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started ovl_bg_toki_swd
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7 changed files with 131 additions and 15 deletions
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@ -13,7 +13,7 @@ glabel BgTokiSwd_Init
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/* 00030 808BAE70 3C05808C */ lui $a1, %hi(func_808BAF40) ## $a1 = 808C0000
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/* 00034 808BAE74 24A5AF40 */ addiu $a1, $a1, %lo(func_808BAF40) ## $a1 = 808BAF40
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/* 00038 808BAE78 02002025 */ or $a0, $s0, $zero ## $a0 = 00000000
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/* 0003C 808BAE7C 0C22EB90 */ jal func_808BAE40
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/* 0003C 808BAE7C 0C22EB90 */ jal BgTokiSwd_SetupAction
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/* 00040 808BAE80 E60400BC */ swc1 $f4, 0x00BC($s0) ## 000000BC
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/* 00044 808BAE84 3C028016 */ lui $v0, 0x8016 ## $v0 = 80160000
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/* 00048 808BAE88 2442E660 */ addiu $v0, $v0, 0xE660 ## $v0 = 8015E660
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@ -1,4 +1,4 @@
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glabel func_808BAE40
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glabel BgTokiSwd_SetupAction
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/* 00000 808BAE40 03E00008 */ jr $ra
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/* 00004 808BAE44 AC85014C */ sw $a1, 0x014C($a0) ## 0000014C
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@ -71,7 +71,7 @@ glabel func_808BAF40
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/* 001F8 808BB038 A2191414 */ sb $t9, 0x1414($s0) ## 8015FA74
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/* 001FC 808BB03C 3C05808C */ lui $a1, %hi(func_808BB0AC) ## $a1 = 808C0000
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/* 00200 808BB040 24A5B0AC */ addiu $a1, $a1, %lo(func_808BB0AC) ## $a1 = 808BB0AC
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/* 00204 808BB044 0C22EB90 */ jal func_808BAE40
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/* 00204 808BB044 0C22EB90 */ jal BgTokiSwd_SetupAction
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/* 00208 808BB048 AC800118 */ sw $zero, 0x0118($a0) ## 00000118
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/* 0020C 808BB04C 10000008 */ beq $zero, $zero, .L808BB070
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/* 00210 808BB050 8E081360 */ lw $t0, 0x1360($s0) ## 8015F9C0
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@ -22,7 +22,7 @@ glabel func_808BB0AC
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/* 002B4 808BB0F4 AC8F0134 */ sw $t7, 0x0134($a0) ## 00000134
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.L808BB0F8:
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/* 002B8 808BB0F8 3C05808C */ lui $a1, %hi(func_808BB128) ## $a1 = 808C0000
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/* 002BC 808BB0FC 0C22EB90 */ jal func_808BAE40
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/* 002BC 808BB0FC 0C22EB90 */ jal BgTokiSwd_SetupAction
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/* 002C0 808BB100 24A5B128 */ addiu $a1, $a1, %lo(func_808BB128) ## $a1 = 808BB128
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/* 002C4 808BB104 10000005 */ beq $zero, $zero, .L808BB11C
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/* 002C8 808BB108 8FBF0014 */ lw $ra, 0x0014($sp)
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@ -7,7 +7,8 @@ void BgTokiSwd_Init(BgTokiSwd* this, GlobalContext* globalCtx);
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void BgTokiSwd_Destroy(BgTokiSwd* this, GlobalContext* globalCtx);
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void BgTokiSwd_Update(BgTokiSwd* this, GlobalContext* globalCtx);
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void BgTokiSwd_Draw(BgTokiSwd* this, GlobalContext* globalCtx);
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void func_808BAF40(BgTokiSwd* this, GlobalContext* globalCtx);
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void func_808BB0AC(BgTokiSwd* this, GlobalContext* globalCtx);
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/*
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const ActorInit Bg_Toki_Swd_InitVars =
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{
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@ -23,18 +24,129 @@ const ActorInit Bg_Toki_Swd_InitVars =
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(ActorFunc)BgTokiSwd_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/func_808BAE40.s")
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//#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_SetupAction.s")
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void BgTokiSwd_SetupAction(BgTokiSwd* this, ActorFunc actionFunc)
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{
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this->actionFunc = actionFunc;
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}
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//#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Init.s")
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extern InitChainEntry D_808BC414;
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extern ColliderCylinderInit D_808BC3E0;
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extern SubActor98Init D_808BC40C;
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void BgTokiSwd_Init(BgTokiSwd* this, GlobalContext* globalCtx)
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{
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ColliderCylinderMain* collision;
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Actor* thisx = &this->actor;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Destroy.s")
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Actor_ProcessInitChain(thisx, &D_808BC414);
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this->actor.shape.unk_08 = 800.0f;
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BgTokiSwd_SetupAction(thisx, &func_808BAF40);
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collision = &this->collider;
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if (LINK_IS_ADULT)
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{
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thisx->draw = NULL;
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}
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if (gSaveContext.scene_setup_index == 5)
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{
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globalCtx->unk_11D30[0] = 0xFF;
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}
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ActorCollider_AllocCylinder(globalCtx, collision);
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ActorCollider_InitCylinder(globalCtx, collision, thisx, &D_808BC3E0);
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ActorCollider_Cylinder_Update(thisx, collision);
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func_80061ED4(&thisx->sub_98, 0, &D_808BC40C);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/func_808BAF40.s")
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//#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Destroy.s")
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void BgTokiSwd_Destroy(BgTokiSwd* this, GlobalContext* globalCtx)
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{
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ColliderCylinderMain* collider = &this->collider;
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ActorCollider_FreeCylinder(globalCtx, collider);
