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"Decompile" more objects. (#784)

* Object_hakach_objects OK and fix a warning in z_play.c

* Object Warp1 OK

* Object_spot16_obj OK

* object_cs Skeleton and limbs OK

* Limbs are broken

* Limbs OK

* Object_CS OK

* Object_jya_door OK

* fix errors and add new lines

* PR fixes (AngheloAlf)

* PR fixes (EllipticEllipsis)

* PR fixes (Fig)

* Rename Spot16 and Jya

* GraveYard -> Graveyard

* PR fixes

* -s

* PR fixes
This commit is contained in:
louist103 2021-05-30 12:30:38 -04:00 committed by GitHub
parent 515ebdce9d
commit f6470eaa08
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GPG key ID: 4AEE18F83AFDEB23
26 changed files with 291 additions and 151 deletions

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@ -27,4 +27,4 @@
<Skeleton Name="object_sb_Skel_002BF0" Type="Flex" LimbType="Standard" Offset="0x2BF0"/>
<Animation Name="object_sb_Anim_002C8C" Offset="0x2C8C"/>
</File>
</Root>
</Root>