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Match retail BSS ordering (#1927)

* Match retail BSS ordering

* Revert moving some global variables to headers

* Adjust block numbers after header changes

* Fix debug build

* Overlay bss ordering

* Fix BSS ordering after header changes

* gc-eu-mq OK

* Implement preprocessor for #pragma increment_block_number

* Transfer usage comment from reencode.sh

* Use temporary directory instead of temporary file

* Move ColChkMassType back
This commit is contained in:
cadmic 2024-04-14 14:51:32 -07:00 committed by GitHub
parent a94661054e
commit f643499462
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GPG key ID: B5690EEEBB952194
25 changed files with 224 additions and 165 deletions

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@ -41,7 +41,7 @@ sIdleThread = 0x80006590; // size:0x1B0
sIdleThreadStack = 0x80006740; // size:0x400
sIdleThreadInfo = 0x80006B40; // size:0x1C
sBootThreadStack = 0x80006B60; // size:0x400
gMainThread = 0x80006F60; // size:0x1B0
sMainThread = 0x80006F60; // size:0x1B0
sMainStack = 0x80007110; // size:0x900
sMainStackInfo = 0x80007A10; // size:0x1C
sPiMgrCmdBuff = 0x80007A30; // size:0xC8
@ -570,9 +570,9 @@ sKaleidoScopeUpdateFunc = 0x8011B3C0; // size:0x4
sKaleidoScopeDrawFunc = 0x8011B3C4; // size:0x4
gBossMarkScale = 0x8011B3C8; // size:0x4
gLoadedPauseMarkDataTable = 0x8011B3D0; // size:0x4
sTransitionTile = 0x8011B3E0; // size:0xE0
gTransitionTile = 0x8011B3E0; // size:0xE0
gTransitionTileState = 0x8011B4C0; // size:0x4
sPlayVisMono = 0x8011B4C8; // size:0x18
gPlayVisMono = 0x8011B4C8; // size:0x18
gVisMonoColor = 0x8011B4E0; // size:0x4
D_801664D0 = 0x8011B4F0; // size:0x20
sVisCvg = 0x8011B510; // size:0x10