mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-12 01:40:47 +00:00
Whitespace (#1112)
* remove trailing whitespaces * minor docs tweaks * some more trailing whitespaces * few more tweaks
This commit is contained in:
parent
f344fe648b
commit
f4a72303cb
150 changed files with 493 additions and 494 deletions
|
@ -169,35 +169,35 @@ typedef enum {
|
|||
/* 99 */ FS_KBD_BTN_NONE = 99
|
||||
} KeyboardButton;
|
||||
|
||||
void FileChoose_SetupCopySource(GameState* thisx);
|
||||
void FileChoose_SelectCopySource(GameState* thisx);
|
||||
void FileChoose_SetupCopyDest1(GameState* thisx);
|
||||
void FileChoose_SetupCopyDest2(GameState* thisx);
|
||||
void FileChoose_SelectCopyDest(GameState* thisx);
|
||||
void FileChoose_ExitToCopySource1(GameState* thisx);
|
||||
void FileChoose_ExitToCopySource2(GameState* thisx);
|
||||
void FileChoose_SetupCopyConfirm1(GameState* thisx);
|
||||
void FileChoose_SetupCopyConfirm2(GameState* thisx);
|
||||
void FileChoose_CopyConfirm(GameState* thisx);
|
||||
void FileChoose_ReturnToCopyDest(GameState* thisx);
|
||||
void FileChoose_CopyAnim1(GameState* thisx);
|
||||
void FileChoose_CopyAnim2(GameState* thisx);
|
||||
void FileChoose_CopyAnim3(GameState* thisx);
|
||||
void FileChoose_CopyAnim4(GameState* thisx);
|
||||
void FileChoose_CopyAnim5(GameState* thisx);
|
||||
void FileChoose_SetupCopySource(GameState* thisx);
|
||||
void FileChoose_SelectCopySource(GameState* thisx);
|
||||
void FileChoose_SetupCopyDest1(GameState* thisx);
|
||||
void FileChoose_SetupCopyDest2(GameState* thisx);
|
||||
void FileChoose_SelectCopyDest(GameState* thisx);
|
||||
void FileChoose_ExitToCopySource1(GameState* thisx);
|
||||
void FileChoose_ExitToCopySource2(GameState* thisx);
|
||||
void FileChoose_SetupCopyConfirm1(GameState* thisx);
|
||||
void FileChoose_SetupCopyConfirm2(GameState* thisx);
|
||||
void FileChoose_CopyConfirm(GameState* thisx);
|
||||
void FileChoose_ReturnToCopyDest(GameState* thisx);
|
||||
void FileChoose_CopyAnim1(GameState* thisx);
|
||||
void FileChoose_CopyAnim2(GameState* thisx);
|
||||
void FileChoose_CopyAnim3(GameState* thisx);
|
||||
void FileChoose_CopyAnim4(GameState* thisx);
|
||||
void FileChoose_CopyAnim5(GameState* thisx);
|
||||
|
||||
void FileChoose_ExitCopyToMain(GameState* thisx);
|
||||
void FileChoose_SetupEraseSelect(GameState* thisx);
|
||||
void FileChoose_EraseSelect(GameState* thisx);
|
||||
void FileChoose_SetupEraseConfirm1(GameState* thisx);
|
||||
void FileChoose_SetupEraseConfirm2(GameState* thisx);
|
||||
void FileChoose_EraseConfirm(GameState* thisx);
|
||||
void FileChoose_ExitToEraseSelect1(GameState* thisx);
|
||||
void FileChoose_ExitToEraseSelect2(GameState* thisx);
|
||||
void FileChoose_EraseAnim1(GameState* thisx);
|
||||
void FileChoose_EraseAnim2(GameState* thisx);
|
||||
void FileChoose_EraseAnim3(GameState* thisx);
|
||||
void FileChoose_ExitEraseToMain(GameState* thisx);
|
||||
void FileChoose_ExitCopyToMain(GameState* thisx);
|
||||
void FileChoose_SetupEraseSelect(GameState* thisx);
|
||||
void FileChoose_EraseSelect(GameState* thisx);
|
||||
void FileChoose_SetupEraseConfirm1(GameState* thisx);
|
||||
void FileChoose_SetupEraseConfirm2(GameState* thisx);
|
||||
void FileChoose_EraseConfirm(GameState* thisx);
|
||||
void FileChoose_ExitToEraseSelect1(GameState* thisx);
|
||||
void FileChoose_ExitToEraseSelect2(GameState* thisx);
|
||||
void FileChoose_EraseAnim1(GameState* thisx);
|
||||
void FileChoose_EraseAnim2(GameState* thisx);
|
||||
void FileChoose_EraseAnim3(GameState* thisx);
|
||||
void FileChoose_ExitEraseToMain(GameState* thisx);
|
||||
|
||||
void FileChoose_UpdateKeyboardCursor(GameState* thisx);
|
||||
void FileChoose_StartNameEntry(GameState* thisx);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue