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Whitespace (#1112)
* remove trailing whitespaces * minor docs tweaks * some more trailing whitespaces * few more tweaks
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f344fe648b
commit
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150 changed files with 493 additions and 494 deletions
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@ -4,11 +4,11 @@
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<!-- Far Limb DLists-->
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<DList Name="gLinkAdultWaistFarDL" Offset="0x2F530"/>
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<DList Name="gLinkAdultRightThighFarDL" Offset="0x2F7A0"/>
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<DList Name="gLinkAdultRightLegFarDL" Offset="0x2F9B8"/>
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<DList Name="gLinkAdultRightFootFarDL" Offset="0x2FB80"/>
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<DList Name="gLinkAdultLeftThighFarDL" Offset="0x2FCA0"/>
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<DList Name="gLinkAdultLeftLegFarDL" Offset="0x2FEC0"/>
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<DList Name="gLinkAdultLeftFootFarDL" Offset="0x30088"/>
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@ -17,11 +17,11 @@
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<DList Name="gLinkAdultTorsoFarDL" Offset="0x30250"/>
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<DList Name="gLinkAdultHeadFarDL" Offset="0x30400"/>
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<DList Name="gLinkAdultHatFarDL" Offset="0x309B0"/>
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<DList Name="gLinkAdultRightShoulderFarDL" Offset="0x30AA0"/>
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<DList Name="gLinkAdultRightArmFarDL" Offset="0x30C48"/>
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<DList Name="gLinkAdultRightHandFarDL" Offset="0x274F8"/>
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<DList Name="gLinkAdultLeftShoulderFarDL" Offset="0x30EF8"/>
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<DList Name="gLinkAdultLeftArmFarDL" Offset="0x310A0"/>
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<DList Name="gLinkAdultLeftHandFarDL" Offset="0x26C58"/>
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@ -41,7 +41,7 @@
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<DList Name="gLinkAdultTorsoNearDL" Offset="0x363B8"/>
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<DList Name="gLinkAdultHeadNearDL" Offset="0x365E8"/>
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<DList Name="gLinkAdultHatNearDL" Offset="0x36D30"/>
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<DList Name="gLinkAdultRightShoulderNearDL" Offset="0x36E58"/>
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<DList Name="gLinkAdultRightArmNearDL" Offset="0x37018"/>
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<DList Name="gLinkAdultRightHandNearDL" Offset="0x22498"/>
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@ -54,13 +54,13 @@
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<DList Name="gLinkAdultHandHoldingBottleDL" Offset="0x29600"/>
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<!-- Bodypart DLs not directly used in the skeleton -->
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<!-- TODO check left vs right-->
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<DList Name="gLinkAdultRightHandClosedNearDL" Offset="0x226E0"/>
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<DList Name="gLinkAdultRightHandClosedFarDL" Offset="0x27690"/>
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<DList Name="gLinkAdultLeftHandHoldingMasterSwordNearDL" Offset="0x21F78"/>
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<DList Name="gLinkAdultLeftHandHoldingMasterSwordFarDL" Offset="0x27078"/>
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<DList Name="gLinkAdultLeftHandClosedNearDL" Offset="0x21CE8"/>
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<DList Name="gLinkAdultLeftHandClosedFarDL" Offset="0x26DF0"/>
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@ -70,7 +70,7 @@
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<DList Name="gLinkAdultLeftArmOutNearDL" Offset="0x29FA0"/>
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<DList Name="gLinkAdultLeftHandOutNearDL" Offset="0x24B58"/>
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<!-- Limbs-->
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<Limb Name="gLinkAdultRootLimb" LimbType="LOD" Offset="0x37650"/>
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<Limb Name="gLinkAdultWaistLimb" LimbType="LOD" Offset="0x37660"/>
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@ -128,7 +128,7 @@
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<Texture Name="gLinkAdultShieldHandleTex" OutName="shield_handle" Format="ci8" Width="8" Height="16" Offset="0xD4B8" TlutOffset="0xCD48"/>
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<Texture Name="gLinkAdultHylianShieldBackTex" OutName="hylian_shield_back" Format="ci8" Width="16" Height="32" Offset="0xD938" TlutOffset="0xCB40"/>
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<Texture Name="gLinkAdultSheathBandTex" OutName="sheath_band" Format="ci8" Width="32" Height="16" Offset="0xE838" TlutOffset="0xCB40"/>
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<Texture Name="gLinkAdultMirrorShieldLowerDesignTex" OutName="mirror_shield_lower_design" Format="ia16" Width="32" Height="64" Offset="0xB280"/>
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<Texture Name="gLinkAdultMirrorShieldUpperDesignTex" OutName="mirror_shield_upper_design" Format="ia8" Width="64" Height="32" Offset="0xC280"/>
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@ -141,7 +141,7 @@
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<Texture Name="gLinkAdultClosedHandSideTex" OutName="closed_hand_side" Format="ci8" Width="16" Height="16" Offset="0xDB38" TlutOffset="0xCF50"/> <!-- TODO CHECK-->
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<Texture Name="gLinkAdultBowBodyTex" OutName="bow_body" Format="i8" Width="8" Height="8" Offset="0xCB00"/> <!-- TODO get proper name for this-->
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<Texture Name="gLinkAdultSwordEmblemTex" OutName="sword_emblem" Format="ci8" Width="16" Height="16" Offset="0xEA38" TlutOffset="0xCB40"/>
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<Texture Name="gLinkAdultArmOutSleeveTex" OutName="arm_out_sleeve" Format="ci8" Width="16" Height="32" Offset="0xEDB8" TlutOffset="0xD078"/>