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}
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//#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/func_808BAF40.s")
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extern D_808BBD90;
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extern D_808BB2F0;
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extern D_808BB7A0;
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void func_808BAF40(BgTokiSwd* this, GlobalContext* globalCtx)
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{
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if (((gSaveContext.event_chk_inf[4] & 0x8000) == 0) && (gSaveContext.scene_setup_index < 4) &&
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(func_8002E12C(&this->actor, 800.0f, 0x7530) != 0) && (func_800BFC84(globalCtx) == 0))
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{
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gSaveContext.event_chk_inf[4] |= 0x8000;
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globalCtx->csCtx.segment = &D_808BBD90;
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gSaveContext.cutscene_trigger = 1;
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}
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if (LINK_IS_CHILD || ((gSaveContext.event_chk_inf[5] & 0x20) != 0))
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{
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if (func_8002F410(&this->actor, globalCtx) != 0)
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{
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if (LINK_IS_CHILD)
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{
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Item_Give(globalCtx, 0x3C);
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globalCtx->csCtx.segment = &D_808BB2F0;
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}
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else
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{
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globalCtx->csCtx.segment = &D_808BB7A0;
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}
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Audio_SetBGM(NA_BGM_STOP);
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Audio_SetBGM(NA_SE_PL_BOUND_DIRT);
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gSaveContext.cutscene_trigger = (u8)1;
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this->actor.attachedA = 0;
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BgTokiSwd_SetupAction(this, &func_808BB0AC);
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}
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else
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{
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if (func_8002E084(&this->actor, 0x2000) != 0)
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{
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func_8002F580(&this->actor, globalCtx);
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}
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}
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}
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if (gSaveContext.scene_setup_index == 5)
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{
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if (globalCtx->unk_11D30[0] > 0)
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{
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globalCtx->unk_11D30[0] = globalCtx->unk_11D30[0] - 1;
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return;
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}
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globalCtx->unk_11D30[0] = 0;
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/func_808BB0AC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/func_808BB128.s")
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//#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/func_808BB128.s")
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void func_808BB128(BgTokiSwd* this, GlobalContext* globalCtx)
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{
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if ((func_8006C4A4(globalCtx, 1) != 0) && (globalCtx->unk_11D30[0] < 0xFF))
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{
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globalCtx->unk_11D30[0] = globalCtx->unk_11D30[0] + 5;
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}
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}
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//#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Update.s")
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void BgTokiSwd_Update(BgTokiSwd* this, GlobalContext* globalCtx)
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{
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this->actionFunc(&this->actor, globalCtx);
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Actor_CollisionCheck_SetOT(globalCtx, &globalCtx->sub_11E60, &this->collider);
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}
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//#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Draw.s")
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extern char D_808BC420[];
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extern char D_808BC434[];
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extern D_06001BD0;
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extern char D_808BC448[];
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void BgTokiSwd_Draw(BgTokiSwd* this, GlobalContext* globalCtx) {
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Gfx* gfxArr[7];
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GraphicsContext* gfxCtx;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Update.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Toki_Swd/BgTokiSwd_Draw.s")
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gfxCtx = globalCtx->state.gfxCtx;
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func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, &D_808BC420, 0x2D7);
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func_80093D18(globalCtx->state.gfxCtx);
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func_8002EBCC(&this->actor, globalCtx, 0);
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gSPSegment(gfxCtx->polyOpa.p++, 0x08, Draw_TexScroll(globalCtx->state.gfxCtx, 0, -(globalCtx->gameplayFrames & 0x7F), 0x20, 0x20));
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gSPMatrix(gfxCtx->polyOpa.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, D_808BC434, 0x2E6), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(gfxCtx->polyOpa.p++, &D_06001BD0);
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func_800C6B54(gfxArr, globalCtx->state.gfxCtx, D_808BC448, 0x308);
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}
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@ -7,7 +7,8 @@
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x50];
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/* 0x014C */ ActorFunc actionFunc;
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/* 0x0150 */ ColliderCylinderMain collider;
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} BgTokiSwd; // size = 0x019C
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extern const ActorInit Bg_Toki_Swd_InitVars;
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@ -395,3 +395,6 @@ D_04049210 = 0x04049210;
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// z_obj_bombiwa
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D_060009E0 = 0x060009E0;
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// z_bg_toki_swd
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D_06001BD0 = 0x06001BD0;
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