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Delete macros.h; Delete global.h (#2516)

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fig02 2025-04-27 12:48:11 -04:00 committed by GitHub
parent ea22c2ac38
commit f7a270655b
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128 changed files with 0 additions and 256 deletions

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@ -11,7 +11,6 @@
#include "gfx.h"
#include "gfx_setupdl.h"
#include "ichain.h"
#include "macros.h"
#include "one_point_cutscene.h"
#include "rand.h"
#include "rumble.h"

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@ -34,8 +34,6 @@
#include "z64save.h"
#include "z64skin_matrix.h"
#include "global.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include "assets/objects/object_mo/object_mo.h"

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@ -23,8 +23,6 @@
#include "z64player.h"
#include "z64save.h"
#include "global.h"
#include "assets/objects/gameplay_field_keep/gameplay_field_keep.h"
#include "assets/objects/object_fr/object_fr.h"

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@ -23,10 +23,6 @@
#include "z64player.h"
#include "z64save.h"
#if PLATFORM_N64
#include "global.h"
#endif
#include "assets/objects/object_zl2/object_zl2.h"
#include "assets/objects/object_zl2_anime1/object_zl2_anime1.h"

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@ -7,7 +7,6 @@
#include "gfx_setupdl.h"
#include "language_array.h"
#include "letterbox.h"
#include "macros.h"
#include "main.h"
#include "map_select_state.h"
#include "memory_utils.h"
@ -34,8 +33,6 @@
#include "z64ss_sram.h"
#include "z64view.h"
#include "global.h"
#if OOT_PAL_N64
#include "assets/objects/object_mag/object_mag.h"
#endif

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@ -9,8 +9,6 @@
#include "z64save.h"
#include "z64sram.h"
#include "macros.h"
// In iQue versions, this file contains many workarounds for EGCS internal
// compiler errors (see docs/compilers.md)

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@ -16,9 +16,6 @@
#include "z64audio.h"
#include "z64save.h"
#include "macros.h"
#include "global.h"
#include "assets/textures/title_static/title_static.h"
#include "assets/overlays/ovl_file_choose/ovl_file_choose.h"

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@ -29,8 +29,6 @@
#include "z64save.h"
#include "z64sram.h"
#include "macros.h"
void MapSelect_LoadTitle(MapSelectState* this) {
this->state.running = false;
SET_NEXT_GAMESTATE(&this->state, ConsoleLogo_Init, ConsoleLogoState);

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@ -29,8 +29,6 @@
#include "z64environment.h"
#include "z64save.h"
#include "global.h"
#include "assets/textures/nintendo_rogo_static/nintendo_rogo_static.h"
#if DEBUG_FEATURES

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@ -10,8 +10,6 @@
#include "z64play.h"
#include "z64save.h"
#include "global.h"
#include "assets/textures/parameter_static/parameter_static.h"
#include "assets/textures/icon_item_static/icon_item_static.h"

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@ -12,8 +12,6 @@
#include "z64play.h"
#include "z64save.h"
#include "global.h"
#include "assets/textures/icon_item_24_static/icon_item_24_static.h"
#if OOT_NTSC
#include "assets/textures/icon_item_jpn_static/icon_item_jpn_static.h"

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@ -27,8 +27,6 @@
#include "z64player.h"
#include "z64save.h"
#include "global.h"
#include "assets/textures/icon_item_static/icon_item_static.h"
#include "assets/textures/icon_item_24_static/icon_item_24_static.h"
#if OOT_NTSC

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@ -7,8 +7,6 @@
#include "z_lib.h"
#include "z64play.h"
#include "global.h"
#include "assets/textures/parameter_static/parameter_static.h"
typedef struct PauseMapMarkInfo {