 10;
// The cursor is on a learned song
// Set some things up for song playback
for (i = 0; i < 8; i++) {
D_8082A124[i] = 0xFF;
D_8082A150[i] = 0;
cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[cursor - QUEST_SONG_MINUET];
sPlaybackSongStartDelayTimer = 10;
for (i = 0; i < SONG_MAX_LENGTH; i++) {
sPlayedSongBtns[i] = OCARINA_BTN_INVALID;
sPlayedSongBtnsAlpha[i] = 0;
}
sPlayedSongBtnsNum = 0;
D_8082A11C = 0;
// Have the player play a song, immediately cancelled below
// Also clear the playback staff
// This has no purpose (?)
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
AudioOcarina_Start((1 << pauseCtx->ocarinaSongIdx) + 0x8000);
pauseCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
pauseCtx->ocarinaStaff->pos = 0;
pauseCtx->ocarinaStaff->state = 0xFF;
VREG(21) = -62;
VREG(22) = -56;
VREG(23) = -49;
VREG(24) = -46;
VREG(25) = -41;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_A) = -62;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_DOWN) = -56;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_RIGHT) = -49;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_LEFT) = -46;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_UP) = -41;
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG;
// Stop having the player play a song as done above
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
}
}
} else if (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) {
// Abort having the player play the song if the stick is moved
if ((pauseCtx->stickAdjX != 0) || (pauseCtx->stickAdjY != 0)) {
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
}
} else if (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG) {
if (CHECK_BTN_ALL(input->press.button, BTN_A) && (sp216 >= QUEST_SONG_MINUET) &&
(sp216 < QUEST_KOKIRI_EMERALD)) {
if (CHECK_BTN_ALL(input->press.button, BTN_A) && (cursor >= QUEST_SONG_MINUET) &&
(cursor < QUEST_KOKIRI_EMERALD)) {
pauseCtx->mainState = PAUSE_MAIN_STATE_SONG_PLAYBACK_START;
D_8082A120 = 10;
sPlaybackSongStartDelayTimer = 10;
}
}
} else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
if (pauseCtx->stickAdjX > 30) {
pauseCtx->cursorPoint[PAUSE_QUEST] = 0x15;
// Move cursor right from the "scroll to left page" position
pauseCtx->cursorPoint[PAUSE_QUEST] = QUEST_STONE_OF_AGONY;
pauseCtx->nameDisplayTimer = 0;
pauseCtx->cursorSpecialPos = 0;
sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
cursorItem = ITEM_SONG_MINUET + pauseCtx->cursorPoint[PAUSE_QUEST];
cursorItem = ITEM_STONE_OF_AGONY - QUEST_STONE_OF_AGONY + pauseCtx->cursorPoint[PAUSE_QUEST];
} else {
cursorItem = PAUSE_ITEM_NONE;
}
sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
pauseCtx->cursorItem[pauseCtx->pageIndex] = cursorItem;
pauseCtx->cursorSlot[pauseCtx->pageIndex] = sp216;
pauseCtx->cursorSlot[pauseCtx->pageIndex] = cursor;
}
} else {
} else { // cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT
if (pauseCtx->stickAdjX < -30) {
pauseCtx->cursorPoint[PAUSE_QUEST] = 0;
// Move cursor left from the "scroll to right page" position
pauseCtx->cursorPoint[PAUSE_QUEST] = QUEST_MEDALLION_FOREST;
pauseCtx->nameDisplayTimer = 0;
pauseCtx->cursorSpecialPos = 0;
sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
if (pauseCtx->cursorPoint[PAUSE_QUEST] < 6) {
cursorItem = ITEM_MEDALLION_FOREST + pauseCtx->cursorPoint[PAUSE_QUEST];
} else if (pauseCtx->cursorPoint[PAUSE_QUEST] < 0xC) {
cursorItem = ITEM_BOMB_BAG_30 + pauseCtx->cursorPoint[PAUSE_QUEST];
// Only the first if may be reached, as QUEST_MEDALLION_FOREST is set above
if (pauseCtx->cursorPoint[PAUSE_QUEST] < QUEST_SONG_MINUET) {
cursorItem =
ITEM_MEDALLION_FOREST - QUEST_MEDALLION_FOREST + pauseCtx->cursorPoint[PAUSE_QUEST];
