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Whitespace (#1112)
* remove trailing whitespaces * minor docs tweaks * some more trailing whitespaces * few more tweaks
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150 changed files with 493 additions and 494 deletions
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@ -13,8 +13,8 @@ typedef struct EnDh {
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0170 */ Vec3s jointTable[16];
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/* 0x01F0 */ Vec3s limbRotTable[16];
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/* 0x0250 */ u8 actionState;
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/* 0x0251 */ u8 retreat;
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/* 0x0250 */ u8 actionState;
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/* 0x0251 */ u8 retreat;
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/* 0x0252 */ u8 drawDirtWave;
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/* 0x0254 */ EnDhActionFunc actionFunc;
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/* 0x0258 */ u8 unk_258; // Related to player->unk_845
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