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Use incremental link for z_message/z_game_over data shenanigans (#2051)
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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7 changed files with 56 additions and 74 deletions
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@ -14,8 +14,6 @@ typedef enum {
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STMT_entry,
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STMT_flags,
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STMT_include,
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STMT_include_data_only_within_rodata,
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STMT_include_no_data,
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STMT_name,
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STMT_number,
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STMT_romalign,
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@ -35,8 +33,6 @@ enum {
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struct Include {
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char* fpath;
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int linkerPadding;
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bool dataOnlyWithinRodata;
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bool noData;
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};
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typedef struct Segment {
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