} else if (pauseCtx->cursorPoint[PAUSE_QUEST] < QUEST_SONG_LULLABY) {
//! @bug this would result in the wrong item
cursorItem = ITEM_SCALE_GOLDEN - QUEST_SONG_MINUET + pauseCtx->cursorPoint[PAUSE_QUEST];
} else {
cursorItem = ITEM_MEDALLION_SPIRIT + pauseCtx->cursorPoint[PAUSE_QUEST];
//! @bug this would result in the wrong item
cursorItem = ITEM_DUNGEON_COMPASS - QUEST_SONG_LULLABY + pauseCtx->cursorPoint[PAUSE_QUEST];
}
} else {
cursorItem = PAUSE_ITEM_NONE;
}
sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
pauseCtx->cursorItem[pauseCtx->pageIndex] = cursorItem;
pauseCtx->cursorSlot[pauseCtx->pageIndex] = sp216;
pauseCtx->cursorSlot[pauseCtx->pageIndex] = cursor;
}
}
} else if (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PLAYBACK_START) {
// After a short delay, start playing the selected song back to the player
pauseCtx->cursorColorSet = 8;
if (--sPlaybackSongStartDelayTimer == 0) {
for (i = 0; i < SONG_MAX_LENGTH; i++) {
sPlayedSongBtns[i] = OCARINA_BTN_INVALID;
sPlayedSongBtnsAlpha[i] = 0;
}
sPlayedSongBtnsNum = 0;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_A) = -62;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_DOWN) = -56;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_RIGHT) = -49;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_LEFT) = -46;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_UP) = -41;
cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[cursor - QUEST_SONG_MINUET];
AudioOcarina_SetPlaybackSong(pauseCtx->ocarinaSongIdx + 1, 1);
pauseCtx->mainState = PAUSE_MAIN_STATE_SONG_PLAYBACK;
pauseCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
pauseCtx->ocarinaStaff->pos = 0;
cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
}
} else {
if (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PLAYBACK_START) {
pauseCtx->cursorColorSet = 8;
if (--D_8082A120 == 0) {
for (i = 0; i < 8; i++) {
D_8082A124[i] = 0xFF;
D_8082A150[i] = 0;
}
D_8082A11C = 0;
VREG(21) = -62;
VREG(22) = -56;
VREG(23) = -49;
VREG(24) = -46;
VREG(25) = -41;
sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[sp216 - QUEST_SONG_MINUET];
AudioOcarina_SetPlaybackSong(pauseCtx->ocarinaSongIdx + 1, 1);
pauseCtx->mainState = PAUSE_MAIN_STATE_SONG_PLAYBACK;
pauseCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
pauseCtx->ocarinaStaff->pos = 0;
sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
}
} else {
sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
}
cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
}
// Draw medallions
@ -335,7 +444,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
sMedallionsEnvTimer--;
for (j = 0, bufI = 0; j < 6; j++, bufI += 4) {
for (j = 0, bufI = QUEST_MEDALLION_FOREST * 4; j < QUEST_SONG_MINUET - QUEST_MEDALLION_FOREST; j++, bufI += 4) {
if ((sMedallionsEnvShineState != 1) && (sMedallionsEnvShineState != 3)) {
targetColorIndex = (sMedallionsEnvShineState != 0) ? j + 6 : j;
@ -396,7 +505,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
for (j = 0; j < QUEST_KOKIRI_EMERALD - QUEST_SONG_MINUET; j++, bufI += 4) {
if (CHECK_QUEST_ITEM(QUEST_SONG_MINUET + j)) {
if ((QUEST_SONG_MINUET + j) == sp216) {
if ((QUEST_SONG_MINUET + j) == cursor) {
pauseCtx->questVtx[bufI + 0].v.ob[0] = pauseCtx->questVtx[bufI + 2].v.ob[0] =
pauseCtx->questVtx[bufI + 0].v.ob[0] - 2;
@ -424,7 +533,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 255);
for (j = 0; j < 3; j++, bufI += 4) {
for (j = 0; j < QUEST_STONE_OF_AGONY - QUEST_KOKIRI_EMERALD; j++, bufI += 4) {
if (CHECK_QUEST_ITEM(QUEST_KOKIRI_EMERALD + j)) {
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[bufI], 4, 0);
KaleidoScope_DrawQuadTextureRGBA32(gfxCtx, gItemIcons[ITEM_KOKIRI_EMERALD + j], QUEST_ICON_WIDTH,
