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Use intptr types in more code files (#1385)

* Use intptr types for segments and a few system files

* Use intptr types for more dma rom addresses

* Use intptr types in data referring to rom files

* Update and cleanup a few message casts

* Change sys_cfb functions and debugHeapStart to use pointers

* Update graph.c for the sys_cfb return type change
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Roman971 2022-10-02 17:38:09 +02:00 committed by GitHub
parent e257416c07
commit f5a7c5612b
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25 changed files with 205 additions and 201 deletions

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@ -2661,7 +2661,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos
ActorInit* actorInit;
s32 objBankIndex;
ActorOverlay* overlayEntry;
u32 temp;
uintptr_t temp;
char* name;
u32 overlaySize;