diff --git a/include/z64interface.h b/include/interface.h similarity index 99% rename from include/z64interface.h rename to include/interface.h index f7bb371092..2b2529b824 100644 --- a/include/z64interface.h +++ b/include/interface.h @@ -1,5 +1,5 @@ -#ifndef Z64INTERFACE_H -#define Z64INTERFACE_H +#ifndef INTERFACE_H +#define INTERFACE_H #include "ultra64.h" #include "dma.h" diff --git a/include/z64inventory.h b/include/inventory.h similarity index 90% rename from include/z64inventory.h rename to include/inventory.h index 8c1a5a90d8..3ad5c1bbbd 100644 --- a/include/z64inventory.h +++ b/include/inventory.h @@ -1,8 +1,8 @@ -#ifndef Z64INVENTORY_H -#define Z64INVENTORY_H +#ifndef INVENTORY_H +#define INVENTORY_H #include "ultra64.h" -#include "z64item.h" +#include "item.h" struct PlayState; diff --git a/include/z64item.h b/include/item.h similarity index 99% rename from include/z64item.h rename to include/item.h index 60344f326c..f5d4a530af 100644 --- a/include/z64item.h +++ b/include/item.h @@ -1,5 +1,5 @@ -#ifndef Z64ITEM_H -#define Z64ITEM_H +#ifndef ITEM_H +#define ITEM_H // Note that z_kaleido_scope.c assumes that the dimensions and texture format here also matches the dimensions and // texture format for MAP_NAME_TEX1_* diff --git a/include/message_data_fmt.h b/include/message_data_fmt.h index ac798d9346..16bc487e50 100644 --- a/include/message_data_fmt.h +++ b/include/message_data_fmt.h @@ -2,7 +2,7 @@ #define MESSAGE_DATA_FMT_H #include "z64save.h" // For highscores -#include "z64item.h" // For item ids +#include "item.h" // For item ids #include "sfx.h" // For sfx ids /* diff --git a/include/z64play.h b/include/z64play.h index edbef69d54..fe9c86032d 100644 --- a/include/z64play.h +++ b/include/z64play.h @@ -13,7 +13,7 @@ #include "frame_advance.h" #include "game.h" #include "game_over.h" -#include "z64interface.h" +#include "interface.h" #include "z64light.h" #include "z64message.h" #include "z64object.h" diff --git a/include/z64save.h b/include/z64save.h index 71b1414052..9150787db6 100644 --- a/include/z64save.h +++ b/include/z64save.h @@ -3,7 +3,7 @@ #include "ultra64.h" #include "versions.h" -#include "z64inventory.h" +#include "inventory.h" #include "z64math.h" typedef enum ZTargetSetting { diff --git a/src/code/z_construct.c b/src/code/z_construct.c index aa92850b37..fe6b8ba467 100644 --- a/src/code/z_construct.c +++ b/src/code/z_construct.c @@ -5,7 +5,7 @@ #include "translation.h" #include "versions.h" #include "z64lifemeter.h" -#include "z64interface.h" +#include "interface.h" #include "z64ocarina.h" #include "z64play.h" #include "z64save.h" diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c index ebca801905..2cd72f8f38 100644 --- a/src/code/z_en_item00.c +++ b/src/code/z_en_item00.c @@ -14,7 +14,7 @@ #include "z_lib.h" #include "draw.h" #include "effect.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "z64player.h" #include "z64save.h" diff --git a/src/code/z_sram.c b/src/code/z_sram.c index b1ac3c6981..98988a6c76 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -10,7 +10,7 @@ #include "versions.h" #include "audio.h" #include "game.h" -#include "z64interface.h" +#include "interface.h" #include "z64message.h" #include "z64ocarina.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_En_Fish/z_en_fish.c b/src/overlays/actors/ovl_En_Fish/z_en_fish.c index 9de3dbe4f8..20af3034f8 100644 --- a/src/overlays/actors/ovl_En_Fish/z_en_fish.c +++ b/src/overlays/actors/ovl_En_Fish/z_en_fish.c @@ -14,7 +14,7 @@ #include "sfx.h" #include "terminal.h" #include "z_lib.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c b/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c index 5e0783bc30..25bf8e9de3 100644 --- a/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c +++ b/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c @@ -13,7 +13,7 @@ #include "sys_matrix.h" #include "versions.h" #include "z_lib.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c b/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c index 8db6b38d0f..2408761ef0 100644 --- a/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c +++ b/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c @@ -14,7 +14,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" -#include "z64item.h" +#include "item.h" #include "z64light.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c index 9523394ac4..21ff7930b7 100644 --- a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c +++ b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c @@ -23,7 +23,7 @@ #include "z_en_item00.h" #include "z_lib.h" #include "effect.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "assets/objects/gameplay_field_keep/gameplay_field_keep.h" diff --git a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c index 3b8227e08c..78aa7ade36 100644 --- a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c +++ b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c @@ -10,7 +10,7 @@ #include "regs.h" #include "terminal.h" #include "debug_display.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c b/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c index a690bfa73f..a7d2170da4 100644 --- a/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c +++ b/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c @@ -11,7 +11,7 @@ #include "ichain.h" #include "sys_matrix.h" #include "z_lib.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "assets/objects/object_gi_hearts/object_gi_hearts.h" diff --git a/src/overlays/actors/ovl_Item_Shield/z_item_shield.c b/src/overlays/actors/ovl_Item_Shield/z_item_shield.c index 09814def6a..e84486eed7 100644 --- a/src/overlays/actors/ovl_Item_Shield/z_item_shield.c +++ b/src/overlays/actors/ovl_Item_Shield/z_item_shield.c @@ -16,7 +16,7 @@ #include "terminal.h" #include "z_lib.h" #include "effect.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c index 3d9e359963..cede882789 100644 --- a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c +++ b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c @@ -14,7 +14,7 @@ #include "z_en_item00.h" #include "z_lib.h" #include "effect.h" -#include "z64item.h" +#include "item.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h index 5a99234432..efead4c6ea 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h @@ -3,7 +3,7 @@ #include "ultra64.h" #include "gfx.h" -#include "z64inventory.h" +#include "inventory.h" #include "z64pause.h" struct PlayState;