@ -437,7 +546,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPPipeSync(POLY_OPA_DISP++);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
for (j = 0; j < 3; j++, bufI += 4) {
for (j = 0; j < QUEST_HEART_PIECE - QUEST_STONE_OF_AGONY; j++, bufI += 4) {
if (CHECK_QUEST_ITEM(QUEST_STONE_OF_AGONY + j)) {
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[bufI], 4, 0);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
@ -447,6 +556,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
}
// Draw heart pieces
// QUEST_HEART_PIECE
stepRed = ABS(sHpPrimRed - sHpPrimColors[sHpPrimState][0]) / sHpPrimTimer;
stepGreen = ABS(sHpPrimGreen - sHpPrimColors[sHpPrimState][1]) / sHpPrimTimer;
@ -479,7 +589,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
sHpPrimBlue = sHpPrimColors[sHpPrimState][2];
sHpPrimAlpha = sHpPrimColors[sHpPrimState][3];
sHpPrimTimer = ZREG(24 + sHpPrimState);
if (++sHpPrimState >= 4) {
if (++sHpPrimState >= ARRAY_COUNT(sHpPrimColors)) {
sHpPrimState = 0;
}
}
@ -510,18 +620,24 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
//
if (pauseCtx->state == PAUSE_STATE_MAIN) {
bufI += 4;
bufI += (QUAD_QUEST_SONG_NOTE_A1 - QUEST_HEART_PIECE) * 4;
gDPPipeSync(POLY_OPA_DISP++);
gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
if ((pauseCtx->cursorSpecialPos == 0) && (sp216 >= 6) && (sp216 < 0x12)) {
if ((pauseCtx->mainState < PAUSE_MAIN_STATE_3) || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) ||
// Update cursor color
if ((pauseCtx->cursorSpecialPos == 0) && (cursor >= QUEST_SONG_MINUET) && (cursor < QUEST_KOKIRI_EMERALD)) {
if ((pauseCtx->mainState < PAUSE_MAIN_STATE_3) /* PAUSE_MAIN_STATE_IDLE, PAUSE_MAIN_STATE_SWITCHING_PAGE,
PAUSE_MAIN_STATE_SONG_PLAYBACK */
|| (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) ||
(pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) {
if (pauseCtx->cursorItem[pauseCtx->pageIndex] != PAUSE_ITEM_NONE) {
pauseCtx->cursorColorSet = 8;
// PAUSE_MAIN_STATE_SONG_PLAYBACK, PAUSE_MAIN_STATE_3,
// PAUSE_MAIN_STATE_SONG_PROMPT_INIT, PAUSE_MAIN_STATE_SONG_PROMPT,
// PAUSE_MAIN_STATE_SONG_PROMPT_DONE
if ((pauseCtx->mainState >= PAUSE_MAIN_STATE_SONG_PLAYBACK) &&
(pauseCtx->mainState < PAUSE_MAIN_STATE_EQUIP_CHANGED)) {
(pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_DONE)) {
pauseCtx->cursorColorSet = 0;
}
}
@ -529,61 +645,72 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
}
if (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PLAYBACK) {
// Draw ocarina buttons as the song playback progresses
// QUAD_QUEST_SONG_NOTE_A1 up to QUAD_QUEST_SONG_NOTE_A8
pauseCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
if (pauseCtx->ocarinaStaff->pos != 0) {
if (D_8082A11C == (pauseCtx->ocarinaStaff->pos - 1)) {
D_8082A11C++;
D_8082A124[pauseCtx->ocarinaStaff->pos - 1] = pauseCtx->ocarinaStaff->buttonIndex;
if (sPlayedSongBtnsNum == (pauseCtx->ocarinaStaff->pos - 1)) {
sPlayedSongBtnsNum++;
sPlayedSongBtns[pauseCtx->ocarinaStaff->pos - 1] = pauseCtx->ocarinaStaff->buttonIndex;
}
for (j = 0, i = 0; j < 8; j++, i += 4, bufI += 4) {
if (D_8082A124[j] == 0xFF) {
for (j = 0, i = 0; j < SONG_MAX_LENGTH; j++, i += 4, bufI += 4) {
if (sPlayedSongBtns[j] == OCARINA_BTN_INVALID) {
break;
}
if (D_8082A150[j] != 255) {
D_8082A150[j] += VREG(50);
if (D_8082A150[j] >= 255) {
D_8082A150[j] = 255;
if (sPlayedSongBtnsAlpha[j] != 255) {
sPlayedSongBtnsAlpha[j] += R_OCARINA_BUTTONS_APPEAR_ALPHA_STEP;
if (sPlayedSongBtnsAlpha[j] >= 255) {
sPlayedSongBtnsAlpha[j] = 255;
}
}
pauseCtx->questVtx[bufI + 0].v.ob[1] = pauseCtx->questVtx[bufI + 1].v.ob[1] =
VREG(21 + D_8082A124[j]);
R_PAUSE_SONG_OCA_BTN_Y(sPlayedSongBtns[j]);
pauseCtx->questVtx[bufI + 2].v.ob[1] = pauseCtx->questVtx[bufI + 3].v.ob[1] =
