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Decompile object_syokudai and object_ydan_objects (#699)
* add deku and torch objects * why git?
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8 changed files with 63 additions and 58 deletions
12
assets/xml/objects/object_syokudai.xml
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12
assets/xml/objects/object_syokudai.xml
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<Root>
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<File Name="object_syokudai" Segment="6">
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<DList Name="gGoldenTorchDL" Offset="0x3A0"/>
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<DList Name="gWoodenTorchDL" Offset="0x870"/>
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<DList Name="gTimedTorchDL" Offset="0xB90"/>
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<Texture Name="gGoldenTorch1Tex" OutName="golden_torch_1" Format="rgb5a1" Width="32" Height="32" Offset="0xC90"/>
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<Texture Name="gGoldenTorch2Tex" OutName="golden_torch_2" Format="rgb5a1" Width="32" Height="64" Offset="0x1490"/>
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<Texture Name="gTorchFlameGuardTex" OutName="torch_flame_guard" Format="rgb5a1" Width="32" Height="32" Offset="0x2490"/>
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<Texture Name="gTimedTorchTex" OutName="timed_torch" Format="rgb5a1" Width="32" Height="32" Offset="0x2C90"/>
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<Texture Name="gWoodenTorchTex" OutName="wooden_torch" Format="rgb5a1" Width="16" Height="64" Offset="0x3490"/>
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</File>
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</Root>
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19
assets/xml/objects/object_ydan_objects.xml
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19
assets/xml/objects/object_ydan_objects.xml
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<Root>
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<File Name="object_ydan_objects" Segment="6">
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<DList Name="gDTUnknownWebDL" Offset="0x3850"/>
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<DList Name="gDTRisingPlatformsDL" Offset="0x5018"/>
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<DList Name="gDTWaterPlaneDL" Offset="0x5DE0"/>
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<DList Name="gDTWebWallDL" Offset="0x5F40"/>
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<DList Name="gDTWebFloorDL" Offset="0x61B0"/>
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<DList Name="gDTFallingLadderDL" Offset="0x6570"/>
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<DList Name="gDTDungeonDoor1DL" Offset="0x67A0"/>
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<DList Name="gDTDungeonDoor2DL" Offset="0x6910"/>
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<DList Name="gDTSlidingPlatformDL" Offset="0x7508"/>
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<DList Name="gDTRollingSpikeTrapDL" Offset="0x8D88"/>
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<Collision Name="gDTRisingPlatformsCol" Offset="0x5780"/>
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<Collision Name="gDTWebWallCol" Offset="0x6050"/>
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<Collision Name="gDTWebFloorCol" Offset="0x6460"/>
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<Collision Name="gDTFallingLadderCol" Offset="0x66A8"/>
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<Collision Name="gDTSlidingPlatformCol" Offset="0x7798"/>
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</File>
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</Root>
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