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Use intptr types in more code files (#1385)
* Use intptr types for segments and a few system files * Use intptr types for more dma rom addresses * Use intptr types in data referring to rom files * Update and cleanup a few message casts * Change sys_cfb functions and debugHeapStart to use pointers * Update graph.c for the sys_cfb return type change
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25 changed files with 205 additions and 201 deletions
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@ -2661,7 +2661,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos
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ActorInit* actorInit;
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s32 objBankIndex;
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ActorOverlay* overlayEntry;
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u32 temp;
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uintptr_t temp;
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char* name;
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u32 overlaySize;
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