pauseCtx->questVtx[bufI + 0].v.ob[1] - 12;
gDPPipeSync(POLY_OPA_DISP++);
if (D_8082A124[j] == 0) {
if (sPlayedSongBtns[j] == OCARINA_BTN_A) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
KALEIDO_COLOR_COLLECT_UNK_B, D_8082A150[j]);
KALEIDO_COLOR_COLLECT_UNK_B, sPlayedSongBtnsAlpha[j]);
} else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[j]);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, sPlayedSongBtnsAlpha[j]);
}
gDPSetEnvColor(POLY_OPA_DISP++, 10, 10, 10, 0);
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[bufI], 4, 0);
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[j]], G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gDPLoadTextureBlock(POLY_OPA_DISP++, sOcarinaBtnTextures[sPlayedSongBtns[j]], G_IM_FMT_IA,
G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0);
}
}
} else if (((pauseCtx->mainState >= PAUSE_MAIN_STATE_SONG_PROMPT_INIT) &&
(pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_DONE)) ||
(pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_DONE)
/* PAUSE_MAIN_STATE_SONG_PROMPT_INIT, PAUSE_MAIN_STATE_SONG_PROMPT,
PAUSE_MAIN_STATE_SONG_PROMPT_DONE */
) ||
(pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) {
// Draw the buttons for playing a song
// QUAD_QUEST_SONG_NOTE_A1 up to QUAD_QUEST_SONG_NOTE_A8
// temps reused, fake?
stepGreen = pauseCtx->ocarinaSongIdx;
stepRed = gOcarinaSongButtons[stepGreen].numButtons;
for (j = bufI, i = 0; i < stepRed; i++, bufI += 4) {
j = bufI;
for (i = 0; i < stepRed; i++, bufI += 4) {
pauseCtx->questVtx[bufI + 0].v.ob[1] = pauseCtx->questVtx[bufI + 1].v.ob[1] =
VREG(21 + gOcarinaSongButtons[stepGreen].buttonsIndex[i]);
R_PAUSE_SONG_OCA_BTN_Y(gOcarinaSongButtons[stepGreen].buttonsIndex[i]);
pauseCtx->questVtx[bufI + 2].v.ob[1] = pauseCtx->questVtx[bufI + 3].v.ob[1] =
pauseCtx->questVtx[bufI + 0].v.ob[1] - 12;
@ -598,6 +725,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, 200);
}
} else {
// Gray out buttons during the player playing the song
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 150, 150, 150);
}
@ -605,78 +733,84 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[bufI], 4, 0);
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[gOcarinaSongButtons[stepGreen].buttonsIndex[i]],
G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPLoadTextureBlock(POLY_OPA_DISP++,
sOcarinaBtnTextures[gOcarinaSongButtons[stepGreen].buttonsIndex[i]], G_IM_FMT_IA,
G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0);
}
if (pauseCtx->mainState != PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG) {
// Draw the buttons colored as the player plays the song
// QUAD_QUEST_SONG_NOTE_B1 up to QUAD_QUEST_SONG_NOTE_B8
pauseCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
if (pauseCtx->ocarinaStaff->pos != 0) {
if (D_8082A11C == (pauseCtx->ocarinaStaff->pos - 1)) {
if (sPlayedSongBtnsNum == (pauseCtx->ocarinaStaff->pos - 1)) {
if ((pauseCtx->ocarinaStaff->buttonIndex >= OCARINA_BTN_A) &&
(pauseCtx->ocarinaStaff->buttonIndex <= OCARINA_BTN_C_UP)) {
D_8082A124[pauseCtx->ocarinaStaff->pos - 1] = pauseCtx->ocarinaStaff->buttonIndex;
D_8082A124[pauseCtx->ocarinaStaff->pos] = 0xFF;
D_8082A11C++;
sPlayedSongBtns[pauseCtx->ocarinaStaff->pos - 1] = pauseCtx->ocarinaStaff->buttonIndex;
sPlayedSongBtns[pauseCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
sPlayedSongBtnsNum++;
}
}
}
bufI = j + 32;
i = 0;
for (; i < 8; i++, bufI += 4) {
if (D_8082A124[i] == 0xFF) {
bufI = j + ((QUAD_QUEST_SONG_NOTE_B1 - QUAD_QUEST_SONG_NOTE_A1) * 4);
for (i = 0; i < SONG_MAX_LENGTH; i++, bufI += 4) {
if (sPlayedSongBtns[i] == OCARINA_BTN_INVALID) {
continue;
}
if (D_8082A150[i] != 255) {
D_8082A150[i] += VREG(50);
