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Colliders: colType -> colMaterial (#2186)

* colType -> colMaterial

* fixups
This commit is contained in:
Dragorn421 2024-09-12 03:18:46 +02:00 committed by GitHub
parent 64570e871f
commit f193311013
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GPG key ID: B5690EEEBB952194
249 changed files with 448 additions and 448 deletions

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@ -67,7 +67,7 @@ void EnIk_StartDefeatCutscene(Actor* thisx, PlayState* play);
static ColliderCylinderInit sCylinderInit = {
{
COLTYPE_NONE,
COL_MATERIAL_NONE,
AT_NONE,
AC_ON | AC_TYPE_PLAYER,
OC1_ON | OC1_TYPE_ALL,
@ -112,7 +112,7 @@ static ColliderTrisElementInit sTrisElementsInit[2] = {
static ColliderTrisInit sTrisInit = {
{
COLTYPE_METAL,
COL_MATERIAL_METAL,
AT_NONE,
AC_ON | AC_HARD | AC_TYPE_PLAYER,
OC1_NONE,
@ -125,7 +125,7 @@ static ColliderTrisInit sTrisInit = {
static ColliderQuadInit sQuadInit = {
{
COLTYPE_NONE,
COL_MATERIAL_NONE,
AT_ON | AT_TYPE_ENEMY,
AC_NONE,
OC1_NONE,