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@ -150,14 +150,14 @@
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<Texture Name="gLinkAdultBoot2Tex" OutName="boot_2" Format="ci8" Width="16" Height="32" Offset="0x6300" TlutOffset="0x5800"/>
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<Texture Name="gLinkAdultBootBuckleTex" OutName="boot_buckle" Format="ci8" Width="32" Height="16" Offset="0x6500" TlutOffset="0x5800"/>
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<Texture Name="gLinkAdultEarringTex" OutName="earring" Format="ia16" Width="32" Height="32" Offset="0x7180"/>
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<!-- Bow -->
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<DList Name="gLinkAdultRightHandHoldingBowNearDL" Offset="0x22DA8"/>
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<DList Name="gLinkAdultRightHandHoldingBowFarDL" Offset="0x27B88"/>
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<DList Name="gLinkAdultRightHandHoldingBowFirstPersonDL" Offset="0x2A248"/>
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<DList Name="gLinkAdultBowStringDL" Offset="0x2B108"/>
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<DList Name="gLinkAdultLeftHandHoldingHammerNearDL" Offset="0x233E0"/>
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<DList Name="gLinkAdultLeftHandHoldingHammerFarDL" Offset="0x28288"/>
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@ -185,7 +185,7 @@
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<Texture Name="gLinkAdultLegTex" OutName="leg" Format="ci8" Width="16" Height="32" Offset="0x6100" TlutOffset="0x5A00"/>
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<Texture Name="gLinkAdultBootFarTex" OutName="boot_far" Format="ci8" Width="16" Height="32" Offset="0x5600" TlutOffset="0x5400"/>
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<Texture Name="gLinkAdultBootTex" OutName="boot" Format="ci8" Width="16" Height="16" Offset="0x6000" TlutOffset="0x5800"/>
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<Texture Name="gLinkAdultCollarTex" OutName="collar" Format="rgba16" Width="16" Height="32" Offset="0x9580"/>
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<Texture Name="gLinkAdultCollarTex" OutName="collar" Format="rgba16" Width="16" Height="32" Offset="0x9580"/>
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<Texture Name="gLinkAdultTunicTex" OutName="tunic" Format="ci8" Width="16" Height="32" Offset="0x9380" TlutOffset="0x5A00"/>
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<Texture Name="gLinkAdultNeckTex" OutName="neck" Format="ci8" Width="16" Height="32" Offset="0x7980" TlutOffset="0x5A00"/>
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<Texture Name="gLinkAdultNose2Tex" OutName="nose2" Format="ci8" Width="16" Height="16" Offset="0x5200"/>
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@ -198,7 +198,7 @@
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<DList Name="gLinkAdultRightGauntletPlate1DL" Offset="0x25598"/>
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<DList Name="gLinkAdultRightGauntletPlate2DL" Offset="0x25658"/>
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<DList Name="gLinkAdultRightGauntletPlate3DL" Offset="0x257B8"/>
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<Texture Name="gLinkAdultGauntletPlate1Tex" OutName="gauntlet_plate_1" Format="rgba16" Width="16" Height="32" Offset="0x9980"/>
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<Texture Name="gLinkAdultGauntletPlate2Tex" OutName="gauntlet_plate_2" Format="rgba16" Width="32" Height="32" Offset="0x9D80"/>
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@ -214,12 +214,12 @@
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<Texture Name="gLinkAdultHoverBootsHeelTex" OutName="hover_boots_heel" Format="rgba16" Width="16" Height="8" Offset="0xA580"/>
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<Texture Name="gLinkAdultHoverBootsJetTex" OutName="hover_boots_jet" Format="rgba16" Width="32" Height="32" Offset="0xA680"/>
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<Texture Name="gLinkAdultHoverBootsFeatherTex" OutName="hover_boots_feather" Format="rgba16" Width="32" Height="16" Offset="0xAE80"/>
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<!-- Sword and sheath-->
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<Texture Name="gLinkAdultSheathTex" OutName="sheath" Format="ci8" Width="32" Height="32" Offset="0xDC38" TlutOffset="0xCB40"/>
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<Texture Name="gLinkAdultSwordPommelTex" OutName="sword_pommel" Format="ci8" Width="16" Height="16" Offset="0xD0B8" TlutOffset="0xCB40"/>
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<Texture Name="gLinkAdultSwordGuardTex" OutName="sword_guard" Format="ci8" Width="32" Height="32" Offset="0xE438" TlutOffset="0xCB40"/>
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<!-- Eyes -->
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<Texture Name="gLinkAdultEyesOpenTex" OutName="eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesHalfTex" OutName="eyes_half" Format="ci8" Width="64" Height="32" Offset="0x0800" TlutOffset="0x5C00"/>
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@ -229,16 +229,16 @@
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<Texture Name="gLinkAdultEyesShockTex" OutName="eyes_shock" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesUnk1Tex" OutName="eyes_unk_1" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEyesUnk2Tex" OutName="eyes_unk_2" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5C00"/>
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<!--Mouth-->
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<Texture Name="gLinkAdultMouth1Tex" OutName="mouth_1" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultMouth2Tex" OutName="mouth_2" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultMouth3Tex" OutName="mouth_3" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultMouth4Tex" OutName="mouth_4" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x5000" TlutOffset="0x5C00"/>
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<Texture Name="gLinkAdultNoseTex" OutName="nose" Format="ci8" Width="16" Height="16" Offset="0x5100" TlutOffset="0x5C00"/>
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<!-- Tluts -->
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<Texture Name="gLinkAdultHeadTlut" OutName="head_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5C00"/>
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<Texture Name="gLinkAdultTlut_005E00" OutName="tlut_5E00" Format="rgba16" Width="16" Height="16" Offset="0x5E00"/>
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