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Match retail BSS ordering (#1927)
* Match retail BSS ordering * Revert moving some global variables to headers * Adjust block numbers after header changes * Fix debug build * Overlay bss ordering * Fix BSS ordering after header changes * gc-eu-mq OK * Implement preprocessor for #pragma increment_block_number * Transfer usage comment from reencode.sh * Use temporary directory instead of temporary file * Move ColChkMassType back
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25 changed files with 224 additions and 165 deletions
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@ -4,6 +4,10 @@
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#include "terminal.h"
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#include "overlays/actors/ovl_En_Horse/z_en_horse.h"
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// For retail BSS ordering, the block number of D_8015BD7C
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// must be between 88 and 123 inclusive.
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#pragma increment_block_number 30
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s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags);
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s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange);
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s32 Camera_UpdateWater(Camera* camera);
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@ -3628,6 +3632,8 @@ s32 Camera_KeepOn3(Camera* camera) {
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return 1;
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}
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#pragma increment_block_number 100
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s32 Camera_KeepOn4(Camera* camera) {
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static Vec3f D_8015BD50;
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static Vec3f D_8015BD60;
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