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Fix wrong action enum usage

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
Jordan Longstaff 2025-06-06 14:13:19 -04:00 committed by GitHub
parent 901728de73
commit f629be9f83
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@ -2012,7 +2012,7 @@ void func_80AEF1F0(EnRu1* this, PlayState* play, UNK_TYPE arg2) {
} }
void func_80AEF29C(EnRu1* this, PlayState* play) { void func_80AEF29C(EnRu1* this, PlayState* play) {
this->action = ENRU1_SPAWN_WAITING_TO_TALK; this->action = ENRU1_ACTION_23;
} }
void func_80AEF2AC(EnRu1* this, PlayState* play) { void func_80AEF2AC(EnRu1* this, PlayState* play) {