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Use intptr types in more code files (#1385)
* Use intptr types for segments and a few system files * Use intptr types for more dma rom addresses * Use intptr types in data referring to rom files * Update and cleanup a few message casts * Change sys_cfb functions and debugHeapStart to use pointers * Update graph.c for the sys_cfb return type change
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25 changed files with 205 additions and 201 deletions
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@ -1574,8 +1574,8 @@ void SpeedMeter_InitAllocEntry(SpeedMeterAllocEntry* this, u32 maxval, u32 val,
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void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, GraphicsContext* gfxCtx);
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void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, GraphicsContext* gfxCtx, GameState* state);
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void SysCfb_Init(s32 n64dd);
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u32 SysCfb_GetFbPtr(s32 idx);
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u32 SysCfb_GetFbEnd(void);
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void* SysCfb_GetFbPtr(s32 idx);
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void* SysCfb_GetFbEnd(void);
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f32 Math_FactorialF(f32 n);
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f32 Math_Factorial(s32 n);
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f32 Math_PowF(f32 base, s32 exp);
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