if (D_8082A150[i] >= 255) {
D_8082A150[i] = 255;
if (sPlayedSongBtnsAlpha[i] != 255) {
sPlayedSongBtnsAlpha[i] += R_OCARINA_BUTTONS_APPEAR_ALPHA_STEP;
if (sPlayedSongBtnsAlpha[i] >= 255) {
sPlayedSongBtnsAlpha[i] = 255;
}
}
pauseCtx->questVtx[bufI + 0].v.ob[1] = pauseCtx->questVtx[bufI + 1].v.ob[1] =
VREG(21 + D_8082A124[i]);
R_PAUSE_SONG_OCA_BTN_Y(sPlayedSongBtns[i]);
pauseCtx->questVtx[bufI + 2].v.ob[1] = pauseCtx->questVtx[bufI + 3].v.ob[1] =
pauseCtx->questVtx[bufI + 0].v.ob[1] - 12;
gDPPipeSync(POLY_OPA_DISP++);
if (D_8082A124[i] == 0) {
if (sPlayedSongBtns[i] == OCARINA_BTN_A) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
KALEIDO_COLOR_COLLECT_UNK_B, D_8082A150[i]);
KALEIDO_COLOR_COLLECT_UNK_B, sPlayedSongBtnsAlpha[i]);
} else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[i]);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, sPlayedSongBtnsAlpha[i]);
}
gDPSetEnvColor(POLY_OPA_DISP++, 10, 10, 10, 0);
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[bufI], 4, 0);
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[i]], G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gDPLoadTextureBlock(POLY_OPA_DISP++, sOcarinaBtnTextures[sPlayedSongBtns[i]], G_IM_FMT_IA,
G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0);
}
if (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT_INIT) {
for (i = 0; i < 8; i++) {
D_8082A124[i] = 0xFF;
D_8082A150[i] = 0;
for (i = 0; i < SONG_MAX_LENGTH; i++) {
sPlayedSongBtns[i] = OCARINA_BTN_INVALID;
sPlayedSongBtnsAlpha[i] = 0;
}
sPlayedSongBtnsNum = 0;
D_8082A11C = 0;
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
AudioOcarina_Start((1 << pauseCtx->ocarinaSongIdx) + 0x8000);
pauseCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
pauseCtx->ocarinaStaff->pos = 0;
pauseCtx->ocarinaStaff->state = 0xFE;
pauseCtx->mainState = PAUSE_MAIN_STATE_SONG_PROMPT;
}
}
@ -684,6 +818,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
}
// Draw amount of gold skulltula tokens
// QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW to QUAD_QUEST_SKULL_TOKENS_DIGIT3
if (CHECK_QUEST_ITEM(QUEST_SKULL_TOKEN)) {
gDPPipeSync(POLY_OPA_DISP++);
@ -704,27 +839,33 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gsTokenDigits[2] -= 10;
}
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[164], 24, 0);
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW * 4], 6 * 4, 0);
for (i = 0, j = 0; i < 2; i++) {
if (i == 0) {
// Text shadow
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 0, 0, 0, pauseCtx->alpha);
} else if (gSaveContext.save.info.inventory.gsTokens == 100) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 200, 50, 50, pauseCtx->alpha);
} else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
// Text color
if (gSaveContext.save.info.inventory.gsTokens == 100) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 200, 50, 50, pauseCtx->alpha);
} else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
}
}
cursorItem = 0;
// Variable reused as a flag indicating all digits onwards should be displayed
cursorItem = false;
for (bufI = 0; bufI < 3; bufI++, j += 4) {
if ((bufI >= 2) || (gsTokenDigits[bufI] != 0) || (cursorItem != 0)) {
if ((bufI >= 2) || (gsTokenDigits[bufI] != 0) || cursorItem) {
gDPLoadTextureBlock(POLY_OPA_DISP++, ((u8*)gCounterDigit0Tex + (8 * 16 * gsTokenDigits[bufI])),
G_IM_FMT_I, G_IM_SIZ_8b, 8, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(POLY_OPA_DISP++, j, j + 2, j + 3, j + 1, 0);
cursorItem = 1;
cursorItem = true;
}
}
}
@ -736,5 +877,5 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
s32 KaleidoScope_UpdateQuestStatusPoint(PauseContext* pauseCtx, s32 point) {
pauseCtx->cursorPoint[PAUSE_QUEST] = point;
return 1;
return true;
}