From f5e61f96d3f6e7970c45b2bae52f0378c9860967 Mon Sep 17 00:00:00 2001 From: feacur Date: Sun, 10 Nov 2024 13:20:35 +0100 Subject: [PATCH] ugh, and fix a typo with blinking rushing is no good --- src/overlays/actors/ovl_En_Md/z_en_md.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/overlays/actors/ovl_En_Md/z_en_md.c b/src/overlays/actors/ovl_En_Md/z_en_md.c index 3cfbe459bd..7ac363cc85 100644 --- a/src/overlays/actors/ovl_En_Md/z_en_md.c +++ b/src/overlays/actors/ovl_En_Md/z_en_md.c @@ -545,9 +545,9 @@ u8 EnMd_ShouldSpawn(EnMd* this, PlayState* play) { void EnMd_UpdateEyes(EnMd* this) { if (DECR(this->blinkTimer) == 0) { this->eyeTexIndex++; - if (this->eyeTexIndex > 0) { + if (this->eyeTexIndex > 2) { this->blinkTimer = Rand_S16Offset(30, 30); - this->eyeTexIndex = 2; + this->eyeTexIndex = 0; } } }