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Document ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT (#2276)

* name ACTOR_FLAG_HIT_PLAYER_THUMP_SFX

* ACTOR_FLAG_HIT_PLAYER_THUMP_SFX -> ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT
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fig02 2024-10-20 22:29:50 -04:00 committed by GitHub
parent e55e909477
commit f4210323a2
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25 changed files with 32 additions and 32 deletions

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@ -799,7 +799,7 @@ void EnSt_Init(Actor* thisx, PlayState* play) {
}
EnSt_CheckCeilingPos(this, play);
this->actor.flags |= ACTOR_FLAG_14;
this->actor.flags |= ACTOR_FLAG_24;
this->actor.flags |= ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT;
EnSt_SetColliderScale(this);
this->actor.gravity = 0.0f;
this->initialYaw = this->actor.world.rot.y;