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Math3D and olib updates (#315)
* wip * Olib updates * wip * wip * rename most Math3D functions, few matches, documentation * wip * document most of math3d * pr updates * pr updates * add missing comment block finalizer
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110 changed files with 1959 additions and 1787 deletions
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@ -290,8 +290,8 @@ void EffectBlure_UpdateFlags(EffectBlureElement* elem) {
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Math_Vec3s_DiffToVec3f(&sp4C, &next->p1, &elem->p1);
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Math_Vec3s_DiffToVec3f(&sp40, &next->p2, &elem->p2);
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if (func_800CB010(&sp64, &sp4C, &sp34) || func_800CB010(&sp58, &sp40, &sp30) ||
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func_800CB010(&sp4C, &sp40, &sp2C)) {
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if (Math3D_CosOut(&sp64, &sp4C, &sp34) || Math3D_CosOut(&sp58, &sp40, &sp30) ||
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Math3D_CosOut(&sp4C, &sp40, &sp2C)) {
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elem->flags &= ~3;
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elem->flags |= 0;
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} else if ((sp34 <= -0.5f) || (sp30 <= -0.5f) || (sp2C <= 0.7071f)) {
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