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Document ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT
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* name ACTOR_FLAG_HIT_PLAYER_THUMP_SFX * ACTOR_FLAG_HIT_PLAYER_THUMP_SFX -> ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT
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#include "overlays/actors/ovl_En_Bom/z_en_bom.h"
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#include "overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.h"
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#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_4 | ACTOR_FLAG_24)
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#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_4 | ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT)
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#define GROUND_HOVER_HEIGHT 75.0f
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#define MAX_LARVA 3
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