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Use intptr types in more code files (#1385)
* Use intptr types for segments and a few system files * Use intptr types for more dma rom addresses * Use intptr types in data referring to rom files * Update and cleanup a few message casts * Change sys_cfb functions and debugHeapStart to use pointers * Update graph.c for the sys_cfb return type change
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25 changed files with 205 additions and 201 deletions
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@ -16,8 +16,8 @@ typedef struct {
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typedef struct {
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/* 0x00 */ void* loadedRamAddr; // original name: "allocp"
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/* 0x04 */ u32 vromStart;
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/* 0x08 */ u32 vromEnd;
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/* 0x04 */ uintptr_t vromStart;
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/* 0x08 */ uintptr_t vromEnd;
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/* 0x0C */ void* vramStart;
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/* 0x10 */ void* vramEnd;
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/* 0x14 */ void* vramTable;
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@ -44,8 +44,8 @@ static MapMarkInfo sMapMarkInfoTable[] = {
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static MapMarkDataOverlay sMapMarkDataOvl = {
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NULL,
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(u32)_ovl_map_mark_dataSegmentRomStart,
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(u32)_ovl_map_mark_dataSegmentRomEnd,
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(uintptr_t)_ovl_map_mark_dataSegmentRomStart,
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(uintptr_t)_ovl_map_mark_dataSegmentRomEnd,
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_ovl_map_mark_dataSegmentStart,
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_ovl_map_mark_dataSegmentEnd,
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gMapMarkDataTable,
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