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Fix wrong action enum usage
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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@ -2012,7 +2012,7 @@ void func_80AEF1F0(EnRu1* this, PlayState* play, UNK_TYPE arg2) {
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}
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void func_80AEF29C(EnRu1* this, PlayState* play) {
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this->action = ENRU1_SPAWN_WAITING_TO_TALK;
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this->action = ENRU1_ACTION_23;
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}
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void func_80AEF2AC(EnRu1* this, PlayState* play) {
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